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혈기 애버라라크
Vivid Abberarach

혈기 애버라라크(Vivid Abberarach)

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsinsect_blood, beast, spider
Damage130%
생명력390%
Ailment Threshold390%
치명타 확률5%
TypeHarvestPlatedScorpion
Attack Distance6 ~ 10
Attack Time1.155 Second
Damage Spread20%
정확도+100%

MeleePartialChaos
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

GTHarvestPlatedScorpionSpikeCascade
Triggerable시전 속도: 2 Second
재사용 대기시간: 10 Second

GSHarvestPlatedScorpionSpikeCascade
1033~1550 물리 피해
skill physical damage % to convert to chaos [20]

is_area_damage visual_hit_effect_chaos_is_green Triggerable
시전 속도: 1 Second

GAHarvestScorpionCleave
skill physical damage % to convert to chaos [10]
active skill attack damage final permyriad [3500]

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable Attack
시전 속도: 1.3 Second
재사용 대기시간: 4 Second

HarvestPlatedScorpionBurrow
active skill damage +% final [-33]
emerge speed +% [200]
shield charge extra distance [15]

is_area_damage Attack Area
시전 속도: 1 Second
재사용 대기시간: 8 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84혈기 애버라라크373781431.21.1552971416265854802020200

MeleePartialChaos
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

GTHarvestPlatedScorpionSpikeCascade
Triggerable시전 속도: 2 Second
재사용 대기시간: 10 Second

GSHarvestPlatedScorpionSpikeCascade
944.2~1416 물리 피해
skill physical damage % to convert to chaos [20]

is_area_damage visual_hit_effect_chaos_is_green Triggerable
시전 속도: 1 Second

GAHarvestScorpionCleave
skill physical damage % to convert to chaos [10]
active skill attack damage final permyriad [3500]

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable Attack
시전 속도: 1.3 Second
재사용 대기시간: 4 Second

HarvestPlatedScorpionBurrow
active skill damage +% final [-33]
emerge speed +% [200]
shield charge extra distance [15]

is_area_damage Attack Area
시전 속도: 1 Second
재사용 대기시간: 8 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82혈기 애버라라크334771276.71.1552470314425794502020200

MeleePartialChaos
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

GTHarvestPlatedScorpionSpikeCascade
Triggerable시전 속도: 2 Second
재사용 대기시간: 10 Second

GSHarvestPlatedScorpionSpikeCascade
786.9~1180 물리 피해
skill physical damage % to convert to chaos [20]

is_area_damage visual_hit_effect_chaos_is_green Triggerable
시전 속도: 1 Second

GAHarvestScorpionCleave
skill physical damage % to convert to chaos [10]
active skill attack damage final permyriad [3500]

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable Attack
시전 속도: 1.3 Second
재사용 대기시간: 4 Second

HarvestPlatedScorpionBurrow
active skill damage +% final [-33]
emerge speed +% [200]
shield charge extra distance [15]

is_area_damage Attack Area
시전 속도: 1 Second
재사용 대기시간: 8 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78혈기 애버라라크259051013.71.1551664611328685202020200

MeleePartialChaos
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

GTHarvestPlatedScorpionSpikeCascade
Triggerable시전 속도: 2 Second
재사용 대기시간: 10 Second

GSHarvestPlatedScorpionSpikeCascade
624.8~937.3 물리 피해
skill physical damage % to convert to chaos [20]

is_area_damage visual_hit_effect_chaos_is_green Triggerable
시전 속도: 1 Second

GAHarvestScorpionCleave
skill physical damage % to convert to chaos [10]
active skill attack damage final permyriad [3500]

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable Attack
시전 속도: 1.3 Second
재사용 대기시간: 4 Second

HarvestPlatedScorpionBurrow
active skill damage +% final [-33]
emerge speed +% [200]
shield charge extra distance [15]

is_area_damage Attack Area
시전 속도: 1 Second
재사용 대기시간: 8 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73혈기 애버라라크19246756.21.155105918348567602020200

MeleePartialChaos
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

GTHarvestPlatedScorpionSpikeCascade
Triggerable시전 속도: 2 Second
재사용 대기시간: 10 Second

GSHarvestPlatedScorpionSpikeCascade
494.3~741.5 물리 피해
skill physical damage % to convert to chaos [20]

is_area_damage visual_hit_effect_chaos_is_green Triggerable
시전 속도: 1 Second

GAHarvestScorpionCleave
skill physical damage % to convert to chaos [10]
active skill attack damage final permyriad [3500]

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable Attack
시전 속도: 1.3 Second
재사용 대기시간: 4 Second

