Ryslatha's Brood Egg
Construct
emerge speed +% [-30,30]
SpectreN
Tagscaster, chaos_affinity, construct, extra_small_height, flesh_armour, immobile, is_unarmed, physical_affinity
Life
400%
Ailment Threshold
400%
Resistance
20 20 20 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
SpiderlingEggSpawner
Metadata
RyslathaEgg
Level
68
Life
25,733
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
SpellNovaRyslathaEgg
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Cast Time: 1 sec
Deals 269.6 to 404.4 Chaos Damage
Base duration is 0.75 seconds
infest on hit chance % [100]
infest on hit duration ms [4000]
is area damage [1]
RyslathaParasiteGround
Spell, Area, Damage, Duration, Triggerable, Triggered, AreaSpell
Cast Time: 1 sec
Your Hits cannot Stun Enemies
Deals 30% less Attack Damage
Base duration is 2.5 seconds
Poisons Enemies on Hit
59% increased Damage with Poison

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
}

Stats
{
	is_hidden_monster = 1
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
}

BaseEvents
{
	on_construction_complete = "RemoveCollidability();" 
}

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	on_transition = "HideAllMeshSegments();"
	create_transitioned = "HideAllMeshSegments();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SpiderlingEgg/RyslathaEgg"] = {
    name = "Ryslatha's Brood Egg",
    life = 4,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SpellNovaRyslathaEgg",
        "RyslathaParasiteGround",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaRyslathaEgg"] = {
    name = "SpellNovaRyslathaEgg",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_skill_effect_duration",
        "infest_on_hit_chance_%",
        "infest_on_hit_duration_ms",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 750, 100, 4000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RyslathaParasiteGround"] = {
    name = "RyslathaParasiteGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Triggered] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_poison_damage_+%",
        "global_poison_on_hit",
        "cannot_stun",
    },
    levels = {
        [1] = {2500, 59, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
emerge speed +% [-30,30]
IdVariableEmergeSpeed
FamilyVariableEmergeSpeed
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • emerge speed +% Min: -30 Max: 30 Global