Monstre des tunnels infesté
Bête
Zone : La Tanière, Le Laboratoire éternel
Genre: Infernaires
Groupe: Ursidés
Famille: Terres Sauvages
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
stance movement speed +% final [-50]
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
stance movement speed +% final [-50]
Infested Tunnelfiend
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/DropBear/DropBearGround2ParasiteSpectre |
Area | La Tanière, Le Laboratoire éternel |
Tags | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Packs |
Vie
126%
Évasion
+50%
Ailment Threshold
126%
Résistance
40 0 0 0
Damage
208%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
DropBearParasite
Metadata
DropBear2Parasite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,106
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
777
Dégâts des sorts
777
Précision
290
Attack Time
1.65
Expérience
14,357
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Temps de recharge: 30 sec.
disable skill repeats [1]
DropBearAmbush
Attack
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Vous n'infligez plus de Coups critiques
50% de Perte de Dégâts
drop bear fall on target [1]
50% de Perte de Dégâts
drop bear fall on target [1]
Object Type
version 2 extends "Metadata/Monsters/DropBear/DropBear"
Object Type Codes
version 2 extends "Metadata/Monsters/DropBear/DropBear" Preload { preload_ground_effect = "CausticCloud" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBear2Parasite"] = { name = "Infested Tunnelfiend", life = 1.26, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DropBearAmbush", "DanceOnCorpse", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DropBearAmbush"] = { name = "DropBearAmbush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "drop_bear_fall_on_target", "global_cannot_crit", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Id | StanceDropBearWalk |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monstre des tunnels infesté
Bête
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
stance movement speed +% final [-50]
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
stance movement speed +% final [-50]
Infested Tunnelfiend
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Vie
126%
Évasion
+50%
Ailment Threshold
126%
Résistance
40 0 0 0
Damage
208%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
DropBearParasite
Metadata
DropBear2ParasiteStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,106
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
777
Dégâts des sorts
777
Précision
290
Attack Time
1.65
Expérience
14,357
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Temps de recharge: 30 sec.
disable skill repeats [1]
DropBearAmbush
Attack
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Vous n'infligez plus de Coups critiques
50% de Perte de Dégâts
drop bear fall on target [1]
50% de Perte de Dégâts
drop bear fall on target [1]
Object Type
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush"
Object Type Codes
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush" Preload { preload_ground_effect = "CausticCloud" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBear2ParasiteStandalone"] = { name = "Infested Tunnelfiend", life = 1.26, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DropBearAmbush", "DanceOnCorpse", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DropBearAmbush"] = { name = "DropBearAmbush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "drop_bear_fall_on_target", "global_cannot_crit", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Id | StanceDropBearWalk |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monstre des tunnels infesté
Bête
Zone : La Tanière, Le Laboratoire éternel
Genre: Infernaires
Groupe: Ursidés
Famille: Terres Sauvages
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [71]
stance movement speed +% final [-50]
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [71]
stance movement speed +% final [-50]
Infested Tunnelfiend
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/DropBear/DropBearGround2ParasiteSpectre |
Area | La Tanière, Le Laboratoire éternel |
Tags | animal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Packs |
Vie
126%
Évasion
+50%
Ailment Threshold
126%
Résistance
40 0 0 0
Damage
208%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
DropBearParasite
Metadata
DropBear2SpawnParasite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,106
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
777
Dégâts des sorts
777
Précision
290
Attack Time
1.65
Expérience
14,357
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Temps de recharge: 30 sec.
disable skill repeats [1]
DropBearAmbush
Attack
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Vous n'infligez plus de Coups critiques
50% de Perte de Dégâts
drop bear fall on target [1]
50% de Perte de Dégâts
drop bear fall on target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Parasite/parasitesplat.ao" } Transitionable { on_transition = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = "PlayAnimation( attackTree ); PauseAnimation(); DisableRendering();" create_transitioned = "EnableTargetable(); EnableRendering(); MakeCollidable();" on_transition = "EnableTargetable(); EnableRendering();" } Targetable { targetable = false } Life { on_death = "HideMeshSegment( geo_parasiteShape );" on_spawned_dead = "HideMeshSegment( geo_parasiteShape );" } Preload { preload_ground_effect = "CausticCloud" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBear2SpawnParasite"] = { name = "Infested Tunnelfiend", life = 1.26, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DropBearAmbush", "DanceOnCorpse", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DropBearAmbush"] = { name = "DropBearAmbush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "drop_bear_fall_on_target", "global_cannot_crit", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [71]
Id | AdditionalDropSlotsAndExperienceWhenDeletedOnDeathMonsterEffectiveness140 |
---|---|
Family | AdditionalDropSlotsAndExperienceWhenDeletedOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Id | StanceDropBearWalk |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monstre des tunnels infesté
Bête
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [71]
stance movement speed +% final [-50]
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [71]
stance movement speed +% final [-50]
Infested Tunnelfiend
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/DropBear/DropBearGround2ParasiteSpectre |
Tags | animal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Vie
126%
Évasion
+50%
Ailment Threshold
126%
Résistance
40 0 0 0
Damage
208%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
DropBearParasite
Metadata
DropBear2SpawnParasiteStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,106
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
777
Dégâts des sorts
777
Précision
290
Attack Time
1.65
Expérience
14,357
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Temps de recharge: 30 sec.
