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Mangenuit
Humanoïde
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
25% d'Augmentation de la Vie maximale
20% d'Augmentation de la taille du personnage
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Nighteater
Spectre
AreaInvasionBoss
End Game50% d'Augmentation de la Vie maximale
TagsLanceur de sorts, cursing_monster, fire_affinity, human, humanoid, invasion_boss, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Packs
  • InvasionBoss: Mangenuit, Cannibale, Cannibale
  • Vie
    220%
    Évasion
    +15%
    Ailment Threshold
    220%
    Résistance
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    140%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 8
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    130%
    Type
    CannibalFemaleBossInvasion
    Metadata
    CannibalFemaleBossInvasion
    Niveau
    68
    Vie
    14,153
    Armure
    28,790
    Score d'Évasion
    5,450
    Damage
    523
    Dégâts des sorts
    523
    Précision
    580
    Attack Time
    1.995
    Expérience
    20,510
    Minion Life
    3,070
    Minion Damage
    418
    Ailment Threshold
    14,153
    Chill
    45
    Shock
    45
    Brittle
    253
    Scorch
    45
    Sap
    124
    Phys Convert Ele
    240%
    SkeletonTemporalChains
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    Chaînes temporelles
    Temps d'incantation: 0.67 sec.
    Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit leur vitesse d'action ainsi que la vitesse d'expiration des autres effets qui les affectent.
    La Durée de base est de 4 secondes
    Les Ennemis Normaux et Magiques Maudits ont 20% de Perte de Vitesse d'action
    Les autres Effets sur les Ennemis Maudits expirent 25% plus lentement
    Les Ennemis Rares ou Uniques Maudits ont 10% de Perte de Vitesse d'action
    active skill area of effect radius +% final [9]
    temporalchains
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 418628
    Chances de coup critique: 5%
    Attack Time: 1.995 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MonsterFireStormCannibalInvasion
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Tempête de feu
    Chances de coup critique: 5%
    Temps d'incantation: 0.9 sec.
    Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
    La Durée de base est de 7.2 secondes
    Inflige 470.8 à 706.2 Dégâts de feu
    25% de chances d'Embraser les Ennemis
    Un impact toutes les 0.13 secondes
    Le Rayon de base est de 1 mètre
    firestorm base area of effect +% [-49]
    is area damage [1]
    spell maximum action distance +% [-50]
    FirestormV2

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Monster
    {
    	flip_enabled = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalFemaleBossInvasion"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Nighteater",
        life = 2.2,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SkeletonTemporalChains",
            "MonsterFireStormCannibalInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonTemporalChains"] = {
        name = "Temporal Chains",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.67,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "temporal_chains_action_speed_+%_final",
            "buff_time_passed_+%_other_than_temporal_chains",
            "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFireStormCannibalInvasion"] = {
        name = "Firestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_ignite_%",
            "spell_maximum_action_distance_+%",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1200, 125, 25, -50, -49, 10, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 4800, 125, 25, -50, -49, 10, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.40000000596046, 0.60000002384186, 7200, 125, 25, -50, -49, 10, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    monster dropped item quantity +% [300]
    monster dropped item rarity +% [800]
    FamilyMonsterInvasionBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster dropped item rarity +% 800 800 Global
  • monster dropped item quantity +% 300 300 Global
  • 25% d'Augmentation de la Vie maximale
    20% d'Augmentation de la taille du personnage
    FamilyMaximumLifeIncreasePercent
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum life +% 25 25 Global
  • base actor scale +% 20 20 Global
  • Craft Tagsresource Vie
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    FamilyMonsterMercilessDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% 300 300 Global
  • monster additional quantity of dropped items in cruel +% 300 300 Global
  • monster additional rarity of dropped items in merciless +% 600 600 Global
  • monster additional quantity of dropped items in merciless +% 600 600 Global
  • monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions -30 -30 Global
  • Craft TagsDégâts
    monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valeur fixe
  • monster is invasion boss [1]
    FamilyMonsterIsInvasionBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster is invasion boss 1 1 Global — Valeur fixe
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 33 or lower life +% final -20 -20 Global
  • level 33 or lower damage +% final -20 -20 Global
  • Craft Tagsresource Vie Dégâts
    Edit

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