Gardien de la Chimère
Bête
Zone : Fosse de la Chimère, Carte
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Vous ne pouvez pas être Repoussé(e)
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Vous ne pouvez pas être Repoussé(e)
Guardian of the Chimera
Spectre | N |
---|---|
Area | Fosse de la Chimère, Carte |
Tags | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, non_unique_map_boss, physical_affinity, red_blood, shaper_guardian_boss, slashing_weapon |
Vie
1000%
Energy Shield From Life
50%
Armure
+50%
Évasion
+50%
Ailment Threshold
504%
Résistance
50 50 50 30
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
AtlasBossChimera
Metadata
ChimeraBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
25,341,517
Armure
138,716
Évasion
11,790
Bouclier d'énergie
7,660
Damage
2,051
Dégâts des sorts
3,061
Précision
518
Attack Time
0.67335
Expérience
144,452
Ailment Threshold
6,002,899
Chill
18,981
Shock
18,981
Brittle
107,386
Scorch
18,981
Sap
52,441
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 3257–4886
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ChimeraHideAttack
Attack
Base Damage: 3257–4886
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 30 sec.
20% de Perte de Dégâts
ChimeraFlickerLance
Attack
Base Damage: 3257–4886
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 5 sec.
Inflige le Saignement
ChimeraComboAttack
Attack
Base Damage: 3257–4886
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 8 sec.
25% Davantage de Dégâts
ChimeraChargedAttack
Attack
Base Damage: 3257–4886
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 10 sec.
40% de Perte de Dégâts
active skill area of effect radius +% final [30]
active skill area of effect radius +% final [30]
ChimeraFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Frappe fulgurante
Base Damage: 3257–4886
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 1.5 sec.
Une téléportation du personnage jusqu'à un monstre à proximité suivie d'une attaque avec une arme de mêlée. Si aucun monstre n'est spécifiquement ciblé, la cible est choisie aléatoirement. Octroie un Effet bénéfique temporaire qui augmente la Vitesse de déplacement. Le temps de recharge peut être ignoré en dépensant une charge de frénésie.
20% Davantage de Dégâts
40% d'Augmentation de la Vitesse d'attaque
Mutile au Toucher
ignores proximity shield [1]
40% d'Augmentation de la Vitesse d'attaque
Mutile au Toucher
ignores proximity shield [1]
ChimeraTeleport
Spell
Temps d'incantation: 1 sec.
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" Transitionable { on_transition = "PauseAnimation(); RemoveCollidability();" on_untransition = "ResumeAnimation(); MakeCollidable();" } Actor { actor = "Metadata/Monsters/AtlasBosses/Chimera.act" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" Render { //turn_duration = 0.4 } Transitionable { on_transition = "DisableRendering();" on_untransition = "EnableRendering();" create_transitioned = "PlayAnimationType( Hide ); PauseAnimation(); DisableRendering(); RemoveCollidability();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/ChimeraBoss"] = { name = "Guardian of the Chimera", life = 10, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, weaponType1 = "Claw", weaponType2 = "Claw", skillList = { "Melee", "ChimeraFlickerStrike", "ChimeraHideAttack", "ChimeraFlickerLance", "ChimeraComboAttack", "ChimeraChargedAttack", "ChimeraTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "attack_speed_+%", "ignores_proximity_shield", "global_maim_on_hit", }, levels = { [1] = {20, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraHideAttack"] = { name = "ChimeraHideAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-20, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraFlickerLance"] = { name = "ChimeraFlickerLance", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraComboAttack"] = { name = "ChimeraComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {25, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraChargedAttack"] = { name = "ChimeraChargedAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-40, 30, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraTeleport"] = { name = "ChimeraTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceShaper |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gardien de la Chimère
Bête
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Vous ne pouvez pas être Repoussé(e)
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Vous ne pouvez pas être Repoussé(e)
Guardian of the Chimera
Spectre | N |
---|---|
Tags | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Vie
1000%
Energy Shield From Life
50%
Armure
+50%
Évasion
+50%
Ailment Threshold
504%
Résistance
50 50 50 30
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
AtlasBossChimera
Metadata
ChimeraBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
1,393,464
Armure
43,185
Évasion
7,109
Bouclier d'énergie
3,064
Damage
851
Dégâts des sorts
1,270
Précision
290
Attack Time
0.67335
Expérience
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ChimeraFlickerLance
Attack
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 5 sec.
Inflige le Saignement
ChimeraComboAttack
Attack
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 8 sec.
25% Davantage de Dégâts
ChimeraChargedAttack
Attack
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 10 sec.
40% de Perte de Dégâts
active skill area of effect radius +% final [30]
active skill area of effect radius +% final [30]
ChimeraFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Frappe fulgurante
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 1.5 sec.
