Cauchemar synthète
Fabrication
100% d'Augmentation de l'Expérience octroyée par les Monstres
monster dropped item rarity +% [15000]
La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Synthete Nightmare
Spectre | N |
---|---|
Tags | allow_maven, Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster |
Vie
810%
Energy Shield From Life
500%
Ailment Threshold
810%
Résistance
50 50 50 30
Damage
201%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
300%
Model Size
125%
Type
SynthesisSoulstealerBoss
Metadata
SynthesisSoulstealerBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
Niveau
68
Vie
1,128,706
Pièce d'armure
28,790
Évasion
4,739
Bouclier d'énergie
30,635
Damage
855
Dégâts des sorts
1,276
Précision
290
Attack Time
0.87435
Expérience
169,208
Ailment Threshold
711,084
Chill
2,248
Shock
2,248
Brittle
12,721
Scorch
2,248
Sap
6,212
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisFinalBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Lance de glace
Chances de coup critique: 5%
Temps d'incantation: 1.83 sec.
Une rafale rapide d'éclats de glace. Après avoir parcouru une courte distance, ces projectiles se transforment ; ils deviennent plus rapides et transpercent les ennemis.
VolatileWormholeSlam
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 30 sec.
200% Davantage de Dégâts
Ignore l'Évasion de la cible
is area damage [1]
number of monsters to summon [10]
Ignore l'Évasion de la cible
is area damage [1]
number of monsters to summon [10]
MultiTeleportBlackholeProjectile
Spell, Projectile, Area, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 6.67 sec.
Temps de recharge: 30 sec.
Inflige 1284 à 1926 Dégâts physiques
40% des Dégâts physiques sont Convertis en Dégâts de foudre
40% des Dégâts physiques sont Convertis en Dégâts de froid
base is projectile [1]
is area damage [1]
number of projectiles override [1]
40% des Dégâts physiques sont Convertis en Dégâts de foudre
40% des Dégâts physiques sont Convertis en Dégâts de froid
base is projectile [1]
is area damage [1]
number of projectiles override [1]
CameraLensExpandingDonut
Spell, DamageOverTime
Chances de coup critique: 5%
Temps d'incantation: 4.17 sec.
Temps de recharge: 14 sec.
RectangleMortarWithRotatingOrbs
Spell, Projectile, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2.17 sec.
Inflige 620.7 à 931 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
SynthesisFinalBossTriggerBeam
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2.17 sec.
Temps de recharge: 4 sec.
Inflige 911.2 à 1367 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
SpinningGroundLaser
Spell, Area, AreaSpell
Temps d'incantation: 10.33 sec.
SynthesisBossSpinningLaserSlam
Spell, Triggerable
Temps d'incantation: 1 sec.
MassBeamBarrage
Spell, Damage
Temps d'incantation: 2.5 sec.
Temps de recharge: 10 sec.
ConcentratedBeam
Spell, Damage
Temps d'incantation: 2.5 sec.
Temps de recharge: 10 sec.
TeleportSynthesisFinalBoss
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBossBase" StateMachine { define_shared_state = " longer_death=1; invisible; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBossBase" Animated { on_event_add_decon = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" } StateMachine { on_state_invisible_1 = "DisableRendering();" create_state_invisible_1 = "DisableRendering();" } Actor { on_event_start_beam_for_SpinningGroundLaser = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/warp_out.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/onAct/boss_death_explode.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBoss2"] = { name = "Synthete Nightmare", life = 8.1, energyShield = 5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.01, damageSpread = 0.2, attackTime = 1.305, attackRange = 16, accuracy = 1, skillList = { "SynthesisFinalBossIceSpear", "TeleportSynthesisFinalBoss", "SynthesisFinalBossTriggerBeam", "VolatileWormholeSlam", "MultiTeleportBlackholeProjectile", "RectangleMortarWithRotatingOrbs", "CameraLensExpandingDonut", "SpinningGroundLaser", "SynthesisBossSpinningLaserSlam", "MassBeamBarrage", "ConcentratedBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisFinalBossIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_projectile_speed_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1200, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportSynthesisFinalBoss"] = { name = "TeleportSynthesisFinalBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisFinalBossTriggerBeam"] = { name = "SynthesisFinalBossTriggerBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VolatileWormholeSlam"] = { name = "VolatileWormholeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "active_skill_damage_+%_final", "is_area_damage", "global_always_hit", }, levels = { [1] = {10, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MultiTeleportBlackholeProjectile"] = { name = "MultiTeleportBlackholeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.67, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, 40, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RectangleMortarWithRotatingOrbs"] = { name = "RectangleMortarWithRotatingOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_id", "generic_skill_trigger_%", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CameraLensExpandingDonut"] = { name = "CameraLensExpandingDonut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.17, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "base_secondary_skill_effect_duration", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {1.6000000238419, 2.4000000953674, 5, 250, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpinningGroundLaser"] = { name = "SpinningGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 10.33, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.5, 1.5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisBossSpinningLaserSlam"] = { name = "SynthesisBossSpinningLaserSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MassBeamBarrage"] = { name = "MassBeamBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ConcentratedBeam"] = { name = "ConcentratedBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
100% d'Augmentation de l'Expérience octroyée par les Monstres
monster dropped item rarity +% [15000]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cauchemar synthète
Fabrication
100% d'Augmentation de l'Expérience octroyée par les Monstres
monster dropped item rarity +% [15000]
La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Synthete Nightmare
Spectre | N |
---|---|
Tags | allow_maven, Lanceur de sorts, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, lightning_affinity, mud_blood, not_dex, not_str, physical_affinity, ranged, stone_armour, synthesised_monster |
Vie
2430%
Energy Shield From Life
500%
Ailment Threshold
2430%
Résistance
50 50 50 30
Damage
201%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
300%
Model Size
125%
Type
SynthesisSoulstealerBossStandalone
Metadata
SynthesisSoulstealerBoss2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
Niveau
68
Vie
3,386,117
Pièce d'armure
28,790
Évasion
4,739
Bouclier d'énergie
30,635
Damage
855
Dégâts des sorts
1,276
Précision
290
Attack Time
0.87435
Expérience
169,208
Ailment Threshold
2,133,253
Chill
6,745
Shock
6,745
Brittle
38,162
Scorch
6,745
Sap
18,636
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisFinalBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Lance de glace
Chances de coup critique: 5%
Temps d'incantation: 1.83 sec.
