สิ่งสังเคราะห์ฝันร้าย
ชีวิตประดิษฐ์monster dropped item rarity +% [15000]
monster slain experience +% [100]
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
ไม่ถูก ผลักออกไป
Synthete Nightmare
| Spectre | |
|---|---|
| Tags | allow_maven, นักเวท, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
พลังชีวิต
810%
Energy Shield From Life
500%
ค่าเกราะ
+50%
Ailment Threshold
810%
ค่าต้านทาน
Damage
201%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
125%
Type
SynthesisSoulstealerBoss
Metadata
SynthesisSoulstealerBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
1,128,706
ค่าเกราะ
43,185
อัตราการหลบหลีก
4,739
โล่พลังงาน
248,144
Damage
855
ความเสียหายเวท
1,276
ความแม่นยำ
580
Attack Time
0.87435
ค่าประสบการณ์
169,208
Minion Life
244,826
Minion Energy Shield
53,825
Minion Damage
683
Ailment Threshold
711,084
Chill
2,248
Shock
2,248
Brittle
12,721
Scorch
2,248
Sap
6,212
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisFinalBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
หอกน้ำแข็ง (Ice Spear)
โอกาสคริติคอล: 5%
เวลาร่าย: 1.83 วินาที
ปล่อยเศษน้ำแข็งออกไปติดกันอย่างรวดเร็ว เมื่อมันเดินทางได้ระยะหนึ่งจะเปลี่ยนร่างเป็นร่างสองที่เคลื่อนที่ไวขึ้นอย่างมากและสามารถเจาะทะลุศัตรูได้
ร่างสอง มีความเร็วโพรเจกไทล์ เพิ่มขึ้น อีก 1200%
base is projectile [1]
projectile uses contact position [1]
spell maximum base cold damage [962.8]
spell minimum base cold damage [641.9]
use scaled contact offset [1]
VolatileWormholeSlam
Spell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 30 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ไม่สามารถหลบหลีกได้
is area damage [1]
number of monsters to summon [10]
MultiTeleportBlackholeProjectile
Spell, Projectile, Area, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 6.67 วินาที
คูลดาวน์: 30 วินาที
แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
base is projectile [1]
is area damage [1]
number of projectiles override [1]
spell maximum base physical damage [770.3]
spell minimum base physical damage [513.5]
CameraLensExpandingDonut
Spell, DamageOverTime
โอกาสคริติคอล: 5%
เวลาร่าย: 4.17 วินาที
คูลดาวน์: 14 วินาที
ระยะเวลารองพื้นฐาน 0.25 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 2971.8 ต่อวินาที
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base cold damage [5135]
spell minimum base cold damage [3423]
RectangleMortarWithRotatingOrbs
Spell, Projectile, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2.17 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
spell maximum base physical damage [581.9]
spell minimum base physical damage [387.9]
SynthesisFinalBossTriggerBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2.17 วินาที
คูลดาวน์: 4 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger skills with id [1]
spell maximum base physical damage [854.5]
spell minimum base physical damage [569.7]
SpinningGroundLaser
Spell, Area, AreaSpell
เวลาร่าย: 10.33 วินาที
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base lightning damage [1164]
spell minimum base lightning damage [387.9]
SynthesisBossSpinningLaserSlam
Spell, Triggerable
เวลาร่าย: 1 วินาที
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [6613]
spell minimum base physical damage [4409]
MassBeamBarrage
Spell, Damage
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 10 วินาที
spell maximum base lightning damage [1738]
spell minimum base lightning damage [936.1]
ConcentratedBeam
Spell, Damage
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 10 วินาที
apply gauntlet ruin on hit [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base cold damage [4860]
spell minimum base cold damage [3240]
TeleportSynthesisFinalBoss
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
Object Type
version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBossBase"
StateMachine
{
define_shared_state =
"
longer_death=1;
invisible;
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBoss2"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Synthete Nightmare",
life = 8.1,
energyShield = 5,
damage = 2.01,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 16,
accuracy = 1,
skillList = {
"SynthesisFinalBossIceSpear",
"TeleportSynthesisFinalBoss",
"SynthesisFinalBossTriggerBeam",
"VolatileWormholeSlam",
"MultiTeleportBlackholeProjectile",
"RectangleMortarWithRotatingOrbs",
"CameraLensExpandingDonut",
"SpinningGroundLaser",
"SynthesisBossSpinningLaserSlam",
"MassBeamBarrage",
"ConcentratedBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.83,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_projectile_speed_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportSynthesisFinalBoss"] = {
name = "TeleportSynthesisFinalBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossTriggerBeam"] = {
name = "SynthesisFinalBossTriggerBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VolatileWormholeSlam"] = {
name = "VolatileWormholeSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"active_skill_damage_+%_final",
"is_area_damage",
"global_always_hit",
},
levels = {
