灰の化身
コンストラクト
モンスターの付与する経験値が20000%増加する
ドロップするアイテムの数量が2000%増加する
ドロップするアイテムのレアリティが2000%増加する
monster penalty against minions damage +% final vs player minions [-25]
Avatar of Ash
SpectreN
Tagsキャスター, construct, extra_extra_small_height, fast_movement, fire_affinity, has_staff, has_two_handed_melee, large_model, mail_armour, melee, not_dex, not_int, physical_affinity, ranged, slashing_weapon, summoner
ライフ
2400%
アーマー
+25%
Ailment Threshold
1600%
耐性
40 40 40 25
Damage
280%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
160%
Type
AnimatedArmourWestBoss
Metadata
SkeletonBossMapWest1
レベル
68
ライフ
3,344,313
アーマー
35,988
回避力
4,739
エナジーシールド
0
Damage
1,191
スペルダメージ
1,778
命中
290
Attack Time
1.005
経験値
112,805
Ailment Threshold
1,404,611
Chill
4,441
Shock
4,441
Brittle
25,127
Scorch
4,441
Sap
12,271
WestFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
ファイヤーボール
クリティカル率: 6%
キャストタイム: 0.85 秒
爆発し周囲の敵にダメージを与える火の玉を対象に向けて放つ。
1019から1528の火ダメージを与える
キャストスピードが150%上昇する
追加の投射物を2個放つ
投射物スピードが70%減少する
基礎半径は0.9m
base is projectile [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
use scaled contact offset [1]
WestFlameTotem
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
ホーリーフレイムトーテム
追加ダメージ効率: 20%
キャストタイム: 0.25 秒
近くの敵に炎を連続して発射するトーテムを召喚する。
投射物は全ての対象を貫通する
トーテムは8秒持続する
314.4から471.6の火ダメージを与える
追加の投射物を5個放つ
このスキルを使用するトーテムを1体召喚する
放射状に投射物を放つ
投射物スピードが35%減少する
base active skill totem level [89]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
monster penalty against minions damage +% final vs player minions [-25]
totem art variation [-2]
WestSummonRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
キャストタイム: 0.8 秒
クールダウン時間: 5 秒
スキルは追加で10回繰り返す
ダメージが50%低下する
レイジングスピリット最大召喚数 50
基礎持続時間は8
キャストスピードが400%増加する
alternate minion [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 837–1255
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MonsterFlameblastWestVaal
Spell, Damage, Area, Totemable, Vaal, Fire, AreaSpell
ヴァールフレイムブラスト
キャストタイム: 1.5 秒
クールダウン時間: 6 秒
位置を指定し、大爆発作り出す。準備スピードはキャストスピードに応じる。爆発はステージが10スタックに達すると起きる。
248.6から372.9の火ダメージを与える
キャストスピードが40%増加する
1%の確率で敵を発火させる
10%の火耐性を突破する
ステージごとにスペルダメージが110%上昇する
ステージごとに状態異常ダメージが110%上昇する
active skill area of effect radius +% final [50]
is area damage [1]
WestEnduringCry
Buff, Area, Duration, Warcry, Cooldown
エンデュアリングクライ
クールダウン時間: 13 秒
近くの敵を挑発し、使用者を攻撃させるウォークライを行い、使用者および周囲の味方にバフを与える。加えて使用者および周囲の味方はエンデュランスチャージを得る。
基礎持続時間は1
毎秒ライフの10%を自動回復する
2個の追加のエンデュランスチャージを付与する
active skill area of effect radius +% final [200]
EnduranceChargeSlamWest
Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
テクトニックスラム
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 250%
Attack Time: 1.5 秒
クールダウン時間: 11 秒
地面を叩きつけ、燃え盛る亀裂を前方に作り、範囲ダメージを与える。さらにその亀裂から多数の小さな亀裂のランダムな枝分かれが生じる。このスキルで地面を三回叩きつけるごとにエンデュランスチャージを消費する。使用するにはメイス、セプター、剣、斧またはスタッフを装備するか素手状態である必要がある。
アタックダメージが150%上昇する
物理ダメージの100%を火ダメージに変換する
アタックスピードが60%低下する
active skill area of effect radius +% final [20]
is area damage [1]
FlameVortexWestTriggered
Attack, Area, Melee, Movement, Triggerable
Base Damage: 837–1255
クリティカル率: 5%
Attack Time: 1.5 秒
プレイヤーによるヒットは敵をスタンさせることができない
毎秒1598の基礎火ダメージを与える
基礎持続時間は2.9
サブの基礎持続時間は15
230.1から306.8の火ダメージを与える
ground fire art variation [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

