Effigie des Profondeurs
Démon
Permet de placer jusqu'à 24 Pièges supplémentaires à la fois
25% de Réduction de la Vitesse de déplacement
10% d'Augmentation de la Vitesse de jet des Pièges
Les Pièges ne peuvent pas être Endommagés pendant +5 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +5 secondes après avoir été jetées
kill traps mines and totems on death [1]
25% de Réduction de la Vitesse de déplacement
10% d'Augmentation de la Vitesse de jet des Pièges
Les Pièges ne peuvent pas être Endommagés pendant +5 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +5 secondes après avoir été jetées
kill traps mines and totems on death [1]
Effigy of the Depths
Spectre | N |
---|---|
Tags | Lanceur de sorts, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Vie
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Résistance
30 30 30 20
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 11
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
200%
Model Size
138%
Type
SeaWitchBossLake
Metadata
SeaWitchBossLake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
25,733
Armure
28,790
Évasion
4,739
Bouclier d'énergie
6,127
Damage
672
Dégâts des sorts
672
Précision
290
Attack Time
1.005
Expérience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IceNovaTrapSideAreaBoss
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Nova de glace
Temps d'incantation: 0.8 sec.
Un cercle frigorifiant de glace s'étend autour du lanceur.
Inflige 382.9 à 598.3 Dégâts de froid
Les Aptitudes se répètent 8 fois de plus
Les Pièges se déclenchent à l'expiration de leur Durée
Le Piège dure +6 secondes
40% de Perte de Vitesse d'incantation
Le Rayon de base est de 2.6 mètres
active skill area of effect radius +% final [85]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [9]
Les Aptitudes se répètent 8 fois de plus
Les Pièges se déclenchent à l'expiration de leur Durée
Le Piège dure +6 secondes
40% de Perte de Vitesse d'incantation
Le Rayon de base est de 2.6 mètres
active skill area of effect radius +% final [85]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [9]
FreezingPulseTrapSideAreaBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Pulsation glaciale
Temps d'incantation: 0.65 sec.
Un projectile glacé qui a une chance de geler les ennemis qu'il traverse. Le projectile s'estompe rapidement, réduisant les dégâts et les chances de geler jusqu'à ce qu'il se dissipe complètement.
Inflige 493.7 à 740.5 Dégâts de froid
Les Projectiles Transpercent toutes les cibles
Le Piège dure +3 secondes
Tire 2 Projectiles supplémentaires
Jetez jusqu'à 1 Piège supplémentaire
Tire des Projectiles en cercle
10% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
Les Projectiles Transpercent toutes les cibles
Le Piège dure +3 secondes
Tire 2 Projectiles supplémentaires
Jetez jusqu'à 1 Piège supplémentaire
Tire des Projectiles en cercle
10% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
MonsterFrostbiteTrapSideAreaBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Frilosité
Temps d'incantation: 0.5 sec.
Temps de recharge: 11 sec.
Maudit tous les ennemis dans la zone ciblée. Cette Malédiction réduit la Résistance au froid de ces ennemis et leur donne des Chances d'être Gelés lorsqu'ils sont touchés.
Les Pièges se déclenchent à l'expiration de leur Durée
Le Piège dure +20 secondes
La Durée de base est de 11 secondes
Les Ennemis Maudits ont -20% à la Résistance au froid
Les Ennemis Maudits ont +25% de chances d'être Gelés au Toucher
active skill area of effect radius +% final [9]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
Le Piège dure +20 secondes
La Durée de base est de 11 secondes
Les Ennemis Maudits ont -20% à la Résistance au froid
Les Ennemis Maudits ont +25% de chances d'être Gelés au Toucher
active skill area of effect radius +% final [9]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
IcestormSideAreaBoss
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tempête de feu
Chances de coup critique: 5%
Temps d'incantation: 0.9 sec.
Temps de recharge: 12 sec.
Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
Inflige 293.9 à 440.9 Dégâts de froid
Les Pièges se déclenchent à l'expiration de leur Durée
Le Piège dure +12 secondes
La Durée de base est de 5 secondes
Un impact toutes les 0.05 secondes
Le Rayon de base est de 1 mètre
base skill is trapped [1]
create trap at target location [1]
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1200]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
Les Pièges se déclenchent à l'expiration de leur Durée
Le Piège dure +12 secondes
La Durée de base est de 5 secondes
Un impact toutes les 0.05 secondes
Le Rayon de base est de 1 mètre
base skill is trapped [1]
create trap at target location [1]
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1200]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
FreezeMineSideAreaBoss
Spell, Damage, Area, RemoteMined, Cold, AreaSpell, HasReservation
Mine de gel
Temps d'incantation: 0.5 sec.
Temps de recharge: 5 sec.
Une aptitude qui permet de placer une mine activable qui peut ensuite être activée pour geler tous les ennemis dans la zone.
Inflige 201.8 à 302.7 Dégâts de froid
Les Mines durent 12 secondes
Gèle toujours les Ennemis
Gèle les ennemis comme si elle infligeait 955% Davantage de Dégâts
Les Ennemis perdent 15% de Résistance au froid tant qu'ils sont Gelés
base skill is mined [1]
is area damage [1]
Les Mines durent 12 secondes
Gèle toujours les Ennemis
Gèle les ennemis comme si elle infligeait 955% Davantage de Dégâts
Les Ennemis perdent 15% de Résistance au froid tant qu'ils sont Gelés
base skill is mined [1]
is area damage [1]
ExileDetonateMines
Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
Activation des Mines
Temps de recharge: 5 sec.
Active l'une de vos mines, ce qui fait débuter une Chaîne d'explosions qui active les autres mines autour d'elle.
La première Mine est Activée instantanément
Les Mines ont 10% Davantage de Vitesse d'activation pour chaque Mine précédente dans la Chaîne d'explosions
Les Mines ont 10% Davantage de Vitesse d'activation pour chaque Mine précédente dans la Chaîne d'explosions
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/SeaWitchBossLake"] = { name = "Effigy of the Depths", life = 4, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.005, attackRange = 11, accuracy = 1, skillList = { "IceNovaTrapSideAreaBoss", "FreezingPulseTrapSideAreaBoss", "IcestormSideAreaBoss", "ExileDetonateMines", "FreezeMineSideAreaBoss", "MonsterFrostbiteTrapSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IceNovaTrapSideAreaBoss"] = { name = "Ice Nova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_trap_duration", "active_skill_cast_speed_+%_final", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_is_trapped", "is_area_damage", "is_trap", "ignores_trap_and_mine_cooldown_limit", "traps_explode_on_timeout", "create_trap_at_target_location", }, levels = { [1] = {0.80000001192093, 1.25, 1, 15, 26, 6000, -40, 9, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.25, 5, 50, 26, 6000, -40, 9, -25, levelRequirement = 35, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.25, 8, 85, 26, 6000, -40, 9, -25, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FreezingPulseTrapSideAreaBoss"] = { name = "Freezing Pulse", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "number_of_additional_traps_to_throw", "trap_variation", "base_trap_duration", "base_is_projectile", "base_skill_is_trapped", "is_trap", "projectiles_nova", "always_pierce", "ignores_trap_and_mine_cooldown_limit", "create_trap_at_target_location", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -30, 0, 9, 3000, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, -28, 0, 9, 3000, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, -26, 0, 9, 3000, levelRequirement = 6, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 0, -24, 0, 9, 3000, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 0, -22, 0, 9, 3000, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 0, -20, 0, 9, 3000, levelRequirement = 13, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 0, -18, 0, 9, 3000, levelRequirement = 17, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 0, -16, 0, 9, 3000, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 0, -14, 0, 9, 3000, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 0, -12, 0, 9, 3000, levelRequirement = 27, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 0, -10, 0, 9, 3000, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 0, -8, 0, 9, 3000, levelRequirement = 35, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 0, -6, 0, 9, 3000, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 0, -4, 0, 9, 3000, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 0, -2, 1, 9, 3000, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 2, 0, 1, 9, 3000, levelRequirement = 58, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 2, 2, 1, 9, 3000, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 2, 4, 1, 9, 3000, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 2, 6, 1, 9, 3000, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 2, 8, 1, 9, 3000, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 2, 10, 1, 9, 3000, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 2, 12, 1, 9, 3000, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 2, 14, 1, 9, 3000, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 2, 16, 1, 9, 3000, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 2, 18, 1, 9, 3000, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 2, 20, 1, 9, 3000, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 