Efigie de las profundidades
Demonio
Permite colocar hasta 24 trampas adicionales a la vez
Velocidad de movimiento reducida un 25%
Velocidad de lanzamiento de trampas aumentada un 10%
Las trampas no pueden ser dañadas durante +5 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +5 segundos después de ser lanzadas
kill traps mines and totems on death [1]
Effigy of the Depths
SpectreN
TagsLanzador de hechizos, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
30 30 30 20
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
4 ~ 11
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
200%
Model Size
138%
Type
SeaWitchBossLake
Metadata
SeaWitchBossLake
Nivel
68
Vida
25,733
Armaduras
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
672
Daño de hechizos
672
Precisión
290
Attack Time
1.005
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IceNovaTrapSideAreaBoss
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Nova de hielo
Tiempo de lanzamiento: 0.8 seg
Un círculo de hielo se expande desde el personaje.
Inflige de 382.9 a 598.3 de daño de hielo
Las Habilidades se Repiten 8 Veces más
Las Trampas se Activan al final de su Duración
La trampa dura +6 segundos
40% menos de velocidad de lanzamiento de hechizos
El radio base es de 2.6 metros
active skill area of effect radius +% final [85]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [9]
FreezingPulseTrapSideAreaBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Pulso congelante
Tiempo de lanzamiento: 0.65 seg
Un proyectil helado que tiene una probabilidad de congelar a los enemigos que atraviesa. El proyectil se desvanece rápidamente, y su daño y probabilidad de congelar se van reduciendo hasta que se disipa por completo.
Inflige de 493.7 a 740.5 de daño de hielo
Los proyectiles perforan a todos los objetivos
La trampa dura +3 segundos
Dispara 2 proyectiles adicionales
Lanza hasta 1 trampa adicional
Dispara proyectiles en círculo
Velocidad de proyectiles aumentada un 10%
base is projectile [1]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
MonsterFrostbiteTrapSideAreaBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Congelación
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 11 seg
Maldice a todos los objetivos en un área para disminuir su resistencia al hielo y otorgarles una probabilidad de ser congelados cuando reciben un golpe.
Las Trampas se Activan al final de su Duración
La trampa dura +20 segundos
La duración base es de 11 segundos
Los enemigos malditos tienen -20% a la resistencia al hielo
Los golpes contra los enemigos malditos tienen +25% de probabilidad de congelar
active skill area of effect radius +% final [9]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
IcestormSideAreaBoss
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.9 seg
Tiempo de recarga: 12 seg
Una lluvia de bolas de fuego cae sobre el área objetivo. Las bolas de fuego explotan al impactar e infligen daño a los enemigos cercanos.
Inflige de 293.9 a 440.9 de daño de hielo
Las Trampas se Activan al final de su Duración
La trampa dura +12 segundos
La duración base es de 5 segundos
Un impacto cada 0.05 segundos
El radio base es de 1 metro
base skill is trapped [1]
create trap at target location [1]
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1200]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
FreezeMineSideAreaBoss
Spell, Damage, Area, RemoteMined, Cold, AreaSpell, HasReservation
Mina de congelamiento
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 5 seg
Coloca una mina remota que puedes detonar para congelar a todos los enemigos en el área.
Inflige de 201.8 a 302.7 de daño de hielo
La Mina dura 12 segundos
Siempre congela a los enemigos
Congela a los enemigos como si estuviese infligiendo un 955% más de daño
Los Enemigos pierden 15% de Resistencia al Hielo mientras estén Congelados
base skill is mined [1]
is area damage [1]
ExileDetonateMines
Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
Detonar minas
Tiempo de recarga: 5 seg
Detona una mina, lo que iniciará una secuencia de detonación que detonará otras minas a su alrededor.