Une téléportation du personnage jusqu'à un monstre à proximité suivie d'une attaque avec une arme de mêlée. Si aucun monstre n'est spécifiquement ciblé, la cible est choisie aléatoirement. Octroie un Effet bénéfique temporaire qui augmente la Vitesse de déplacement. Le temps de recharge peut être ignoré en dépensant une charge de frénésie.
20% Davantage de Dégâts
40% d'Augmentation de la Vitesse d'attaque
Mutile au Toucher
ignores proximity shield [1]
40% d'Augmentation de la Vitesse d'attaque
Mutile au Toucher
ignores proximity shield [1]
ChimeraTeleport
Spell
Temps d'incantation: 1 sec.
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/ChimeraBossStandalone"] = { name = "Guardian of the Chimera", life = 10, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, weaponType1 = "Claw", weaponType2 = "Claw", skillList = { "Melee", "ChimeraFlickerStrike", "ChimeraFlickerLance", "ChimeraComboAttack", "ChimeraChargedAttack", "ChimeraTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "attack_speed_+%", "ignores_proximity_shield", "global_maim_on_hit", }, levels = { [1] = {20, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraFlickerLance"] = { name = "ChimeraFlickerLance", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraComboAttack"] = { name = "ChimeraComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {25, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraChargedAttack"] = { name = "ChimeraChargedAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-40, 30, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraTeleport"] = { name = "ChimeraTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceShaper |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Guardian of the Chimera
Bête
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
monster no drops or experience [1]
Vous ne pouvez pas être Repoussé(e)
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
monster no drops or experience [1]
Vous ne pouvez pas être Repoussé(e)
Spectre | N |
---|---|
Tags | beast, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, melee, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Vie
1000%
Energy Shield From Life
50%
Armure
+50%
Évasion
+50%
Ailment Threshold
504%
Résistance
50 50 50 30
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
AtlasBossChimera
Metadata
ChimeraBossStandaloneGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
1,393,464
Armure
43,185
Évasion
7,109
Bouclier d'énergie
3,064
Damage
851
Dégâts des sorts
1,270
Précision
290
Attack Time
0.67335
Expérience
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ChimeraFlickerLance
Attack
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 5 sec.
Inflige le Saignement
ChimeraComboAttack
Attack
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 8 sec.
25% Davantage de Dégâts
ChimeraChargedAttack
Attack
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 10 sec.
40% de Perte de Dégâts
active skill area of effect radius +% final [30]
active skill area of effect radius +% final [30]
ChimeraFlickerStrike
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Frappe fulgurante
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.005 sec.
Temps de recharge: 1.5 sec.
Une téléportation du personnage jusqu'à un monstre à proximité suivie d'une attaque avec une arme de mêlée. Si aucun monstre n'est spécifiquement ciblé, la cible est choisie aléatoirement. Octroie un Effet bénéfique temporaire qui augmente la Vitesse de déplacement. Le temps de recharge peut être ignoré en dépensant une charge de frénésie.
20% Davantage de Dégâts
40% d'Augmentation de la Vitesse d'attaque
Mutile au Toucher
ignores proximity shield [1]
40% d'Augmentation de la Vitesse d'attaque
Mutile au Toucher
ignores proximity shield [1]
ChimeraTeleport
Spell
Temps d'incantation: 1 sec.
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/AtlasBosses" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/ChimeraBossStandaloneGauntlet"] = { name = "Guardian of the Chimera", life = 10, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, weaponType1 = "Claw", weaponType2 = "Claw", skillList = { "Melee", "ChimeraFlickerStrike", "ChimeraFlickerLance", "ChimeraComboAttack", "ChimeraChargedAttack", "ChimeraTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraFlickerStrike"] = { name = "Flicker Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "attack_speed_+%", "ignores_proximity_shield", "global_maim_on_hit", }, levels = { [1] = {20, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraFlickerLance"] = { name = "ChimeraFlickerLance", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "global_bleed_on_hit", }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraComboAttack"] = { name = "ChimeraComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {25, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraChargedAttack"] = { name = "ChimeraChargedAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.6, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-40, 30, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChimeraTeleport"] = { name = "ChimeraTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
dropped items have influence type [1]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceShaper |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Gardien de la Chimère
Bête
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
Guardian of the Chimera
Spectre | N |
---|---|
Tags | beast, elder_map_boss, fast_movement, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, large_height, large_model, non_attacking, red_blood, slashing_weapon |
Vie
1000%
Energy Shield From Life
50%
Armure
+50%
Évasion
+50%
Ailment Threshold
504%
Résistance
50 50 50 30
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
AtlasBossChimera
Metadata
ChimeraBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/ChimeraBossElder"] = { name = "Guardian of the Chimera", life = 10, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 2, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, weaponType1 = "Claw", weaponType2 = "Claw", skillList = { }, modList = { }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.