Braom, Sujet numéro un




Grandit ou diminue selon la Vie d'Uzar
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
stance movement speed +% final [-3]
Vous ne pouvez pas être Repoussé(e)
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
stance movement speed +% final [-3]
Vous ne pouvez pas être Repoussé(e)
Braom, the First Experiment
Spectre | N |
---|---|
Tags | human, humanoid, not_dex, not_int, red_blood, sanctum_monster, very_slow_movement |
960%Vie
+100%Pièce d'armure
440%Ailment Threshold




100%Damage
100%Précision
+5%Chances de coup critique
+130%Multiplicateur de coups critiques
6 ~ 18Attack Distance
2.25 SecondAttack Time
±20%Damage Spread
200%Expérience
130%Model Size
SanctumSentinelMaceBossType
SentinelMaceBossMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
28,197,639Vie
32,530Pièce d'armure
8,120Évasion
0Bouclier d'énergie
1,086Damage
1,620Dégâts des sorts
538Précision
1.5075Attack Time
145,750Expérience
6,074,241Ailment Threshold
19,207Chill
19,207Shock
108,662Brittle
19,207Scorch
53,065Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum
Attaque par défaut
Base Damage: 1724–2586
Chances de coup critique: 5%
Attack Time: 2.25 SecondFrappez vos ennemis d'un coup puissant.Repousse les Ennemis au Toucher
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumSentinelMaceMarkerSlam
Temps de recharge: 20 Second+3 mètres d'Allonge en mêléeGASanctumSentinelMaceFootstepCascade
Base Damage: 1724–2586
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
10% de Perte de Zone d'effet
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceBasicSlam
Base Damage: 1724–2586
Chances de coup critique: 5%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceHeavySlam
Base Damage: 1724–2586
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 2.25 Second
Temps de recharge: 12 SecondRepousse les Ennemis au Toucher
50% Davantage de Dégâts d'Attaque
Étourdit les Ennemis
+2 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1] ,
GASanctumSentinelMaceMarkerSlamImpact
Base Damage: 1724–2586
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceMarkerSlamCascade
Base Damage: 1724–2586
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
50% Davantage de Dégâts d'Attaque
base sanctum damage [80]
is area damage [1] ,
SOSanctumMarkerSlamMarker
GTSanctumSentinelMarkerSlamSunder
20,090,180Vie
28,850Pièce d'armure
7,608Évasion
0Bouclier d'énergie
969Damage
1,446Dégâts des sorts
499Précision
1.5075Attack Time
143,066Expérience
4,327,760Ailment Threshold
13,684Chill
13,684Shock
77,419Brittle
13,684Scorch
37,807Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum
Attaque par défaut
Base Damage: 1538–2307
Chances de coup critique: 5%
Attack Time: 2.25 SecondFrappez vos ennemis d'un coup puissant.Repousse les Ennemis au Toucher
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumSentinelMaceMarkerSlam
Temps de recharge: 20 Second+3 mètres d'Allonge en mêléeGASanctumSentinelMaceFootstepCascade
Base Damage: 1538–2307
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
10% de Perte de Zone d'effet
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceBasicSlam
Base Damage: 1538–2307
Chances de coup critique: 5%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceHeavySlam
Base Damage: 1538–2307
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 2.25 Second
Temps de recharge: 12 SecondRepousse les Ennemis au Toucher
50% Davantage de Dégâts d'Attaque
Étourdit les Ennemis
+2 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1] ,
GASanctumSentinelMaceMarkerSlamImpact
Base Damage: 1538–2307
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceMarkerSlamCascade
Base Damage: 1538–2307
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
50% Davantage de Dégâts d'Attaque
base sanctum damage [80]
is area damage [1] ,
SOSanctumMarkerSlamMarker
GTSanctumSentinelMarkerSlamSunder
9,606,717Vie
22,656Pièce d'armure
6,667Évasion
0Bouclier d'énergie
769Damage
1,148Dégâts des sorts
428Précision
1.5075Attack Time
136,147Expérience
2,157,508Ailment Threshold
6,822Chill
6,822Shock
38,596Brittle
6,822Scorch
18,848Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum
Attaque par défaut
Base Damage: 1221–1832
Chances de coup critique: 5%
Attack Time: 2.25 SecondFrappez vos ennemis d'un coup puissant.Repousse les Ennemis au Toucher
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumSentinelMaceMarkerSlam
Temps de recharge: 20 Second+3 mètres d'Allonge en mêléeGASanctumSentinelMaceFootstepCascade
Base Damage: 1221–1832
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
10% de Perte de Zone d'effet
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceBasicSlam
Base Damage: 1221–1832
Chances de coup critique: 5%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceHeavySlam
Base Damage: 1221–1832
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 2.25 Second
Temps de recharge: 12 SecondRepousse les Ennemis au Toucher
50% Davantage de Dégâts d'Attaque
Étourdit les Ennemis
+2 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1] ,
GASanctumSentinelMaceMarkerSlamImpact
Base Damage: 1221–1832
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceMarkerSlamCascade
Base Damage: 1221–1832
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
50% Davantage de Dégâts d'Attaque
base sanctum damage [80]
is area damage [1] ,
SOSanctumMarkerSlamMarker
GTSanctumSentinelMarkerSlamSunder
3,792,375Vie
16,696Pièce d'armure
5,633Évasion
