Mande-vent de l'Épreuve
Humanoïde
Trial Galecaller
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueUltimatum/Guard/GuardBowColdWeakSpectre |
| Tags | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Vie
247%
Armure
+75%
Évasion
+30%
Ailment Threshold
247%
Résistance
Damage
137%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 58
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardBowColdWeak_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
15,890
Armure
50,383
Score d'Évasion
6,161
Damage
512
Dégâts des sorts
512
Précision
580
Attack Time
1.5
Expérience
13,332
Minion Life
3,447
Minion Damage
409
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumGuardMeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 409–614
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
UltimatumGuardConeArrowCold
Triggerable, Attack
Base Damage: 409–614
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
100% des Dégâts physiques sont Convertis en Dégâts de froid
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Preload
{
preload_misc_animated = "UltimatumBowGuardTargetMarker"
preload_misc_animated = "UltimatumBowGuardTargetMarkerRuin"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Life
{
on_spawned_alive =
"
IfVarietyContains( Lightning, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand ); } );
IfVarietyContains( Fire, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand ); } );
IfVarietyContains( Cold, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand ); } );
"
on_death =
"
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand );
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand );
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand );
"
}
Animated
{
on_event_hide_arrow = "HideWeapons( 1, 0 );"
on_event_show_arrow = "ShowWeapons( 1, 0 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardBowColdWeak_"] = {
name = "Trial Galecaller",
life = 2.47,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.37,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 58,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"UltimatumGuardMeleeCold",
"UltimatumGuardConeArrowCold",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardMeleeCold"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"skill_physical_damage_%_to_convert_to_cold",
"arrow_projectile_variation",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, 50, 34, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardConeArrowCold"] = {
name = "UltimatumGuardConeArrowCold",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Mande-vent de l'Épreuve
Humanoïde
Trial Galecaller
| Spectre | Y |
|---|---|
| Tags | cold_affinity, has_bow, human, humanoid, medium_movement, not_int, plate_armour, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
Vie
247%
Armure
+75%
Évasion
+30%
Ailment Threshold
247%
Résistance
Damage
137%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 58
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
130%
Model Size
100%
Type
VaalGuardRangedUltimatum
Metadata
GuardBowColdWeakSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
15,890
Armure
50,383
Score d'Évasion
6,161
Damage
512
Dégâts des sorts
512
Précision
580
Attack Time
1.5
Expérience
13,332
Minion Life
3,447
Minion Damage
409
Ailment Threshold
15,890
Chill
50
Shock
50
Brittle
284
Scorch
50
Sap
139
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumGuardMeleeCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 409–614
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
UltimatumGuardConeArrowCold
Triggerable, Attack
Base Damage: 409–614
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
100% des Dégâts physiques sont Convertis en Dégâts de froid
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Preload
{
preload_misc_animated = "UltimatumBowGuardTargetMarker"
preload_misc_animated = "UltimatumBowGuardTargetMarkerRuin"
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Life
{
on_spawned_alive =
"
IfVarietyContains( Lightning, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand ); } );
IfVarietyContains( Fire, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand ); } );
IfVarietyContains( Cold, { AddEffectPackToVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand ); } );
"
on_death =
"
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_light.epk, OffHand );
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_fire.epk, OffHand );
RemoveEffectPackFromVisualSlotAttachedObject( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_bow_cold.epk, OffHand );
"
}
Animated
{
on_event_hide_arrow = "HideWeapons( 1, 0 );"
on_event_show_arrow = "ShowWeapons( 1, 0 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Guard/GuardBowColdWeakSpectre"] = {
name = "Trial Galecaller",
life = 2.47,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.37,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 58,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"UltimatumGuardMeleeCold",
"UltimatumGuardConeArrowCold",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardMeleeCold"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"skill_physical_damage_%_to_convert_to_cold",
"arrow_projectile_variation",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, 50, 34, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["UltimatumGuardConeArrowCold"] = {
name = "UltimatumGuardConeArrowCold",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.