Ryslatha's Brood Egg
Construct
emerge speed +% [-30,30]
SpectreN
Tagscaster, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed, physical_affinity
Life
400%
Ailment Threshold
400%
Resistance
20 20 20 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
SpiderlingEggSpawner
Metadata
RyslathaEgg
Level
68
Life
25,733
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SpellNovaRyslathaEgg
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Cast Time: 1 sec
Deals 269.6 to 404.4 Chaos Damage
Base duration is 0.75 seconds
infest on hit chance % [100]
infest on hit duration ms [4000]
is area damage [1]
RyslathaParasiteGround
Spell, Area, Damage, Duration, Triggerable, Triggered, AreaSpell
Cast Time: 1 sec
Your Hits cannot Stun Enemies
Deals 30% less Attack Damage
Base duration is 2.5 seconds
Poisons Enemies on Hit
59% increased Damage with Poison

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
}

Stats
{
	is_hidden_monster = 1
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
}

BaseEvents
{
	on_construction_complete = "RemoveCollidability();" 
}

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	on_transition = "HideAllMeshSegments();"
	create_transitioned = "HideAllMeshSegments();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderlingEgg/RyslathaEgg"] = {
    name = "Ryslatha's Brood Egg",
    life = 4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpellNovaRyslathaEgg",
        "RyslathaParasiteGround",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaRyslathaEgg"] = {
    name = "SpellNovaRyslathaEgg",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_skill_effect_duration",
        "infest_on_hit_chance_%",
        "infest_on_hit_duration_ms",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 750, 100, 4000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaParasiteGround"] = {
    name = "RyslathaParasiteGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_poison_damage_+%",
        "global_poison_on_hit",
        "cannot_stun",
    },
    levels = {
        [1] = {2500, 59, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
emerge speed +% [-30,30]
IdVariableEmergeSpeed
FamilyVariableEmergeSpeed
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • emerge speed +% Min: -30 Max: 30 Global
  • Edit

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