La primera mina detona instantáneamente
Las minas tienen un 10% más de velocidad de detonación por cada mina previa en la secuencia de detonación

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge"
}
Stats
{
	set_mana_regeneration_rate_per_minute_% = 1500
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueLake/SeaWitchBossLake"] = {
    name = "Effigy of the Depths",
    life = 4,
    energyShield = 1,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "IceNovaTrapSideAreaBoss",
        "FreezingPulseTrapSideAreaBoss",
        "IcestormSideAreaBoss",
        "ExileDetonateMines",
        "FreezeMineSideAreaBoss",
        "MonsterFrostbiteTrapSideAreaBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IceNovaTrapSideAreaBoss"] = {
    name = "Ice Nova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "A circle of ice expands from the caster.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "skill_repeat_count",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "base_trap_duration",
        "active_skill_cast_speed_+%_final",
        "trap_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_is_trapped",
        "is_area_damage",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
        "traps_explode_on_timeout",
        "create_trap_at_target_location",
    },
    levels = {
        [1] = {0.80000001192093, 1.25, 1, 15, 26, 6000, -40, 9, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.25, 5, 50, 26, 6000, -40, 9, -25, levelRequirement = 35, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.25, 8, 85, 26, 6000, -40, 9, -25, levelRequirement = 64, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FreezingPulseTrapSideAreaBoss"] = {
    name = "Freezing Pulse",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "number_of_additional_traps_to_throw",
        "trap_variation",
        "base_trap_duration",
        "base_is_projectile",
        "base_skill_is_trapped",
        "is_trap",
        "projectiles_nova",
        "always_pierce",
        "ignores_trap_and_mine_cooldown_limit",
        "create_trap_at_target_location",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, -30, 0, 9, 3000, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 0, -28, 0, 9, 3000, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 0, -26, 0, 9, 3000, levelRequirement = 6, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 0, -24, 0, 9, 3000, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 0, -22, 0, 9, 3000, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 0, -20, 0, 9, 3000, levelRequirement = 13, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [7] = {0.80000001192093, 1.2000000476837, 0, -18, 0, 9, 3000, levelRequirement = 17, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [8] = {0.80000001192093, 1.2000000476837, 0, -16, 0, 9, 3000, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [9] = {0.80000001192093, 1.2000000476837, 0, -14, 0, 9, 3000, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [10] = {0.80000001192093, 1.2000000476837, 0, -12, 0, 9, 3000, levelRequirement = 27, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [11] = {0.80000001192093, 1.2000000476837, 0, -10, 0, 9, 3000, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [12] = {0.80000001192093, 1.2000000476837, 0, -8, 0, 9, 3000, levelRequirement = 35, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [13] = {0.80000001192093, 1.2000000476837, 0, -6, 0, 9, 3000, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [14] = {0.80000001192093, 1.2000000476837, 0, -4, 0, 9, 3000, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [15] = {0.80000001192093, 1.2000000476837, 0, -2, 1, 9, 3000, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [16] = {0.80000001192093, 1.2000000476837, 2, 0, 1, 9, 3000, levelRequirement = 58, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [17] = {0.80000001192093, 1.2000000476837, 2, 2, 1, 9, 3000, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [18] = {0.80000001192093, 1.2000000476837, 2, 4, 1, 9, 3000, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [19] = {0.80000001192093, 1.2000000476837, 2, 6, 1, 9, 3000, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [20] = {0.80000001192093, 1.2000000476837, 2, 8, 1, 9, 3000, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [21] = {0.80000001192093, 1.2000000476837, 2, 10, 1, 9, 3000, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [22] = {0.80000001192093, 1.2000000476837, 2, 12, 1, 9, 3000, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [23] = {0.80000001192093, 1.2000000476837, 2, 14, 1, 9, 3000, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [24] = {0.80000001192093, 1.2000000476837, 2, 16, 1, 9, 3000, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [25] = {0.80000001192093, 1.2000000476837, 2, 18, 1, 9, 3000, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [26] = {0.80000001192093, 1.2000000476837, 2, 20, 1, 9, 3000, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [27] = {0.80000001192093, 1.2000000476837, 2, 22, 1, 9, 3000, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [28] = {0.80000001192093, 1.2000000476837, 2, 24, 2, 9, 3000, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [29] = {0.80000001192093, 1.2000000476837, 2, 26, 2, 9, 3000, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [30] = {0.80000001192093, 1.2000000476837, 2, 28, 2, 9, 3000, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [31] = {0.80000001192093, 1.2000000476837, 2, 30, 2, 9, 3000, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [32] = {0.80000001192093, 1.2000000476837, 2, 32, 2, 9, 3000, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [33] = {0.80000001192093, 1.2000000476837, 2, 34, 2, 9, 3000, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [34] = {0.80000001192093, 1.2000000476837, 2, 36, 2, 9, 3000, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [35] = {0.80000001192093, 1.2000000476837, 2, 38, 2, 9, 3000, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IcestormSideAreaBoss"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "trap_variation",
        "firestorm_base_area_of_effect_+%",
        "firestorm_drop_ground_ice_duration_ms",
        "base_trap_duration",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
        "create_trap_at_target_location",
        "traps_explode_on_timeout",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 5000, 50, 9, -36, 1200, 12000, 10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileDetonateMines"] = {
    name = "Detonate Mines",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FreezeMineSideAreaBoss"] = {