[1] = {10, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MultiTeleportBlackholeProjectile"] = {
name = "MultiTeleportBlackholeProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.67,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"skill_physical_damage_%_to_convert_to_lightning",
"number_of_projectiles_override",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 40, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RectangleMortarWithRotatingOrbs"] = {
name = "RectangleMortarWithRotatingOrbs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CameraLensExpandingDonut"] = {
name = "CameraLensExpandingDonut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_cold_damage_to_deal_per_minute",
"base_secondary_skill_effect_duration",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {1.6000000238419, 2.4000000953674, 5, 250, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpinningGroundLaser"] = {
name = "SpinningGroundLaser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 10.33,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisBossSpinningLaserSlam"] = {
name = "SynthesisBossSpinningLaserSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassBeamBarrage"] = {
name = "MassBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ConcentratedBeam"] = {
name = "ConcentratedBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Adds Tags | synthesised_monster |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.emerge_speed_+% | -25 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2 |
| Actor.slow_animations_go_to_idle | true, false |
| StateMachine.define_shared_state = | , , |
| StateMachine." | , , , , , |
| StateMachine.no_effect_pack; | |
| StateMachine.no_death_effect; | |
| StateMachine.appear; | |
| StateMachine.late_decon; | |
| StateMachine.define_shared_state | teleporting; |
| StateMachine.longer_death=1; | |
| StateMachine.invisible; |
สิ่งสังเคราะห์ฝันร้าย
ชีวิตประดิษฐ์monster dropped item rarity +% [15000]
monster slain experience +% [100]
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
ไม่ถูก ผลักออกไป
Synthete Nightmare
| Spectre | |
|---|---|
| Tags | allow_maven, นักเวท, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
พลังชีวิต
810%
Energy Shield From Life
500%
ค่าเกราะ
+50%
Ailment Threshold
810%
ค่าต้านทาน
Damage
201%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
125%
Type
SynthesisSoulstealerBoss
Metadata
SynthesisSoulstealerBoss2Gauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
1,128,706
ค่าเกราะ
43,185
อัตราการหลบหลีก
4,739
โล่พลังงาน
248,144
Damage
855
ความเสียหายเวท
1,276
ความแม่นยำ
580
Attack Time
0.87435
ค่าประสบการณ์
169,208
Minion Life
244,826
Minion Energy Shield
53,825
Minion Damage
683
Ailment Threshold
711,084
Chill
2,248
Shock
2,248
Brittle
12,721
Scorch
2,248
Sap
6,212
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisFinalBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
หอกน้ำแข็ง (Ice Spear)
โอกาสคริติคอล: 5%
เวลาร่าย: 1.83 วินาที
ปล่อยเศษน้ำแข็งออกไปติดกันอย่างรวดเร็ว เมื่อมันเดินทางได้ระยะหนึ่งจะเปลี่ยนร่างเป็นร่างสองที่เคลื่อนที่ไวขึ้นอย่างมากและสามารถเจาะทะลุศัตรูได้
ร่างสอง มีความเร็วโพรเจกไทล์ เพิ่มขึ้น อีก 1200%
base is projectile [1]
projectile uses contact position [1]
spell maximum base cold damage [962.8]
spell minimum base cold damage [641.9]
use scaled contact offset [1]
VolatileWormholeSlam
Spell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 30 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ไม่สามารถหลบหลีกได้
is area damage [1]
number of monsters to summon [10]
MultiTeleportBlackholeProjectile
Spell, Projectile, Area, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 6.67 วินาที
คูลดาวน์: 30 วินาที
แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
base is projectile [1]
is area damage [1]
number of projectiles override [1]
spell maximum base physical damage [770.3]
spell minimum base physical damage [513.5]
CameraLensExpandingDonut
Spell, DamageOverTime
โอกาสคริติคอล: 5%
เวลาร่าย: 4.17 วินาที
คูลดาวน์: 14 วินาที
ระยะเวลารองพื้นฐาน 0.25 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 2971.8 ต่อวินาที
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base cold damage [5135]
spell minimum base cold damage [3423]
RectangleMortarWithRotatingOrbs
Spell, Projectile, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2.17 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
spell maximum base physical damage [581.9]
spell minimum base physical damage [387.9]
SynthesisFinalBossTriggerBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2.17 วินาที
คูลดาวน์: 4 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger skills with id [1]
spell maximum base physical damage [854.5]
spell minimum base physical damage [569.7]
SpinningGroundLaser
Spell, Area, AreaSpell
เวลาร่าย: 10.33 วินาที
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base lightning damage [1164]
spell minimum base lightning damage [387.9]
SynthesisBossSpinningLaserSlam
Spell, Triggerable
เวลาร่าย: 1 วินาที
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [6613]
