Éclaireur des Terres désolées
Humanoïde
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Wasteland Scout
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethRiderSpectre |
Tags | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vie
408%
Armure
+50%
Évasion
+100%
Ailment Threshold
408%
Résistance
20 20 20 0
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
125%
Model Size
100%
Type
LegionMarakethRider
Metadata
LegionMarakethRider
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
26,248
Armure
43,185
Évasion
9,478
Bouclier d'énergie
0
Damage
467
Dégâts des sorts
467
Précision
290
Attack Time
1.5
Expérience
12,819
Ailment Threshold
26,248
Chill
83
Shock
83
Brittle
470
Scorch
83
Sap
229
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeMarakethArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
35% de Perte de Dégâts d'Attaque
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
LegionMarakethQuicksandSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
Temps de recharge: 10 sec.
Les Projectiles Transpercent toutes les cibles
25% de Perte de Dégâts d'Attaque
34% de Perte de Vitesse d'attaque
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
25% de Perte de Dégâts d'Attaque
34% de Perte de Vitesse d'attaque
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
LegionMarakethRiderQuicksand
Area, Triggerable
La Durée de base est de 5 secondes
LegionMarakethQuicksandExplosion
Triggerable, Attack
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
25% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/snipe_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethRider"] = { name = "Wasteland Scout", life = 4.08, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeMarakethArcher", "LegionMarakethRiderQuicksand", "LegionMarakethQuicksandExplosion", "LegionMarakethQuicksandSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeMarakethArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethRiderQuicksand"] = { name = "LegionMarakethRiderQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandExplosion"] = { name = "LegionMarakethQuicksandExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandSnipe"] = { name = "LegionMarakethQuicksandSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {70, -34, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Éclaireur des Terres désolées
Humanoïde
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Wasteland Scout
Spectre | Y |
---|---|
Tags | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vie
363%
Armure
+50%
Évasion
+100%
Ailment Threshold
363%
Résistance
20 20 20 0
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
125%
Model Size
100%
Type
LegionMarakethRiderSpectre
Metadata
LegionMarakethRiderSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
23,353
Armure
43,185
Évasion
9,478
Bouclier d'énergie
0
Damage
467
Dégâts des sorts
467
Précision
290
Attack Time
1.5
Expérience
12,819
Ailment Threshold
23,353
Chill
74
Shock
74
Brittle
418
Scorch
74
Sap
204
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeMarakethArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
35% de Perte de Dégâts d'Attaque
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
LegionMarakethQuicksandSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
Temps de recharge: 10 sec.
Les Projectiles Transpercent toutes les cibles
25% de Perte de Dégâts d'Attaque
34% de Perte de Vitesse d'attaque
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
25% de Perte de Dégâts d'Attaque
34% de Perte de Vitesse d'attaque
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
LegionMarakethRiderQuicksand
Area, Triggerable
La Durée de base est de 5 secondes
LegionMarakethQuicksandExplosion
Triggerable, Attack
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
25% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSinkSpectre" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/snipe_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethRiderSpectre"] = { name = "Wasteland Scout", life = 3.63, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeMarakethArcher", "LegionMarakethRiderQuicksand", "LegionMarakethQuicksandExplosion", "LegionMarakethQuicksandSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeMarakethArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethRiderQuicksand"] = { name = "LegionMarakethRiderQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandExplosion"] = { name = "LegionMarakethQuicksandExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandSnipe"] = { name = "LegionMarakethQuicksandSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {70, -34, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Éclaireur des Terres désolées
Humanoïde
Wasteland Scout
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethRiderSpectre |
Tags | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Packs |
Vie
408%
Armure
+50%
Évasion
+100%
Ailment Threshold
408%
Résistance
20 20 20 0
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
125%
Model Size
100%
Type
LegionMarakethRider
Metadata
LegionMarakethRiderStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
26,248
Armure
43,185
Évasion
9,478
Bouclier d'énergie
0
Damage
467
Dégâts des sorts
467
Précision
290
Attack Time
1.5
Expérience
12,819
Ailment Threshold
26,248
Chill
83
Shock
83
Brittle
470
Scorch
83
Sap
229
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeMarakethArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
35% de Perte de Dégâts d'Attaque
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
LegionMarakethQuicksandSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
Temps de recharge: 10 sec.