Object Type

version 2
extends "Metadata/Monsters/Skeletons/SkeletonBossWestBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Skeletons/SkeletonBossWestBase"

Actor
{
	on_start_EnduranceChargeSlam = "AddEffectPackAttached( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/red/inferno/2h_axe/2h_axe.epk, Metadata/Monsters/AnimatedItem/Attachments/TheBloodReaper.ao );"
	on_end_EnduranceChargeSlam = "RemoveEffectPackAttached( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/red/inferno/2h_axe/2h_axe.epk, Metadata/Monsters/AnimatedItem/Attachments/TheBloodReaper.ao );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonBossMapWest1"] = {
    name = "Avatar of Ash",
    life = 24,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "WestFireball",
        "WestEnduringCry",
        "Melee",
        "WestFlameTotem",
        "MonsterFlameblastWestVaal",
        "WestSummonRagingSpirit",
        "FlameVortexWestTriggered",
        "EnduranceChargeSlamWest",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WestFireball"] = {
    name = "Fireball",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_additional_projectiles",
        "active_skill_cast_speed_+%_final",
        "base_projectile_speed_+%",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 150, -70, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WestEnduringCry"] = {
    name = "Enduring Cry",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.",
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Warcry] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "enduring_cry_grants_x_additional_endurance_charges",
        "base_skill_effect_duration",
        "life_regeneration_rate_per_minute_%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {2, 1000, 600, 200, levelRequirement = 79, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WestFlameTotem"] = {
    name = "Holy Flame Totem",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons a totem that fires a stream of flame at nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.25,
    baseFlags = {
        spell = true,
        projectile = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_projectile_speed_+%",
        "base_totem_duration",
        "base_totem_range",
        "base_active_skill_totem_level",
        "number_of_additional_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "totem_art_variation",
        "base_is_projectile",
        "base_skill_is_totemified",
        "projectiles_nova",
        "is_totem",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, 8000, 100, 89, 5, -25, -2, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlameblastWestVaal"] = {
    name = "Vaal Flameblast",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Targets an area and builds up a large explosion. The build-up speed is based on cast speed. The explosion occurs after it reaches 10 stacks.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Vaal] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "charged_blast_spell_damage_+%_final_per_stack",
        "base_cast_speed_+%",
        "base_reduce_enemy_fire_resistance_%",
        "base_chance_to_ignite_%",
        "flameblast_ailment_damage_+%_final_per_stack",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 110, 40, 10, 1, 110, 50, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WestSummonRagingSpirit"] = {
    name = "WestSummonRagingSpirit",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_raging_spirits_allowed",
        "skill_repeat_count",
        "base_cast_speed_+%",
        "active_skill_damage_+%_final",
        "alternate_minion",
    },
    levels = {
        [1] = {8000, 50, 10, 400, -50, 1, levelRequirement = 79, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FlameVortexWestTriggered"] = {
    name = "FlameVortexWestTriggered",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "base_secondary_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {1.2000000476837, 1.6000000238419, 30, 2900, 3, 15000, -30, levelRequirement = 79, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EnduranceChargeSlamWest"] = {
    name = "Tectonic Slam",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.Fire] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-60, 100, 20, baseMultiplier = 2.5, levelRequirement = 79, statInterpolation = {},  cost = { }, },
    },
}
モンスターの付与する経験値が20000%増加する
ドロップするアイテムの数量が2000%増加する
ドロップするアイテムのレアリティが2000%増加する
IdMonsterWestBoss
FamilyMonsterMapBoss
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster slain experience +% Min: 20000 Max: 20000 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 2000 Max: 2000 Global
  • monster penalty against minions damage +% final vs player minions [-25]
    IdMonsterDamageVersusPlayerMinions25
    FamilyMonsterDamageVersusMinions
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -25 Max: -25 Global
  • Craft Tagsdamage
    IdWestDaemonFireAttached
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Edit

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