Œuf de Ryslatha
Fabrication
emerge speed +% [-30,30]
Ryslatha's Brood Egg
SpectreN
TagsLanceur de sorts, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed, physical_affinity
Vie
400%
Ailment Threshold
400%
Résistance
20 20 20 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
SpiderlingEggSpawner
Metadata
RyslathaEgg
Niveau
68
Vie
25,733
Armure
28,790
Score d'Évasion
4,739
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.5
Expérience
10,255
Minion Life
5,582
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SpellNovaRyslathaEgg
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Inflige 269.6 à 404.4 Dégâts de chaos
La Durée de base est de 0.75 secondes
infest on hit chance % [100]
infest on hit duration ms [4000]
is area damage [1]
RyslathaParasiteGround
Spell, Area, Damage, Duration, Triggerable, Triggered, AreaSpell
Temps d'incantation: 1 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
30% de Perte de Dégâts d'Attaque
La Durée de base est de 2.5 secondes
Empoisonne les Ennemis au Toucher
59% d'Augmentation des Dégâts avec le Poison

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
}

Stats
{
	is_hidden_monster = 1
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
}

BaseEvents
{
	on_construction_complete = "RemoveCollidability();" 
}

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	on_transition = "HideAllMeshSegments();"
	create_transitioned = "HideAllMeshSegments();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderlingEgg/RyslathaEgg"] = {
    name = "Ryslatha's Brood Egg",
    life = 4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpellNovaRyslathaEgg",
        "RyslathaParasiteGround",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaRyslathaEgg"] = {
    name = "SpellNovaRyslathaEgg",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_skill_effect_duration",
        "infest_on_hit_chance_%",
        "infest_on_hit_duration_ms",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 750, 100, 4000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaParasiteGround"] = {
    name = "RyslathaParasiteGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_poison_damage_+%",
        "global_poison_on_hit",
        "cannot_stun",
    },
    levels = {
        [1] = {2500, 59, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
emerge speed +% [-30,30]
FamilyVariableEmergeSpeed
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • emerge speed +% Min: -30 Max: 30 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.is_hidden_monster1
    Stats.base_cannot_be_damaged1
    Stats.base_cannot_be_stunned1
    Stats.cannot_be_knocked_back1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    BaseEvents.on_construction_completeRemoveCollidability();
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idletrue, false
    Pathfinding.immobiletrue
    Life.corpse_usablefalse
    Edit

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