    name = "Freeze Mine",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lays a remote mine that you can detonate to freeze all enemies in the area.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.RemoteMined] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.HasReservation] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "freeze_as_though_dealt_damage_+%",
        "freeze_mine_cold_resistance_+_while_frozen",
        "base_mine_duration",
        "base_skill_is_mined",
        "is_remote_mine",
        "always_freeze",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 173, -15, 12000, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 198, -15, 12000, levelRequirement = 5, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 223, -15, 12000, levelRequirement = 6, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 250, -15, 12000, levelRequirement = 8, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 273, -15, 12000, levelRequirement = 10, statInterpolation = {3, 3, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 297, -15, 12000, levelRequirement = 13, statInterpolation = {3, 3, 1},  cost = { }, },
        [7] = {0.80000001192093, 1.2000000476837, 323, -15, 12000, levelRequirement = 17, statInterpolation = {3, 3, 1},  cost = { }, },
        [8] = {0.80000001192093, 1.2000000476837, 351, -15, 12000, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
        [9] = {0.80000001192093, 1.2000000476837, 381, -15, 12000, levelRequirement = 24, statInterpolation = {3, 3, 1},  cost = { }, },
        [10] = {0.80000001192093, 1.2000000476837, 413, -15, 12000, levelRequirement = 27, statInterpolation = {3, 3, 1},  cost = { }, },
        [11] = {0.80000001192093, 1.2000000476837, 448, -15, 12000, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
        [12] = {0.80000001192093, 1.2000000476837, 484, -15, 12000, levelRequirement = 35, statInterpolation = {3, 3, 1},  cost = { }, },
        [13] = {0.80000001192093, 1.2000000476837, 524, -15, 12000, levelRequirement = 42, statInterpolation = {3, 3, 1},  cost = { }, },
        [14] = {0.80000001192093, 1.2000000476837, 566, -15, 12000, levelRequirement = 49, statInterpolation = {3, 3, 1},  cost = { }, },
        [15] = {0.80000001192093, 1.2000000476837, 611, -15, 12000, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
        [16] = {0.80000001192093, 1.2000000476837, 659, -15, 12000, levelRequirement = 58, statInterpolation = {3, 3, 1},  cost = { }, },
        [17] = {0.80000001192093, 1.2000000476837, 710, -15, 12000, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
        [18] = {0.80000001192093, 1.2000000476837, 765, -15, 12000, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
        [19] = {0.80000001192093, 1.2000000476837, 824, -15, 12000, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
        [20] = {0.80000001192093, 1.2000000476837, 887, -15, 12000, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
        [21] = {0.80000001192093, 1.2000000476837, 955, -15, 12000, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [22] = {0.80000001192093, 1.2000000476837, 1027, -15, 12000, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
        [23] = {0.80000001192093, 1.2000000476837, 1104, -15, 12000, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [24] = {0.80000001192093, 1.2000000476837, 1187, -15, 12000, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
        [25] = {0.80000001192093, 1.2000000476837, 1275, -15, 12000, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
        [26] = {0.80000001192093, 1.2000000476837, 1370, -15, 12000, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
        [27] = {0.80000001192093, 1.2000000476837, 1471, -15, 12000, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
        [28] = {0.80000001192093, 1.2000000476837, 1579, -15, 12000, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
        [29] = {0.80000001192093, 1.2000000476837, 1695, -15, 12000, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
        [30] = {0.80000001192093, 1.2000000476837, 1819, -15, 12000, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
        [31] = {0.80000001192093, 1.2000000476837, 1952, -15, 12000, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
        [32] = {0.80000001192093, 1.2000000476837, 2094, -15, 12000, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
        [33] = {0.80000001192093, 1.2000000476837, 2246, -15, 12000, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        [34] = {0.80000001192093, 1.2000000476837, 2409, -15, 12000, levelRequirement = 81, statInterpolation = {3, 3, 1},  cost = { }, },
        [35] = {0.80000001192093, 1.2000000476837, 2583, -15, 12000, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFrostbiteTrapSideAreaBoss"] = {
    name = "Frostbite",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_cold_damage_resistance_%",
        "chance_to_be_frozen_%",
        "base_trap_duration",
        "trap_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
        "traps_explode_on_timeout",
        "create_trap_at_target_location",
    },
    levels = {
        [1] = {11000, -20, 25, 20000, 9, 9, levelRequirement = 60, statInterpolation = {},  cost = { }, },
    },
}
Permite colocar hasta 24 trampas adicionales a la vez
IdMonsterIncreasedTrapsAllowedBossSideArea
FamilyTrapsAllowed
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • number of additional traps allowed Min: 24 Max: 24 Global
  • Velocidad de movimiento reducida un 25%
    IdMonsterImplicitAuraSlow1
    FamilyMonsterAura
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level4 (Effective: 3)
    Stats
  • base movement velocity +% Min: -25 Max: -25 Global
  • Craft Tagsspeed
    Aura de lentitud
    Radio: 40
    Los enemigos están ralentizados
    La bonificación otorga velocidad de movimiento reducida un 25%
    Slow Aura
    Velocidad de lanzamiento de trampas aumentada un 10%
    IdMonsterTrapThrowSpeedSideAreaBoss
    FamilyTrapAndMineThrowSpeed
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • trap throwing speed +% Min: 10 Max: 10 Global
  • Craft Tagsspeed
    Las trampas no pueden ser dañadas durante +5 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +5 segundos después de ser lanzadas
    IdMonsterImplicitTrapsInvulnerable1
    FamilyMonsterTrapsInvulnerable
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 5000 Max: 5000 Global
  • traps invulnerable for duration ms Min: 5000 Max: 5000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.