Les Projectiles Transpercent toutes les cibles
25% de Perte de Dégâts d'Attaque
34% de Perte de Vitesse d'attaque
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
25% de Perte de Dégâts d'Attaque
34% de Perte de Vitesse d'attaque
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
LegionMarakethRiderQuicksand
Area, Triggerable
La Durée de base est de 5 secondes
LegionMarakethQuicksandExplosion
Triggerable, Attack
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
25% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseStandalone" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/snipe_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethRiderStandalone"] = { name = "Wasteland Scout", life = 4.08, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeMarakethArcher", "LegionMarakethRiderQuicksand", "LegionMarakethQuicksandExplosion", "LegionMarakethQuicksandSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeMarakethArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethRiderQuicksand"] = { name = "LegionMarakethRiderQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandExplosion"] = { name = "LegionMarakethQuicksandExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandSnipe"] = { name = "LegionMarakethQuicksandSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {70, -34, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Éclaireur des Terres désolées
Humanoïde
monster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Vous ne pouvez pas gagner de Charges
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Vous ne pouvez pas gagner de Charges
Wasteland Scout
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LegionLeague/LegionMarakethRiderSpectre |
Tags | fast_movement, has_bow, humanoid, large_model, legion_monster, light_armour, maraketh, medium_height, no_pantheon_mod, not_int, physical_affinity, puncturing_weapon, ranged, red_blood |
Vie
408%
Armure
+50%
Évasion
+100%
Ailment Threshold
408%
Résistance
20 20 20 0
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 60
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
125%
Model Size
100%
Type
LegionMarakethRider
Metadata
LegionMarakethRiderEndless__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
26,248
Armure
43,185
Évasion
9,478
Bouclier d'énergie
0
Damage
467
Dégâts des sorts
467
Précision
290
Attack Time
1.5
Expérience
12,819
Ailment Threshold
26,248
Chill
83
Shock
83
Brittle
470
Scorch
83
Sap
229
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeMarakethArcher
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
35% de Perte de Dégâts d'Attaque
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
arrow projectile variation [23]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
LegionMarakethQuicksandSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
Temps de recharge: 10 sec.
Les Projectiles Transpercent toutes les cibles
25% de Perte de Dégâts d'Attaque
34% de Perte de Vitesse d'attaque
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
25% de Perte de Dégâts d'Attaque
34% de Perte de Vitesse d'attaque
base is projectile [1]
monster projectile variation [70]
projectile uses contact position [1]
LegionMarakethRiderQuicksand
Area, Triggerable
La Durée de base est de 5 secondes
LegionMarakethQuicksandExplosion
Triggerable, Attack
Base Damage: 374–560
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.5 sec.
25% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LegionLeague/LegionMonsterBaseSink" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Maraketh/snipe_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionMarakethRiderEndless__"] = { name = "Wasteland Scout", life = 4.08, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeMarakethArcher", "LegionMarakethRiderQuicksand", "LegionMarakethQuicksandExplosion", "LegionMarakethQuicksandSnipe", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeMarakethArcher"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {23, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethRiderQuicksand"] = { name = "LegionMarakethRiderQuicksand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandExplosion"] = { name = "LegionMarakethQuicksandExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LegionMarakethQuicksandSnipe"] = { name = "LegionMarakethQuicksandSnipe", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "base_is_projectile", "always_pierce", "projectile_uses_contact_position", }, levels = { [1] = {70, -34, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas gagner de Charges
Id | CannotGainCharges_ |
---|---|
Family | CannotGainCharges |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | endurance_charge frenzy_charge power_charge |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.