Une rafale rapide d'éclats de glace. Après avoir parcouru une courte distance, ces projectiles se transforment ; ils deviennent plus rapides et transpercent les ennemis.
VolatileWormholeSlamStandalone
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 30 sec.
50% de Réduction de Vitesse d'action
200% Davantage de Dégâts
Ignore l'Évasion de la cible
is area damage [1]
number of monsters to summon [10]
200% Davantage de Dégâts
Ignore l'Évasion de la cible
is area damage [1]
number of monsters to summon [10]
CameraLensExpandingDonut
Spell, DamageOverTime
Chances de coup critique: 5%
Temps d'incantation: 4.17 sec.
Temps de recharge: 14 sec.
RectangleMortarWithRotatingOrbs
Spell, Projectile, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2.17 sec.
Inflige 620.7 à 931 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
SynthesisFinalBossTriggerBeam
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2.17 sec.
Temps de recharge: 4 sec.
Inflige 911.2 à 1367 Dégâts physiques
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
50% des Dégâts physiques sont Convertis en Dégâts de foudre
generic skill trigger skills with id [1]
SpinningGroundLaser
Spell, Area, AreaSpell
Temps d'incantation: 10.33 sec.
SynthesisBossSpinningLaserSlam
Spell, Triggerable
Temps d'incantation: 1 sec.
MassBeamBarrage
Spell, Damage
Temps d'incantation: 2.5 sec.
Temps de recharge: 10 sec.
ConcentratedBeam
Spell, Damage
Temps d'incantation: 2.5 sec.
Temps de recharge: 10 sec.
TeleportSynthesisFinalBoss
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 5 sec.
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { define_shared_state = " invisible; teleporting; appear; " } Stats { set_emerge_speed_+% = -25 } Actor { slow_animations_go_to_idle = false basic_action = "Emerge" basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Animated { on_event_add_decon = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" } StateMachine { on_state_invisible_1 = "DisableRendering();" create_state_invisible_1 = "DisableRendering();" on_state_teleporting_1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/warp_out.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/warp_in.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/void_warp.ao ); " on_state_teleporting_0 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/warp_in.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/warp_out.epk ); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/void_warp.ao ); " on_state_appear_1 = " EnableRendering(); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/synthesise_epk/synthesise.epk ); Delay( 0.7, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/synthesise_epk/synthesise.epk ); } ); " } Actor { on_event_start_beam_for_SpinningGroundLaser = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/warp_out.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/onAct/boss_death_explode.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/cold/cold_iceSpear_pierce.ao" preload_object = "Metadata/Monsters/LeagueSynthesis/BossArenaObjects/SynthesisSoulstealerBossDeath" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/ao/deconstructAnimation.ao" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/BossBodyFX.epk );" on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/cavas_soul/BossBodyFX.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBoss2Standalone"] = { name = "Synthete Nightmare", life = 24.3, energyShield = 5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2.01, damageSpread = 0.2, attackTime = 1.305, attackRange = 16, accuracy = 1, skillList = { "SynthesisFinalBossIceSpear", "TeleportSynthesisFinalBoss", "SynthesisFinalBossTriggerBeam", "VolatileWormholeSlamStandalone", "RectangleMortarWithRotatingOrbs", "CameraLensExpandingDonut", "SpinningGroundLaser", "SynthesisBossSpinningLaserSlam", "MassBeamBarrage", "ConcentratedBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SynthesisFinalBossIceSpear"] = { name = "Ice Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_projectile_speed_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1200, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportSynthesisFinalBoss"] = { name = "TeleportSynthesisFinalBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisFinalBossTriggerBeam"] = { name = "SynthesisFinalBossTriggerBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "skill_physical_damage_%_to_convert_to_lightning", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VolatileWormholeSlamStandalone"] = { name = "VolatileWormholeSlamStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "active_skill_damage_+%_final", "action_speed_-%", "is_area_damage", "global_always_hit", }, levels = { [1] = {10, 200, 50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RectangleMortarWithRotatingOrbs"] = { name = "RectangleMortarWithRotatingOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_id", "generic_skill_trigger_%", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CameraLensExpandingDonut"] = { name = "CameraLensExpandingDonut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.17, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "base_secondary_skill_effect_duration", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {1.6000000238419, 2.4000000953674, 5, 250, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpinningGroundLaser"] = { name = "SpinningGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 10.33, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.5, 1.5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisBossSpinningLaserSlam"] = { name = "SynthesisBossSpinningLaserSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MassBeamBarrage"] = { name = "MassBeamBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ConcentratedBeam"] = { name = "ConcentratedBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
100% d'Augmentation de l'Expérience octroyée par les Monstres
monster dropped item rarity +% [15000]
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.