Rhex en fuite
Escaped Rhex
Spectre | Y |
---|---|
Area | Le Désert vastiri, L'Oasis |
Tags | avian_beast, beast, bludgeoning_weapon, fast_movement, is_unarmed, mail_armour, medium_height, melee, not_int, physical_affinity, red_blood, reptile_beast |
Packs |
Vie
255%
Armure
+50%
Évasion
+25%
Ailment Threshold
255%
Résistance
0 0 75 0
Damage
136%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
170%
Model Size
85%
Type
MarakethBirdArmoured
Metadata
ArmouredBird1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
61
Vie
10,052
Armure
24,686
Évasion
4,611
Bouclier d'énergie
0
Damage
356
Dégâts des sorts
356
Précision
220
Attack Time
1.5
Expérience
14,493
Ailment Threshold
10,052
Chill
32
Shock
32
Brittle
180
Scorch
32
Sap
88
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 285–427
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MarakethBird/ArmouredBird1"] = { name = "Escaped Rhex", life = 2.55, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.36, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.