Avatar de la tempête
Fabrication
80% des Dégâts physiques sont Convertis en Dégâts de froid
25% de Réduction de la Vitesse de déplacement
gain power charge for each quarter life removed [100]
50% d'Augmentation de la Vitesse d'incantation par Charge de pouvoir
4000% d'Augmentation de la Quantité d'Objets cédés
1000% d'Augmentation de la Rareté des Objets cédés
25% de Réduction de la Vitesse de déplacement
gain power charge for each quarter life removed [100]
50% d'Augmentation de la Vitesse d'incantation par Charge de pouvoir
4000% d'Augmentation de la Quantité d'Objets cédés
1000% d'Augmentation de la Rareté des Objets cédés
Avatar of the Tempest
Spectre | N |
---|---|
Tags | Lanceur de sorts, cleaving_weapon, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, melee, not_dex, not_str, physical_affinity, ranged, slow_movement, summoner, water, water_elemental |
Vie
240%
Energy Shield From Life
50%
Ailment Threshold
240%
Résistance
75 0 0 0
Damage
225%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
120%
Type
WaterElementalBossDescent2
Metadata
WaterElementaBossDescent2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
15,440
Armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
840
Dégâts des sorts
840
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
15,440
Chill
49
Shock
49
Brittle
276
Scorch
49
Sap
135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 672–1009
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceNovaWaterElemental
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Nova de glace
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 70%
Temps d'incantation: 1 sec.
Un cercle frigorifiant de glace s'étend autour du lanceur.
Inflige 770.4 à 1203 Dégâts de froid
Le Rayon de base est de 2.6 mètres
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Le Rayon de base est de 2.6 mètres
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
WaterElementalArcticBreath
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
Givre dévorant
Chances de coup critique: 10%
Temps d'incantation: 0.8 sec.
Un projectile glacial qui explose à l'impact ou en atteignant l'emplacement ciblé, infligeant des dégâts de zone et créant une zone frigorifiante qui inflige des dégâts de froid sur la durée. Cette zone se déplace en direction des ennemis à proximité jusqu'à ce que sa durée expire.
Inflige 889.2 à 1334 Dégâts de froid
La Durée de base est de 1.65 secondes
Le Rayon de base est de 1.5 mètres
Le Rayon secondaire de base est de 1.5 mètres
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
La Durée de base est de 1.65 secondes
Le Rayon de base est de 1.5 mètres
Le Rayon secondaire de base est de 1.5 mètres
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
MonsterSummonWaterElementals
Minion, Multicastable, CreatesMinion, Spell
Temps d'incantation: 1 sec.
alternate minion [1]
number of water elementals allowed [4]
number of water elementals to summon [2]
number of water elementals allowed [4]
number of water elementals to summon [2]
Object Type
version 2 extends "Metadata/Monsters/WaterElemental/WaterElemental" BaseEvents { } Actor { } Transitionable { } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/WaterElemental/WaterElemental" Transitionable { create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();" } Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WaterElemental/WaterElementaBossDescent2"] = { name = "Avatar of the Tempest", life = 2.4, energyShield = 0.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "IceNovaWaterElemental", "MeleeAtAnimationSpeedUnique", "WaterElementalArcticBreath", "MonsterSummonWaterElementals", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IceNovaWaterElemental"] = { name = "Ice Nova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, 26, -25, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {4.4200000762939, 6.9000000953674, 26, -25, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WaterElementalArcticBreath"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1650, 15, 15, critChance = 10, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -25, 1650, 15, 15, critChance = 10, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSummonWaterElementals"] = { name = "MonsterSummonWaterElementals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Minion] = true, [SkillType.Multicastable] = true, [SkillType.CreatesMinion] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_water_elementals_to_summon", "number_of_water_elementals_allowed", "alternate_minion", }, levels = { [1] = {2, 4, 1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
80% des Dégâts physiques sont Convertis en Dégâts de froid
Id | MonsterConvertToColdDamage1 |
---|---|
Family | ColdDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
25% de Réduction de la Vitesse de déplacement
Id | MonsterImplicitAuraSlow1 |
---|---|
Family | MonsterAura |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 4 (Effective: 3) |
Stats | |
Craft Tags | speed |
Aura de Ralentissement
Rayon: 40
Ralentit ses Ennemis
L'Effet bénéfique octroie 25% de Réduction de Vitesse de déplacement
Slow Aura
gain power charge for each quarter life removed [100]
Id | MonsterGainsPowerChargeAsKilled1 |
---|---|
Family | MonsterGrantsCharges |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | power_charge |
50% d'Augmentation de la Vitesse d'incantation par Charge de pouvoir
Id | MonsterImplicitIncreasedCastSpeedPerPowerCharge |
---|---|
Family | MonsterCastSpeedPerPowerCharge |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
Id | MonsterLightningStormDaemonDescent2 |
---|---|
Name | Chantre de la tempête |
Family | MonsterNemesis |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
4000% d'Augmentation de la Quantité d'Objets cédés
1000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterDescent2Boss |
---|---|
Family | MonsterDescent2Boss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.