Arachnide malade
Diseased Arachnid
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/SpiderPlague/SpiderPlague2Spectre_ |
Area | Le Tunnel |
Tags | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Packs |
Vie
156%
Ailment Threshold
156%
Résistance
0 0 30 30
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Expérience
125%
Model Size
60%
Type
SpiderPlague
Metadata
SpiderPlague2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
62
Vie
6,554
Armure
17,838
Évasion
3,826
Bouclier d'énergie
0
Damage
275
Dégâts des sorts
275
Précision
229
Attack Time
1.95
Expérience
10,976
Ailment Threshold
6,554
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 220–330
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SpiderContagion
Spell, Area, Duration, Trappable, Totemable, DamageOverTime, Chaos, Multicastable, Triggerable, Mineable, DegenOnlySpellDamage, AreaSpell
Peste
Temps d'incantation: 1 sec.
Inflige 139.5 Dégâts de chaos de base par seconde
La Durée de base est de 3 secondes
Les Modificateurs aux Dégâts des Sorts s'appliquent aux Dégâts sur la durée de cette Aptitude
20% de chances de déclencher ce Sort en Mourant
is area damage [1]
La Durée de base est de 3 secondes
Les Modificateurs aux Dégâts des Sorts s'appliquent aux Dégâts sur la durée de cette Aptitude
20% de chances de déclencher ce Sort en Mourant
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlague/SpiderPlague2"] = { name = "Diseased Arachnid", life = 1.56, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 1, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", "SpiderContagion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderContagion"] = { name = "Plague", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Mineable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "cast_on_death_%", "is_area_damage", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {1, 3000, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {1, 3000, 20, levelRequirement = 62, statInterpolation = {3}, cost = { }, }, [3] = {1, 3000, 20, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [4] = {1, 3000, 20, levelRequirement = 82, statInterpolation = {3}, cost = { }, }, }, }
Arachnide malade
Bête
Diseased Arachnid
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, extra_extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Vie
156%
Ailment Threshold
156%
Résistance
0 0 30 30
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Expérience
125%
Model Size
60%
Type
SpiderPlague
Metadata
SpiderPlague2Spectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
10,036
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.95
Expérience
12,819
Ailment Threshold
10,036
Chill
32
Shock
32
Brittle
180
Scorch
32
Sap
88
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 299–448
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlague/SpiderPlague2Spectre_"] = { name = "Diseased Arachnid", life = 1.56, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 1, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Arachnide malade
Bête
Diseased Arachnid
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Vie
156%
Ailment Threshold
156%
Résistance
0 0 30 30
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Expérience
125%
Model Size
60%
Type
SpiderPlague
Metadata
SpiderPlagueExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
10,036
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.95
Expérience
12,819
Ailment Threshold
10,036
Chill
32
Shock
32
Brittle
180
Scorch
32
Sap
88
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 299–448
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.95 sec.
Frappez vos ennemis d'un coup puissant.
25% de Perte de Dégâts d'Attaque
25% des Dégâts physiques sont Convertis en Dégâts de chaos
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
ExpeditionSpiderWebAttach
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area
Flèche d'empêtrement
Base Damage: 299–448
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Temps de recharge: 8 sec.
Tire une flèche qui se plante dans le sol derrière sa dernière cible touchée tout en se liant à elle. Les ennemis liés par ces flèches ont moins de vitesse de déplacement tant qu'ils essayent de se libérer de ces liens. S'ils parviennent à quitter la zone d'effet, le lien est rompu.
La Durée de base est de 10 secondes
30% de Réduction de la Vitesse des Projectiles
Pour chaque Empêtrement les affectant, les Ennemis Normaux ou Magiques ont 10% de Perte de Vitesse de déplacement
Pour chaque Empêtrement les affectant, les Ennemis Rares ont 10% de Perte de Vitesse de déplacement
Pour chaque Empêtrement les affectant, les Ennemis Uniques ont 10% de Perte de Vitesse de déplacement
Chaque Ennemi peut être Empêtré jusqu'à 3 fois
base deal no damage [1]
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [35]
projectile uses contact position [1]
use scaled contact offset [1]
30% de Réduction de la Vitesse des Projectiles
Pour chaque Empêtrement les affectant, les Ennemis Normaux ou Magiques ont 10% de Perte de Vitesse de déplacement
Pour chaque Empêtrement les affectant, les Ennemis Rares ont 10% de Perte de Vitesse de déplacement
Pour chaque Empêtrement les affectant, les Ennemis Uniques ont 10% de Perte de Vitesse de déplacement
Chaque Ennemi peut être Empêtré jusqu'à 3 fois
base deal no damage [1]
base is projectile [1]
is area damage [1]
main hand base maximum attack distance [35]
projectile uses contact position [1]
use scaled contact offset [1]
GSExpeditionPlagueSpiderOnDeathExplode
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 498.9 à 748.4 Dégâts de chaos
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_expedition_explosion_for_death_explode = " Delay( 0.1, { HideMeshSegment( geo_abdomenShape ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlague/SpiderPlagueExpedition"] = { name = "Diseased Arachnid", life = 1.56, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 1, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "MeleePartialChaos", "ExpeditionSpiderWebAttach", "GSExpeditionPlagueSpiderOnDeathExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionSpiderWebAttach"] = { name = "Ensnaring Arrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1.7, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "tethered_movement_speed_+%_final_per_rope", "tethered_movement_speed_+%_final_per_rope_vs_rare", "tethered_movement_speed_+%_final_per_rope_vs_unique", "tethering_arrow_display_rope_limit", "main_hand_base_maximum_attack_distance", "base_projectile_speed_+%", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", }, levels = { [1] = {-10, -10, -10, 3, 35, -30, 10000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionPlagueSpiderOnDeathExplode"] = { name = "GSExpeditionPlagueSpiderOnDeathExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.