Avatar des cendres
Fabrication
20000% d'Augmentation de l'Expérience octroyée par les Monstres
2000% d'Augmentation de la Quantité d'Objets cédés
2000% d'Augmentation de la Rareté des Objets cédés
monster penalty against minions damage +% final vs player minions [-25]
2000% d'Augmentation de la Quantité d'Objets cédés
2000% d'Augmentation de la Rareté des Objets cédés
monster penalty against minions damage +% final vs player minions [-25]
Avatar of Ash
Spectre | N |
---|---|
Tags | Lanceur de sorts, construct, extra_extra_small_height, fast_movement, fire_affinity, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, summoner |
Vie
2400%
Armure
+25%
Ailment Threshold
1600%
Résistance
40 40 40 25
Damage
280%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
160%
Type
AnimatedArmourWestBoss
Metadata
SkeletonBossMapWest1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
3,344,313
Armure
35,988
Évasion
4,739
Bouclier d'énergie
0
Damage
1,191
Dégâts des sorts
1,778
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
1,404,611
Chill
4,441
Shock
4,441
Brittle
25,127
Scorch
4,441
Sap
12,271
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WestFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 0.85 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 1019 à 1528 Dégâts de feu
150% Davantage de Vitesse d'incantation
Tire 2 Projectiles supplémentaires
70% de Réduction de la Vitesse des Projectiles
Le Rayon de base est de 0.9 mètres
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
use scaled contact offset [1]
150% Davantage de Vitesse d'incantation
Tire 2 Projectiles supplémentaires
70% de Réduction de la Vitesse des Projectiles
Le Rayon de base est de 0.9 mètres
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
use scaled contact offset [1]
WestFlameTotem
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Efficacité des Dégâts supplémentaires: 20%
Temps d'incantation: 0.25 sec.
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Les Projectiles Transpercent toutes les cibles
Les Totems durent 8 secondes
Inflige 314.4 à 471.6 Dégâts de feu
Tire 5 Projectiles supplémentaires
Invoque un Totem qui utilise cette Aptitude
Tire des Projectiles en cercle
35% de Réduction de la Vitesse des Projectiles
base active skill totem level [89]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
monster penalty against minions damage +% final vs player minions [-25]
totem art variation [-2]
Les Totems durent 8 secondes
Inflige 314.4 à 471.6 Dégâts de feu
Tire 5 Projectiles supplémentaires
Invoque un Totem qui utilise cette Aptitude
Tire des Projectiles en cercle
35% de Réduction de la Vitesse des Projectiles
base active skill totem level [89]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
monster penalty against minions damage +% final vs player minions [-25]
totem art variation [-2]
WestSummonRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Temps d'incantation: 0.8 sec.
Temps de recharge: 5 sec.
Les Aptitudes se répètent 10 fois de plus
50% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 8 secondes
400% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
50% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 8 secondes
400% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 837–1255
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterFlameblastWestVaal
Spell, Damage, Area, Totemable, Vaal, Fire, AreaSpell
Conflagration vaal
Temps d'incantation: 1.5 sec.
Temps de recharge: 6 sec.
Une explosion qui gagne en intensité à l'emplacement ciblé. La rapidité du gain d'intensité dépend de la vitesse d'incantation. La conflagration survient après 10 cumuls.
Inflige 248.6 à 372.9 Dégâts de feu
40% d'Augmentation de la Vitesse d'incantation
1% de chances d'Embraser les Ennemis
10% de Pénétration de Résistance au feu
110% Davantage de Dégâts des Sorts par Palier
110% Davantage de Dégâts avec les Altérations par Palier
active skill area of effect radius +% final [50]
is area damage [1]
40% d'Augmentation de la Vitesse d'incantation
1% de chances d'Embraser les Ennemis
10% de Pénétration de Résistance au feu
110% Davantage de Dégâts des Sorts par Palier
110% Davantage de Dégâts avec les Altérations par Palier
active skill area of effect radius +% final [50]
is area damage [1]
WestEnduringCry
Buff, Area, Duration, Warcry, Cooldown
Cri d'endurance
Temps de recharge: 13 sec.
Un cri de guerre qui provoque les ennemis à proximité, les poussant à attaquer l'utilisateur, et qui octroie un effet bénéfique à l'utilisateur et aux alliés à proximité. L'utilisateur et les alliés à proximités gagnent également des charges d'endurance.