spell minimum base physical damage [4409]
MassBeamBarrage
Spell, Damage
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 10 วินาที
spell maximum base lightning damage [1738]
spell minimum base lightning damage [936.1]
ConcentratedBeam
Spell, Damage
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 10 วินาที
apply gauntlet ruin on hit [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base cold damage [4860]
spell minimum base cold damage [3240]
TeleportSynthesisFinalBoss
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBoss2Gauntlet"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Synthete Nightmare",
life = 8.1,
energyShield = 5,
damage = 2.01,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 16,
accuracy = 1,
skillList = {
"SynthesisFinalBossIceSpear",
"TeleportSynthesisFinalBoss",
"SynthesisFinalBossTriggerBeam",
"VolatileWormholeSlam",
"MultiTeleportBlackholeProjectile",
"RectangleMortarWithRotatingOrbs",
"CameraLensExpandingDonut",
"SpinningGroundLaser",
"SynthesisBossSpinningLaserSlam",
"MassBeamBarrage",
"ConcentratedBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.83,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_projectile_speed_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportSynthesisFinalBoss"] = {
name = "TeleportSynthesisFinalBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossTriggerBeam"] = {
name = "SynthesisFinalBossTriggerBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VolatileWormholeSlam"] = {
name = "VolatileWormholeSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"active_skill_damage_+%_final",
"is_area_damage",
"global_always_hit",
},
levels = {
[1] = {10, 200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MultiTeleportBlackholeProjectile"] = {
name = "MultiTeleportBlackholeProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.67,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_cold",
"skill_physical_damage_%_to_convert_to_lightning",
"number_of_projectiles_override",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 40, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RectangleMortarWithRotatingOrbs"] = {
name = "RectangleMortarWithRotatingOrbs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CameraLensExpandingDonut"] = {
name = "CameraLensExpandingDonut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_cold_damage_to_deal_per_minute",
"base_secondary_skill_effect_duration",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {1.6000000238419, 2.4000000953674, 5, 250, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpinningGroundLaser"] = {
name = "SpinningGroundLaser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 10.33,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisBossSpinningLaserSlam"] = {
name = "SynthesisBossSpinningLaserSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassBeamBarrage"] = {
name = "MassBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ConcentratedBeam"] = {
name = "ConcentratedBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Adds Tags | synthesised_monster |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
สิ่งสังเคราะห์ฝันร้าย
ชีวิตประดิษฐ์monster dropped item rarity +% [15000]
monster slain experience +% [100]
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
ไม่ถูก ผลักออกไป
Synthete Nightmare
| Spectre | |
|---|---|
| Tags | allow_maven, นักเวท, cold_affinity, construct, fast_movement, humanoid, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, physical_affinity, ranged, stone_armour, synthesised_monster |
พลังชีวิต
2430%
Energy Shield From Life
500%
ค่าเกราะ
+50%
Ailment Threshold
2430%
ค่าต้านทาน
Damage
201%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 16
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
125%
Type
SynthesisSoulstealerBossStandalone
Metadata
SynthesisSoulstealerBoss2Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
3,386,117
ค่าเกราะ
43,185
อัตราการหลบหลีก
4,739
โล่พลังงาน
744,431
Damage
855
ความเสียหายเวท
1,276
ความแม่นยำ
580
Attack Time
0.87435
ค่าประสบการณ์
169,208
Minion Life
734,478
Minion Energy Shield
161,474
Minion Damage
683
Ailment Threshold
2,133,253
Chill
6,745
Shock
6,745
Brittle
38,162
Scorch
6,745
Sap
18,636
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SynthesisFinalBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
หอกน้ำแข็ง (Ice Spear)
โอกาสคริติคอล: 5%
เวลาร่าย: 1.83 วินาที
ปล่อยเศษน้ำแข็งออกไปติดกันอย่างรวดเร็ว เมื่อมันเดินทางได้ระยะหนึ่งจะเปลี่ยนร่างเป็นร่างสองที่เคลื่อนที่ไวขึ้นอย่างมากและสามารถเจาะทะลุศัตรูได้
ร่างสอง มีความเร็วโพรเจกไทล์ เพิ่มขึ้น อีก 1200%
base is projectile [1]
projectile uses contact position [1]
spell maximum base cold damage [962.8]
spell minimum base cold damage [641.9]
use scaled contact offset [1]
VolatileWormholeSlamStandalone
Spell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 30 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 200%
ไม่สามารถหลบหลีกได้
action speed -% [50]
apply gauntlet ruin on hit [1]
is area damage [1]
number of monsters to summon [10]
CameraLensExpandingDonut