0Bouclier d'énergie
574Damage
856Dégâts des sorts
352Précision
1.5075Attack Time
125,268Expérience
955,994Ailment Threshold
3,023Chill
3,023Shock
17,102Brittle
3,023Scorch
8,352Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum
Attaque par défaut
Base Damage: 911–1366
Chances de coup critique: 5%
Attack Time: 2.25 SecondFrappez vos ennemis d'un coup puissant.Repousse les Ennemis au Toucher
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumSentinelMaceMarkerSlam
Temps de recharge: 20 Second+3 mètres d'Allonge en mêléeGASanctumSentinelMaceFootstepCascade
Base Damage: 911–1366
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
10% de Perte de Zone d'effet
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceBasicSlam
Base Damage: 911–1366
Chances de coup critique: 5%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceHeavySlam
Base Damage: 911–1366
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 2.25 Second
Temps de recharge: 12 SecondRepousse les Ennemis au Toucher
50% Davantage de Dégâts d'Attaque
Étourdit les Ennemis
+2 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1] ,
GASanctumSentinelMaceMarkerSlamImpact
Base Damage: 911–1366
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceMarkerSlamCascade
Base Damage: 911–1366
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
50% Davantage de Dégâts d'Attaque
base sanctum damage [80]
is area damage [1] ,
SOSanctumMarkerSlamMarker
GTSanctumSentinelMarkerSlamSunder
1,337,725Vie
12,254Pièce d'armure
4,739Évasion
0Bouclier d'énergie
425Damage
635Dégâts des sorts
290Précision
1.5075Attack Time
112,805Expérience
386,268Ailment Threshold
1,221Chill
1,221Shock
6,910Brittle
1,221Scorch
3,374Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum
Attaque par défaut
Base Damage: 676–1014
Chances de coup critique: 5%
Attack Time: 2.25 SecondFrappez vos ennemis d'un coup puissant.Repousse les Ennemis au Toucher
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [300]
base sanctum damage [15]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAASanctumSentinelMaceMarkerSlam
Temps de recharge: 20 Second+3 mètres d'Allonge en mêléeGASanctumSentinelMaceFootstepCascade
Base Damage: 676–1014
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
10% de Perte de Zone d'effet
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceBasicSlam
Base Damage: 676–1014
Chances de coup critique: 5%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceHeavySlam
Base Damage: 676–1014
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 2.25 Second
Temps de recharge: 12 SecondRepousse les Ennemis au Toucher
50% Davantage de Dégâts d'Attaque
Étourdit les Ennemis
+2 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
base knockback speed +% [100]
base sanctum damage [60]
is area damage [1] ,
GASanctumSentinelMaceMarkerSlamImpact
Base Damage: 676–1014
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
25% de Perte de Dégâts d'Attaque
base sanctum damage [30]
is area damage [1] ,
GASanctumSentinelMaceMarkerSlamCascade
Base Damage: 676–1014
Chances de coup critique: 5%
Dégâts d'Attaque: 150%
Attack Time: 2.25 SecondRepousse les Ennemis au Toucher
50% Davantage de Dégâts d'Attaque
base sanctum damage [80]
is area damage [1] ,
SOSanctumMarkerSlamMarker
GTSanctumSentinelMarkerSlamSunder
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/SentinelMaceBoss"] = { name = "Braom, the First Experiment", life = 9.6, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1, damageSpread = 0.2, attackTime = 2.25, attackRange = 18, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum", "GASanctumSentinelMaceFootstepCascade", "GASanctumSentinelMaceBasicSlam", "GASanctumSentinelMaceHeavySlam", "GASanctumSentinelMaceMarkerSlamImpact", "GASanctumSentinelMaceMarkerSlamCascade", "EAASanctumSentinelMaceMarkerSlam", "SOSanctumMarkerSlamMarker", "GTSanctumSentinelMarkerSlamSunder", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedWithDirectionalKnockbackSanctum"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumSentinelMaceFootstepCascade"] = { name = "GASanctumSentinelMaceFootstepCascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumSentinelMaceBasicSlam"] = { name = "GASanctumSentinelMaceBasicSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumSentinelMaceHeavySlam"] = { name = "GASanctumSentinelMaceHeavySlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumSentinelMaceMarkerSlamImpact"] = { name = "GASanctumSentinelMaceMarkerSlamImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumSentinelMaceMarkerSlamCascade"] = { name = "GASanctumSentinelMaceMarkerSlamCascade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumSentinelMaceMarkerSlam"] = { name = "EAASanctumSentinelMaceMarkerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.77, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSanctumMarkerSlamMarker"] = { name = "SOSanctumMarkerSlamMarker", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSanctumSentinelMarkerSlamSunder"] = { name = "GTSanctumSentinelMarkerSlamSunder", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, }
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | MonsterTagSanctumBraomBoss |
---|---|
Family | MonsterTagSanctumBraomBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | sanctum_braom_boss |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-3]
Id | StanceSanctumSentinelAngryWalk |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.