Aberrarach vivace
Bête
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Abberarach
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3Spectre |
Tags | animal_claw_weapon, avian_pursuit, beast, Lanceur de sorts, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Vie
390%
Ailment Threshold
390%
Résistance
20 20 20 0
Damage
130%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.155 Second
Damage Spread
±20%
Expérience
130%
Model Size
60%
Type
HarvestPlatedScorpion
Metadata
HarvestPlatedScorpionT3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
25,090
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
486
Dégâts des sorts
486
Précision
290
Attack Time
1.155
Expérience
13,332
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 388–583
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.155 sec.
Frappez vos ennemis d'un coup puissant.
25% de Perte de Dégâts d'Attaque
25% des Dégâts physiques sont Convertis en Dégâts de chaos
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
GTHarvestPlatedScorpionSpikeCascade
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.
GSHarvestPlatedScorpionSpikeCascade
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 494.3 à 741.5 Dégâts physiques
20% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
visual hit effect chaos is green [1]
20% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 388–583
Chances de coup critique: 5%
Dégâts d'Attaque: 135%
Attack Time: 1.155 sec.
Temps de recharge: 4 sec.
35% Davantage de Dégâts d'Attaque
10% des Dégâts physiques sont Convertis en Dégâts de chaos
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
10% des Dégâts physiques sont Convertis en Dégâts de chaos
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 388–583
Chances de coup critique: 5%
Attack Time: 1.155 sec.
Temps de recharge: 8 sec.
33% de Perte de Dégâts
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
Spell
Temps d'incantation: 1 sec.
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Life { corpse_sink_delay_ms = 2800 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Animated { on_death_v1 = " Call( Vines2000 ); Delay( 1.8, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/earth_offering/earth_offering_green.ao, aux_death_02, _, 4 ); } ); " on_death_v2 = "Call( Vines2000 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3"] = { name = "Vivid Abberarach", life = 3.9, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.155, attackRange = 10, accuracy = 1, skillList = { "MeleePartialChaos", "HarvestPlatedScorpionBurrow", "GSHarvestPlatedScorpionSpikeCascade", "GAHarvestScorpionCleave", "EASHarvestEmerge", "GTHarvestPlatedScorpionSpikeCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestPlatedScorpionBurrow"] = { name = "HarvestPlatedScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "shield_charge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 200, 15, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestPlatedScorpionSpikeCascade"] = { name = "GSHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestScorpionCleave"] = { name = "GAHarvestScorpionCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cast_time_overrides_attack_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {10, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestPlatedScorpionSpikeCascade"] = { name = "GTHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Aberrarach vivace
Bête
Genre: Sorcières des mers
Groupe: Arachnides
Famille: Cavernes
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Abberarach
Spectre | Y |
---|---|
Tags | animal_claw_weapon, avian_pursuit, beast, Lanceur de sorts, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Packs |
Vie
390%
Ailment Threshold
390%
Résistance
20 20 20 0
Damage
130%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.155 Second
Damage Spread
±20%
Expérience
130%
Model Size
60%
Type
HarvestPlatedScorpion
Metadata
HarvestPlatedScorpionT3MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
25,090
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
486
Dégâts des sorts
486
Précision
290
Attack Time
1.155
Expérience
13,332
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 388–583
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.155 sec.
Frappez vos ennemis d'un coup puissant.
25% de Perte de Dégâts d'Attaque
25% des Dégâts physiques sont Convertis en Dégâts de chaos
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
GTHarvestPlatedScorpionSpikeCascade
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.
GSHarvestPlatedScorpionSpikeCascade
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 494.3 à 741.5 Dégâts physiques
20% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
visual hit effect chaos is green [1]
20% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 388–583
Chances de coup critique: 5%
Dégâts d'Attaque: 135%
Attack Time: 1.155 sec.
Temps de recharge: 4 sec.
35% Davantage de Dégâts d'Attaque
10% des Dégâts physiques sont Convertis en Dégâts de chaos
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
10% des Dégâts physiques sont Convertis en Dégâts de chaos
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 388–583
Chances de coup critique: 5%
Attack Time: 1.155 sec.
Temps de recharge: 8 sec.
33% de Perte de Dégâts
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
Spell
Temps d'incantation: 1 sec.
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3MemoryLine"] = { name = "Vivid Abberarach", life = 3.9, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.155, attackRange = 10, accuracy = 1, skillList = { "MeleePartialChaos", "HarvestPlatedScorpionBurrow", "GSHarvestPlatedScorpionSpikeCascade", "GAHarvestScorpionCleave", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", "GTHarvestPlatedScorpionSpikeCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestPlatedScorpionBurrow"] = { name = "HarvestPlatedScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "shield_charge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 200, 15, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestPlatedScorpionSpikeCascade"] = { name = "GSHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestScorpionCleave"] = { name = "GAHarvestScorpionCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cast_time_overrides_attack_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {10, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestPlatedScorpionSpikeCascade"] = { name = "GTHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Aberrarach vivace
Bête
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Abberarach
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Vie
390%
Ailment Threshold
390%
Résistance
20 20 20 0
Damage
130%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.155 Second
Damage Spread
±20%
Expérience
130%
Model Size
60%
Type
HarvestPlatedScorpion
Metadata
HarvestPlatedScorpionT3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
25,090
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
486
Dégâts des sorts
486
Précision
290
Attack Time
1.155
Expérience
13,332
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 388–583
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.155 sec.
Frappez vos ennemis d'un coup puissant.
25% de Perte de Dégâts d'Attaque
25% des Dégâts physiques sont Convertis en Dégâts de chaos
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
25% des Dégâts physiques sont Convertis en Dégâts de chaos
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
GTHarvestPlatedScorpionSpikeCascade
Triggerable, Spell
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.
GSHarvestPlatedScorpionSpikeCascade
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 494.3 à 741.5 Dégâts physiques
20% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
visual hit effect chaos is green [1]
20% des Dégâts physiques sont Convertis en Dégâts de chaos
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 388–583
Chances de coup critique: 5%
Dégâts d'Attaque: 135%
Attack Time: 1.155 sec.
Temps de recharge: 4 sec.
35% Davantage de Dégâts d'Attaque
10% des Dégâts physiques sont Convertis en Dégâts de chaos
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
10% des Dégâts physiques sont Convertis en Dégâts de chaos
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 388–583
Chances de coup critique: 5%
Attack Time: 1.155 sec.
Temps de recharge: 8 sec.
33% de Perte de Dégâts
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
Spell
Temps d'incantation: 1 sec.
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3Spectre"] = { name = "Vivid Abberarach", life = 3.9, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.155, attackRange = 10, accuracy = 1, skillList = { "MeleePartialChaos", "HarvestPlatedScorpionBurrow", "GSHarvestPlatedScorpionSpikeCascade", "GAHarvestScorpionCleave", "EASHarvestEmerge", "GTHarvestPlatedScorpionSpikeCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestPlatedScorpionBurrow"] = { name = "HarvestPlatedScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "shield_charge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 200, 15, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestPlatedScorpionSpikeCascade"] = { name = "GSHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestScorpionCleave"] = { name = "GAHarvestScorpionCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cast_time_overrides_attack_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {10, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestPlatedScorpionSpikeCascade"] = { name = "GTHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.