Spell, DamageOverTime
โอกาสคริติคอล: 5%
เวลาร่าย: 4.17 วินาที
คูลดาวน์: 14 วินาที
ระยะเวลารองพื้นฐาน 0.25 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 2971.8 ต่อวินาที
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base cold damage [5135]
spell minimum base cold damage [3423]
RectangleMortarWithRotatingOrbs
Spell, Projectile, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2.17 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger % [100]
generic skill trigger id [1]
is area damage [1]
spell maximum base physical damage [581.9]
spell minimum base physical damage [387.9]
SynthesisFinalBossTriggerBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2.17 วินาที
คูลดาวน์: 4 วินาที
แปลงความเสียหาย กายภาพ 50% เป็น สายฟ้า
generic skill trigger skills with id [1]
spell maximum base physical damage [854.5]
spell minimum base physical damage [569.7]
SpinningGroundLaser
Spell, Area, AreaSpell
เวลาร่าย: 10.33 วินาที
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base lightning damage [1164]
spell minimum base lightning damage [387.9]
SynthesisBossSpinningLaserSlam
Spell, Triggerable
เวลาร่าย: 1 วินาที
apply gauntlet ruin on hit [1]
is area damage [1]
spell maximum base physical damage [6613]
spell minimum base physical damage [4409]
MassBeamBarrage
Spell, Damage
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 10 วินาที
spell maximum base lightning damage [1738]
spell minimum base lightning damage [936.1]
ConcentratedBeam
Spell, Damage
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 10 วินาที
apply gauntlet ruin on hit [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum base cold damage [4860]
spell minimum base cold damage [3240]
TeleportSynthesisFinalBoss
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
StateMachine
{
define_shared_state =
"
invisible;
teleporting;
appear;
"
}
Stats
{
set_emerge_speed_+% = -25
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge"
basic_action = "Emerge2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerBoss2Standalone"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Synthete Nightmare",
life = 24.3,
energyShield = 5,
damage = 2.01,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 16,
accuracy = 1,
skillList = {
"SynthesisFinalBossIceSpear",
"TeleportSynthesisFinalBoss",
"SynthesisFinalBossTriggerBeam",
"VolatileWormholeSlamStandalone",
"RectangleMortarWithRotatingOrbs",
"CameraLensExpandingDonut",
"SpinningGroundLaser",
"SynthesisBossSpinningLaserSlam",
"MassBeamBarrage",
"ConcentratedBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossIceSpear"] = {
name = "Ice Spear",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.83,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ice_spear_second_form_projectile_speed_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportSynthesisFinalBoss"] = {
name = "TeleportSynthesisFinalBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisFinalBossTriggerBeam"] = {
name = "SynthesisFinalBossTriggerBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"skill_physical_damage_%_to_convert_to_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VolatileWormholeSlamStandalone"] = {
name = "VolatileWormholeSlamStandalone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"active_skill_damage_+%_final",
"action_speed_-%",
"is_area_damage",
"global_always_hit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {10, 200, 50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RectangleMortarWithRotatingOrbs"] = {
name = "RectangleMortarWithRotatingOrbs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.17,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"skill_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 100, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CameraLensExpandingDonut"] = {
name = "CameraLensExpandingDonut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_cold_damage_to_deal_per_minute",
"base_secondary_skill_effect_duration",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {1.6000000238419, 2.4000000953674, 5, 250, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpinningGroundLaser"] = {
name = "SpinningGroundLaser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 10.33,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SynthesisBossSpinningLaserSlam"] = {
name = "SynthesisBossSpinningLaserSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MassBeamBarrage"] = {
name = "MassBeamBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ConcentratedBeam"] = {
name = "ConcentratedBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | MonsterTag |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Adds Tags | synthesised_monster |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Stats.emerge_speed_+% | -25 |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.invisible; | |
| StateMachine.teleporting; | |
| StateMachine.appear; | |
| Actor.slow_animations_go_to_idle | false |
| Actor.basic_action | Emerge, Emerge2 |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