disable skill repeats [1]
DropBearAmbush
Attack
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Vous n'infligez plus de Coups critiques
50% de Perte de Dégâts
drop bear fall on target [1]
50% de Perte de Dégâts
drop bear fall on target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Parasite/parasitesplat.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "HideMeshSegment( geo_parasiteShape );" on_spawned_dead = "HideMeshSegment( geo_parasiteShape );" } Preload { preload_ground_effect = "CausticCloud" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBear2SpawnParasiteStandalone"] = { name = "Infested Tunnelfiend", life = 1.26, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DropBearAmbush", "DanceOnCorpse", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DropBearAmbush"] = { name = "DropBearAmbush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "drop_bear_fall_on_target", "global_cannot_crit", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [71]
Id | AdditionalDropSlotsAndExperienceWhenDeletedOnDeathMonsterEffectiveness140 |
---|---|
Family | AdditionalDropSlotsAndExperienceWhenDeletedOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Id | StanceDropBearWalk |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monstre des tunnels infesté
Bête
Zone : La Tanière, Le Laboratoire éternel
Genre: Infernaires
Groupe: Ursidés
Famille: Terres Sauvages
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
stance movement speed +% final [-50]
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
stance movement speed +% final [-50]
Infested Tunnelfiend
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/DropBear/DropBearGround2ParasiteSpectre |
Area | La Tanière, Le Laboratoire éternel |
Tags | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Packs |
Vie
126%
Évasion
+50%
Ailment Threshold
126%
Résistance
40 0 0 0
Damage
208%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
DropBearParasite
Metadata
DropBearGround2Parasite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,106
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
777
Dégâts des sorts
777
Précision
290
Attack Time
1.65
Expérience
14,357
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Temps de recharge: 30 sec.
disable skill repeats [1]
Object Type
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush"
Object Type Codes
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush" Preload { preload_ground_effect = "CausticCloud" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBearGround2Parasite"] = { name = "Infested Tunnelfiend", life = 1.26, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DanceOnCorpse", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Id | StanceDropBearWalk |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monstre des tunnels infesté
Bête
stance movement speed +% final [-50]
Infested Tunnelfiend
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Vie
126%
Évasion
+50%
Ailment Threshold
126%
Résistance
40 0 0 0
Damage
208%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
DropBearParasite
Metadata
DropBearGround2ParasiteSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,106
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
777
Dégâts des sorts
777
Précision
290
Attack Time
1.65
Expérience
14,357
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Temps de recharge: 30 sec.
disable skill repeats [1]
Object Type
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush"
Object Type Codes
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush" Preload { preload_ground_effect = "CausticCloud" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBearGround2ParasiteSpectre"] = { name = "Infested Tunnelfiend", life = 1.26, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DanceOnCorpse", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Id | StanceDropBearWalk |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Monstre des tunnels infesté
Bête
Zone : La Tanière, Le Laboratoire éternel
Genre: Infernaires
Groupe: Ursidés
Famille: Terres Sauvages
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [71]
stance movement speed +% final [-50]
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [71]
stance movement speed +% final [-50]
Infested Tunnelfiend
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/DropBear/DropBearGround2ParasiteSpectre |
Area | La Tanière, Le Laboratoire éternel |
Tags | animal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast |
Packs |
Vie
126%
Évasion
+50%
Ailment Threshold
126%
Résistance
40 0 0 0
Damage
208%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
140%
Model Size
100%
Type
DropBearParasite
Metadata
DropBearGroundSpawn2Parasite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,106
Armure
28,790
Évasion
7,109
Bouclier d'énergie
0
Damage
777
Dégâts des sorts
777
Précision
290
Attack Time
1.65
Expérience
14,357
Ailment Threshold
8,106
Chill
26
Shock
26
Brittle
145
Scorch
26
Sap
71
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 622–932
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Temps de recharge: 30 sec.
disable skill repeats [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Parasite/parasitesplat.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "HideMeshSegment( geo_parasiteShape );" on_spawned_dead = "HideMeshSegment( geo_parasiteShape );" } Preload { preload_ground_effect = "CausticCloud" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBearGroundSpawn2Parasite"] = { name = "Infested Tunnelfiend", life = 1.26, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DanceOnCorpse", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Répand du Sol caustique en Mourant
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [71]
Id | AdditionalDropSlotsAndExperienceWhenDeletedOnDeathMonsterEffectiveness140 |
---|---|
Family | AdditionalDropSlotsAndExperienceWhenDeletedOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-50]
Id | StanceDropBearWalk |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.