Sacudidor infestado


Blight Lurcher
Spectre | N |
---|---|
Tags | beast, blight_monster, bludgeoning_weapon, crustacean_beast, extra_small_height, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Vida
600%
Armadura
+100%
Ailment Threshold
600%
Resistencia




Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.17 Second
Damage Spread
±20%
Experiencia
100%
Model Size
45%
Type
BlightNessaCrab
Metadata
NessaCrab
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
57,580
Evasión
4,739
Damage
560
Daño de hechizos
560
Precisión
580
Attack Time
1.17
Experiencia
10,255
Minion Life
8,373
Minion Damage
447
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Attack Time: 1.17 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]

MonsterQuickGuard
Spell, Buff, Instant, Duration, Triggerable, Guard, Cooldown
Piel de acero
Tiempo de recarga: 3 seg
Aplica una bonificación que puede recibir una parte del daño de los golpes por ti antes de agotarse. Comparte su tiempo de recarga con otras habilidades de protección.
Usar Habilidades Asistidas es Instantáneo
La duración base es de 2 segundos
El tiempo de recarga de esta habilidad no se recupera durante su efecto
El 70% del daño de los golpes lo recibe la bonificación antes que la vida o el escudo de energía
La bonificación puede recibir 154920 de daño
La bonificación puede recibir 154920 de daño
base deal no damage [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/NessaCrab"] = { name = "Blight Lurcher", life = 6, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 8, accuracy = 1, skillList = { "Melee", "MonsterQuickGuard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickGuard"] = { name = "Steelskin", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorbed_%", "quick_guard_damage_absorb_limit", "base_skill_effect_duration", "base_deal_no_damage", "display_this_skill_cooldown_does_not_recover_during_buff", "base_skill_is_instant", }, levels = { [1] = {50, 180, 2000, levelRequirement = 1, statInterpolation = {1, 2}, cost = { }, }, [2] = {50, 143850, 2000, levelRequirement = 67, statInterpolation = {1, 2}, cost = { }, }, [3] = {70, 154920, 2000, levelRequirement = 68, statInterpolation = {1, 2}, cost = { }, }, [4] = {70, 495720, 2000, levelRequirement = 84, statInterpolation = {1, 2}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.