HarvestPlatedScorpionBurrow
active skill damage +% final [-33]
emerge speed +% [200]
shield charge extra distance [15]

is_area_damage Attack Area
시전 속도: 1 Second
재사용 대기시간: 8 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68혈기 애버라라크13998560.91.15567166127468102020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee3OnlyLastTarget
GeometryAttackGAHarvestScorpionCleave180 TargetMediumNear ForceTargetEnemy OnlyLastTarget
GeometryTriggerGTHarvestPlatedScorpionSpikeCascade90 TargetMediumNear ForceTargetEnemy OnlyLastTarget
MinotaurBurrow40TargetNotMediumNear OnlyLastTarget ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	corpse_sink_delay_ms = 2800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Animated
{
	on_death_v1 =
	"
		Call( Vines2000 );
		Delay( 1.8, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/earth_offering/earth_offering_green.ao, aux_death_02, _, 4 ); } );
	"

	on_death_v2 = "Call( Vines2000 );"
}
화염 저항냉기 저항번개 저항카오스 저항
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3"] = {
    name = "Vivid Abberarach",
    life = 3.9,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.155,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleePartialChaos",
        "HarvestPlatedScorpionBurrow",
        "GSHarvestPlatedScorpionSpikeCascade",
        "GAHarvestScorpionCleave",
        "EASHarvestEmerge",
        "GTHarvestPlatedScorpionSpikeCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePartialChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {25, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestPlatedScorpionBurrow"] = {
    name = "HarvestPlatedScorpionBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "emerge_speed_+%",
        "shield_charge_extra_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 200, 15, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestPlatedScorpionSpikeCascade"] = {
    name = "GSHarvestPlatedScorpionSpikeCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.2,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.8, 1.2, 20, levelRequirement = 0, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestScorpionCleave"] = {
    name = "GAHarvestScorpionCleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {10, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestPlatedScorpionSpikeCascade"] = {
    name = "GTHarvestPlatedScorpionSpikeCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsinsect_blood, beast, spider
Damage130%
생명력390%
Ailment Threshold390%
치명타 확률5%
TypeHarvestPlatedScorpion
Attack Distance6 ~ 10
Attack Time1.155 Second
Damage Spread20%
정확도+100%

MeleePartialChaos
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

GTHarvestPlatedScorpionSpikeCascade
Triggerable시전 속도: 2 Second
재사용 대기시간: 10 Second

GSHarvestPlatedScorpionSpikeCascade
1033~1550 물리 피해
skill physical damage % to convert to chaos [20]

is_area_damage visual_hit_effect_chaos_is_green Triggerable
시전 속도: 1 Second

GAHarvestScorpionCleave
skill physical damage % to convert to chaos [10]
active skill attack damage final permyriad [3500]

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable Attack
시전 속도: 1.3 Second
재사용 대기시간: 4 Second

HarvestPlatedScorpionBurrow
active skill damage +% final [-33]
emerge speed +% [200]
shield charge extra distance [15]

is_area_damage Attack Area
시전 속도: 1 Second
재사용 대기시간: 8 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84혈기 애버라라크373781431.21.1552971416265854802020200

MeleePartialChaos
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

GTHarvestPlatedScorpionSpikeCascade
Triggerable시전 속도: 2 Second
재사용 대기시간: 10 Second

GSHarvestPlatedScorpionSpikeCascade
944.2~1416 물리 피해
skill physical damage % to convert to chaos [20]

is_area_damage visual_hit_effect_chaos_is_green Triggerable
시전 속도: 1 Second

GAHarvestScorpionCleave
skill physical damage % to convert to chaos [10]
active skill attack damage final permyriad [3500]

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable Attack
시전 속도: 1.3 Second
재사용 대기시간: 4 Second

HarvestPlatedScorpionBurrow
active skill damage +% final [-33]
emerge speed +% [200]
shield charge extra distance [15]

is_area_damage Attack Area
시전 속도: 1 Second
재사용 대기시간: 8 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82혈기 애버라라크334771276.71.1552470314425794502020200

MeleePartialChaos
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

GTHarvestPlatedScorpionSpikeCascade
Triggerable시전 속도: 2 Second
재사용 대기시간: 10 Second

GSHarvestPlatedScorpionSpikeCascade
786.9~1180 물리 피해
skill physical damage % to convert to chaos [20]

is_area_damage visual_hit_effect_chaos_is_green Triggerable
시전 속도: 1 Second

GAHarvestScorpionCleave
skill physical damage % to convert to chaos [10]
active skill attack damage final permyriad [3500]

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable Attack
시전 속도: 1.3 Second
재사용 대기시간: 4 Second

HarvestPlatedScorpionBurrow
active skill damage +% final [-33]
emerge speed +% [200]
shield charge extra distance [15]

is_area_damage Attack Area
시전 속도: 1 Second
재사용 대기시간: 8 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78혈기 애버라라크259051013.71.1551664611328685202020200