2, 22, 1, 9, 3000, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 2, 24, 2, 9, 3000, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 2, 26, 2, 9, 3000, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 2, 28, 2, 9, 3000, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 2, 30, 2, 9, 3000, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 2, 32, 2, 9, 3000, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 2, 34, 2, 9, 3000, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 2, 36, 2, 9, 3000, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 2, 38, 2, 9, 3000, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcestormSideAreaBoss"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "trap_variation", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "base_trap_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", "create_trap_at_target_location", "traps_explode_on_timeout", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 5000, 50, 9, -36, 1200, 12000, 10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileDetonateMines"] = { name = "Detonate Mines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FreezeMineSideAreaBoss"] = { name = "Freeze Mine", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lays a remote mine that you can detonate to freeze all enemies in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.RemoteMined] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, [SkillType.HasReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_as_though_dealt_damage_+%", "freeze_mine_cold_resistance_+_while_frozen", "base_mine_duration", "base_skill_is_mined", "is_remote_mine", "always_freeze", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 173, -15, 12000, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 198, -15, 12000, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 223, -15, 12000, levelRequirement = 6, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 250, -15, 12000, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 273, -15, 12000, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 297, -15, 12000, levelRequirement = 13, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 323, -15, 12000, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 351, -15, 12000, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 381, -15, 12000, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 413, -15, 12000, levelRequirement = 27, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 448, -15, 12000, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 484, -15, 12000, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 524, -15, 12000, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 566, -15, 12000, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 611, -15, 12000, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 659, -15, 12000, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 710, -15, 12000, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 765, -15, 12000, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 824, -15, 12000, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 887, -15, 12000, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 955, -15, 12000, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1027, -15, 12000, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1104, -15, 12000, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1187, -15, 12000, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 1275, -15, 12000, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 1370, -15, 12000, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 1471, -15, 12000, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 1579, -15, 12000, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 1695, -15, 12000, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 1819, -15, 12000, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 1952, -15, 12000, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 2094, -15, 12000, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 2246, -15, 12000, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 2409, -15, 12000, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 2583, -15, 12000, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostbiteTrapSideAreaBoss"] = { name = "Frostbite", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cold_damage_resistance_%", "chance_to_be_frozen_%", "base_trap_duration", "trap_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", "traps_explode_on_timeout", "create_trap_at_target_location", }, levels = { [1] = {11000, -20, 25, 20000, 9, 9, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
Permet de placer jusqu'à 24 Pièges supplémentaires à la fois
Id | MonsterIncreasedTrapsAllowedBossSideArea |
---|---|
Family | TrapsAllowed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
25% de Réduction de la Vitesse de déplacement
Id | MonsterImplicitAuraSlow1 |
---|---|
Family | MonsterAura |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 4 (Effective: 3) |
Stats | |
Craft Tags | speed |
Aura de Ralentissement
Rayon: 40
Ralentit ses Ennemis
L'Effet bénéfique octroie 25% de Réduction de Vitesse de déplacement
Slow Aura
10% d'Augmentation de la Vitesse de jet des Pièges
Id | MonsterTrapThrowSpeedSideAreaBoss |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Les Pièges ne peuvent pas être Endommagés pendant +5 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +5 secondes après avoir été jetées
Id | MonsterImplicitTrapsInvulnerable1 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.