Fouilleur infesté
Bête
Blight Lurcher
Spectre | N |
---|---|
Tags | beast, blight_monster, bludgeoning_weapon, crustacean_beast, extra_small_height, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Vie
600%
Armure
+100%
Ailment Threshold
600%
Résistance
75 0 0 0
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.17 Second
Damage Spread
±20%
Expérience
100%
Model Size
45%
Type
BlightNessaCrab
Metadata
NessaCrab
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
38,600
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
560
Dégâts des sorts
560
Précision
290
Attack Time
1.17
Expérience
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 448–672
Chances de coup critique: 5%
Attack Time: 1.17 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickGuard
Spell, Buff, Instant, Duration, Triggerable, Guard, Cooldown
Peau d'acier
Temps de recharge: 3 sec.
Octroie un effet bénéfique capable d'absorber une partie des Dégâts subis au toucher, jusqu'à un montant maximum. Peau d'acier et les autres Aptitudes de Protection ont un Temps de recharge en commun.
L'utilisation des Aptitudes modifiées est Instantanée
La Durée de base est de 2 secondes
Le temps de recharge de cette Aptitude ne démarre pas tant qu'elle fait effet
70% des Dégâts au Toucher sont absorbés par l'Effet bénéfique avant de retirer votre Vie ou Bouclier d'énergie
L'Effet bénéfique peut absorber 154920 Dégâts
base deal no damage [1]
La Durée de base est de 2 secondes
Le temps de recharge de cette Aptitude ne démarre pas tant qu'elle fait effet
70% des Dégâts au Toucher sont absorbés par l'Effet bénéfique avant de retirer votre Vie ou Bouclier d'énergie
L'Effet bénéfique peut absorber 154920 Dégâts
base deal no damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/NessaCrab"] = { name = "Blight Lurcher", life = 6, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 8, accuracy = 1, skillList = { "Melee", "MonsterQuickGuard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickGuard"] = { name = "Steelskin", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorbed_%", "quick_guard_damage_absorb_limit", "base_skill_effect_duration", "base_deal_no_damage", "display_this_skill_cooldown_does_not_recover_during_buff", "base_skill_is_instant", }, levels = { [1] = {50, 180, 2000, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {50, 143850, 2000, levelRequirement = 67, statInterpolation = {1, 2}, cost = { }, }, [3] = {70, 154920, 2000, levelRequirement = 68, statInterpolation = {1, 2}, cost = { }, }, [4] = {70, 495720, 2000, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.