MeleePartialChaos
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

GTHarvestPlatedScorpionSpikeCascade
Triggerable시전 속도: 2 Second
재사용 대기시간: 10 Second

GSHarvestPlatedScorpionSpikeCascade
624.8~937.3 물리 피해
skill physical damage % to convert to chaos [20]

is_area_damage visual_hit_effect_chaos_is_green Triggerable
시전 속도: 1 Second

GAHarvestScorpionCleave
skill physical damage % to convert to chaos [10]
active skill attack damage final permyriad [3500]

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable Attack
시전 속도: 1.3 Second
재사용 대기시간: 4 Second

HarvestPlatedScorpionBurrow
active skill damage +% final [-33]
emerge speed +% [200]
shield charge extra distance [15]

is_area_damage Attack Area
시전 속도: 1 Second
재사용 대기시간: 8 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73혈기 애버라라크19246756.21.155105918348567602020200

MeleePartialChaos
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
물리 피해의 25%를 카오스 피해로 전환
주는 공격 피해 25% 감폭

skill_can_fire_arrows skill_can_fire_wand_projectiles visual_hit_effect_chaos_is_green Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

GTHarvestPlatedScorpionSpikeCascade
Triggerable시전 속도: 2 Second
재사용 대기시간: 10 Second

GSHarvestPlatedScorpionSpikeCascade
494.3~741.5 물리 피해
skill physical damage % to convert to chaos [20]

is_area_damage visual_hit_effect_chaos_is_green Triggerable
시전 속도: 1 Second

GAHarvestScorpionCleave
skill physical damage % to convert to chaos [10]
active skill attack damage final permyriad [3500]

is_area_damage cast_time_overrides_attack_duration visual_hit_effect_chaos_is_green Triggerable Attack
시전 속도: 1.3 Second
재사용 대기시간: 4 Second

HarvestPlatedScorpionBurrow
active skill damage +% final [-33]
emerge speed +% [200]
shield charge extra distance [15]

is_area_damage Attack Area
시전 속도: 1 Second
재사용 대기시간: 8 Second

EASHarvestEmerge
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68혈기 애버라라크13998560.91.15567166127468102020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee3OnlyLastTarget
GeometryAttackGAHarvestScorpionCleave180 TargetMediumNear ForceTargetEnemy OnlyLastTarget
GeometryTriggerGTHarvestPlatedScorpionSpikeCascade90 TargetMediumNear ForceTargetEnemy OnlyLastTarget
MinotaurBurrow40TargetNotMediumNear OnlyLastTarget ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
화염 저항냉기 저항번개 저항카오스 저항
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3Spectre"] = {
    name = "Vivid Abberarach",
    life = 3.9,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.155,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleePartialChaos",
        "HarvestPlatedScorpionBurrow",
        "GSHarvestPlatedScorpionSpikeCascade",
        "GAHarvestScorpionCleave",
        "EASHarvestEmerge",
        "GTHarvestPlatedScorpionSpikeCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePartialChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_damage_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {25, 0, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestPlatedScorpionBurrow"] = {
    name = "HarvestPlatedScorpionBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "emerge_speed_+%",
        "shield_charge_extra_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, 200, 15, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestPlatedScorpionSpikeCascade"] = {
    name = "GSHarvestPlatedScorpionSpikeCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.2,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.8, 1.2, 20, levelRequirement = 0, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestScorpionCleave"] = {
    name = "GAHarvestScorpionCleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {10, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestPlatedScorpionSpikeCascade"] = {
    name = "GTHarvestPlatedScorpionSpikeCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
푸르미 제작소 /1

푸르미 제작소 /1

이제 푸르미 제작소 장식을 은신처에서 사용할 수 있습니다.
Tier아이템DescriptionLvl
3혈기 애버라라크
#29
YellowSeedTier3PlatedScorpion
수확 시 여신에게 바치는 공물업그레이드할 수 있음
  • 여신에게 바치는 공물을 여신에게 바치는 제물로 변경
    • exchange_currency(Metadata/Items/MapFragments/CurrencyOfferingToTheGoddess 1 Metadata/Items/MapFragments/CurrencyOfferingToTheGoddessTribute 1)
  • 여신에게 바치는 공물을 여신에게 바치는 선물로 변경
    • exchange_currency(Metadata/Items/MapFragments/CurrencyOfferingToTheGoddess 1 Metadata/Items/MapFragments/CurrencyOfferingToTheGoddessGift 1)
  • 여신에게 바치는 공물을 여신에게 바치는 헌신로 변경
    • exchange_currency(Metadata/Items/MapFragments/CurrencyOfferingToTheGoddess 1 Metadata/Items/MapFragments/CurrencyOfferingToTheGoddessDedication 1)