La Durée de base est de 1 secondes
10% de Vie Régénérée par seconde
Octroie 2 Charges d'endurance supplémentaires
active skill area of effect radius +% final [200]
10% de Vie Régénérée par seconde
Octroie 2 Charges d'endurance supplémentaires
active skill area of effect radius +% final [200]
EnduranceChargeSlamWest
Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
Fracas tectonique
Base Damage: 837–1255
Chances de coup critique: 5%
Dégâts d'Attaque: 250%
Attack Time: 1.5 sec.
Temps de recharge: 11 sec.
Fracasse le sol, liébrant ainsi une fissure ardente face à vous qui inflige des dégâts de zone et libère un nombre aléatoire de fissures plus petites qui se ramifient à partir de la première. Consomme une Charge d'endurance toutes les trois attaques que vous faites avec cette aptitude. Fonctionne uniquement avec les bâtons, épées, haches, masses, sceptres ou à mains nues.
150% Davantage de Dégâts d'Attaque
100% des Dégâts physiques sont Convertis en Dégâts de feu
60% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [20]
is area damage [1]
100% des Dégâts physiques sont Convertis en Dégâts de feu
60% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [20]
is area damage [1]
FlameVortexWestTriggered
Attack, Area, Melee, Movement, Triggerable
Base Damage: 837–1255
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Inflige 1598 Dégâts de feu de base par seconde
La Durée de base est de 2.9 secondes
La Durée secondaire de base est de 15 secondes
Inflige 230.1 à 306.8 Dégâts de feu
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Inflige 1598 Dégâts de feu de base par seconde
La Durée de base est de 2.9 secondes
La Durée secondaire de base est de 15 secondes
Inflige 230.1 à 306.8 Dégâts de feu
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonBossWestBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonBossWestBase" Actor { on_start_EnduranceChargeSlam = "AddEffectPackAttached( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/red/inferno/2h_axe/2h_axe.epk, Metadata/Monsters/AnimatedItem/Attachments/TheBloodReaper.ao );" on_end_EnduranceChargeSlam = "RemoveEffectPackAttached( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/red/inferno/2h_axe/2h_axe.epk, Metadata/Monsters/AnimatedItem/Attachments/TheBloodReaper.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossMapWest1"] = { name = "Avatar of Ash", life = 24, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, weaponType1 = "Staff", skillList = { "WestFireball", "WestEnduringCry", "Melee", "WestFlameTotem", "MonsterFlameblastWestVaal", "WestSummonRagingSpirit", "FlameVortexWestTriggered", "EnduranceChargeSlamWest", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WestFireball"] = { name = "Fireball", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "active_skill_cast_speed_+%_final", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 150, -70, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestEnduringCry"] = { name = "Enduring Cry", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.", skillTypes = { [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Warcry] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "enduring_cry_grants_x_additional_endurance_charges", "base_skill_effect_duration", "life_regeneration_rate_per_minute_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {2, 1000, 600, 200, levelRequirement = 79, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestFlameTotem"] = { name = "Holy Flame Totem", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_speed_+%", "base_totem_duration", "base_totem_range", "base_active_skill_totem_level", "number_of_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "totem_art_variation", "base_is_projectile", "base_skill_is_totemified", "projectiles_nova", "is_totem", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, 8000, 100, 89, 5, -25, -2, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFlameblastWestVaal"] = { name = "Vaal Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Targets an area and builds up a large explosion. The build-up speed is based on cast speed. The explosion occurs after it reaches 10 stacks.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Vaal] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "charged_blast_spell_damage_+%_final_per_stack", "base_cast_speed_+%", "base_reduce_enemy_fire_resistance_%", "base_chance_to_ignite_%", "flameblast_ailment_damage_+%_final_per_stack", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 110, 40, 10, 1, 110, 50, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WestSummonRagingSpirit"] = { name = "WestSummonRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "skill_repeat_count", "base_cast_speed_+%", "active_skill_damage_+%_final", "alternate_minion", }, levels = { [1] = {8000, 50, 10, 400, -50, 1, levelRequirement = 79, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlameVortexWestTriggered"] = { name = "FlameVortexWestTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 30, 2900, 3, 15000, -30, levelRequirement = 79, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnduranceChargeSlamWest"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_fire", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-60, 100, 20, baseMultiplier = 2.5, levelRequirement = 79, statInterpolation = {}, cost = { }, }, }, }
20000% d'Augmentation de l'Expérience octroyée par les Monstres
2000% d'Augmentation de la Quantité d'Objets cédés
2000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterWestBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-25]
Id | MonsterDamageVersusPlayerMinions25 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Id | WestDaemonFireAttached |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |