혈기 애버라라크
Vivid Abberarach
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3Spectre
Modmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Tagsanimal_claw_weapon, beast, 시전, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
390%생명력
390%Ailment Threshold
20 20 20 0저항
130%Damage
100%정확도
+5%치명타 확률
+130%치명타 피해 배율
6 ~ 10Attack Distance
1.155 SecondAttack Time
±20%Damage Spread
130%경험치
60%Model Size
HarvestPlatedScorpionType
137,651생명력
16,265방어구
8,120회피
0에너지 보호막
1,239Damage
538정확도
1.155Attack Time
17,225경험치
137,651Ailment Threshold
435Chill
435Shock
2,462Brittle
435Scorch
1,203Sap
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 991–1487
치명타 확률: 5%
공격 피해: 75%
Attack Time: 1.155 Second
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 25% 감폭
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
GTHarvestPlatedScorpionSpikeCascade
Triggerable
재사용 대기시간: 10 Second
GSHarvestPlatedScorpionSpikeCascade
Triggerable
1033~1550 물리 피해
물리 피해의 20%를 카오스 피해로 전환
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 991–1487
치명타 확률: 5%
공격 피해: 135%
Attack Time: 1.155 Second
재사용 대기시간: 4 Second
주는 공격 피해 35% 증폭
물리 피해의 10%를 카오스 피해로 전환
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 991–1487
치명타 확률: 5%
Attack Time: 1.155 Second
재사용 대기시간: 8 Second
주는 피해 33% 감폭
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
111,390생명력
14,425방어구
7,608회피
0에너지 보호막
1,105Damage
499정확도
1.155Attack Time
16,908경험치
111,390Ailment Threshold
352Chill
352Shock
1,993Brittle
352Scorch
973Sap
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 884–1326
치명타 확률: 5%
공격 피해: 75%
Attack Time: 1.155 Second
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 25% 감폭
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
GTHarvestPlatedScorpionSpikeCascade
Triggerable
재사용 대기시간: 10 Second
GSHarvestPlatedScorpionSpikeCascade
Triggerable
944.2~1416 물리 피해
물리 피해의 20%를 카오스 피해로 전환
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 884–1326
치명타 확률: 5%
공격 피해: 135%
Attack Time: 1.155 Second
재사용 대기시간: 4 Second
주는 공격 피해 35% 증폭
물리 피해의 10%를 카오스 피해로 전환
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 884–1326
치명타 확률: 5%
Attack Time: 1.155 Second
재사용 대기시간: 8 Second
주는 피해 33% 감폭
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
71,129생명력
11,328방어구
6,667회피
0에너지 보호막
878Damage
428정확도
1.155Attack Time
16,090경험치
71,129Ailment Threshold
225Chill
225Shock
1,272Brittle
225Scorch
621Sap
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 702–1053
치명타 확률: 5%
공격 피해: 75%
Attack Time: 1.155 Second
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 25% 감폭
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
GTHarvestPlatedScorpionSpikeCascade
Triggerable
재사용 대기시간: 10 Second
GSHarvestPlatedScorpionSpikeCascade
Triggerable
786.9~1180 물리 피해
물리 피해의 20%를 카오스 피해로 전환
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 702–1053
치명타 확률: 5%
공격 피해: 135%
Attack Time: 1.155 Second
재사용 대기시간: 4 Second
주는 공격 피해 35% 증폭
물리 피해의 10%를 카오스 피해로 전환
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 702–1053
치명타 확률: 5%
Attack Time: 1.155 Second
재사용 대기시간: 8 Second
주는 피해 33% 감폭
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
42,324생명력
8,348방어구
5,633회피
0에너지 보호막
655Damage
352정확도
1.155Attack Time
14,804경험치
42,324Ailment Threshold
134Chill
134Shock
757Brittle
134Scorch
370Sap
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 524–786
치명타 확률: 5%
공격 피해: 75%
Attack Time: 1.155 Second
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 25% 감폭
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
GTHarvestPlatedScorpionSpikeCascade
Triggerable
재사용 대기시간: 10 Second
GSHarvestPlatedScorpionSpikeCascade
Triggerable
624.8~937.3 물리 피해
물리 피해의 20%를 카오스 피해로 전환
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 524–786
치명타 확률: 5%
공격 피해: 135%
Attack Time: 1.155 Second
재사용 대기시간: 4 Second
주는 공격 피해 35% 증폭
물리 피해의 10%를 카오스 피해로 전환
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 524–786
치명타 확률: 5%
Attack Time: 1.155 Second
재사용 대기시간: 8 Second
주는 피해 33% 감폭
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
25,090생명력
6,127방어구
4,739회피
0에너지 보호막
486Damage
290정확도
1.155Attack Time
13,332경험치
25,090Ailment Threshold
79Chill
79Shock
449Brittle
79Scorch
219Sap
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 388–583
치명타 확률: 5%
공격 피해: 75%
Attack Time: 1.155 Second
강력한 일격으로 적들을 쓰러트립니다.
주는 공격 피해 25% 감폭
물리 피해의 25%를 카오스 피해로 전환
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]

iconbasicattack
GTHarvestPlatedScorpionSpikeCascade
Triggerable
재사용 대기시간: 10 Second
GSHarvestPlatedScorpionSpikeCascade
Triggerable
494.3~741.5 물리 피해
물리 피해의 20%를 카오스 피해로 전환
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 388–583
치명타 확률: 5%
공격 피해: 135%
Attack Time: 1.155 Second
재사용 대기시간: 4 Second
주는 공격 피해 35% 증폭
물리 피해의 10%를 카오스 피해로 전환
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 388–583
치명타 확률: 5%
Attack Time: 1.155 Second
재사용 대기시간: 8 Second
주는 피해 33% 감폭
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee3OnlyLastTarget
GeometryAttackGAHarvestScorpionCleave180 TargetMediumNear ForceTargetEnemy OnlyLastTarget
GeometryTriggerGTHarvestPlatedScorpionSpikeCascade90 TargetMediumNear ForceTargetEnemy OnlyLastTarget
MinotaurBurrow40TargetNotMediumNear OnlyLastTarget ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Life
{
	corpse_sink_delay_ms = 2800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase"

Animated
{
	on_death_v1 =
	"
		Call( Vines2000 );
		Delay( 1.8, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/earth_offering/earth_offering_green.ao, aux_death_02, _, 4 ); } );
	"

	on_death_v2 = "Call( Vines2000 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3"] = {
    name = "Vivid Abberarach",
    life = 3.9,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1.155,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleePartialChaos",
        "HarvestPlatedScorpionBurrow",
        "GSHarvestPlatedScorpionSpikeCascade",
        "GAHarvestScorpionCleave",
        "EASHarvestEmerge",
        "GTHarvestPlatedScorpionSpikeCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleePartialChaos"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestPlatedScorpionBurrow"] = {
    name = "HarvestPlatedScorpionBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHarvestPlatedScorpionSpikeCascade"] = {
    name = "GSHarvestPlatedScorpionSpikeCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestScorpionCleave"] = {
    name = "GAHarvestScorpionCleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTHarvestPlatedScorpionSpikeCascade"] = {
    name = "GTHarvestPlatedScorpionSpikeCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

Mod IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    FamilyCurseEffect
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    혈기 애버라라크
    Vivid Abberarach
    SpectreY
    Modmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    unique boss curse effect on self +% final [-33]
    Tagsanimal_claw_weapon, beast, 시전, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider
    390%생명력
    390%Ailment Threshold
    20 20 20 0저항
    130%Damage
    100%정확도
    +5%치명타 확률
    +130%치명타 피해 배율
    6 ~ 10Attack Distance
    1.155 SecondAttack Time
    ±20%Damage Spread
    130%경험치
    60%Model Size
    HarvestPlatedScorpionType
    137,651생명력
    16,265방어구
    8,120회피
    0에너지 보호막
    1,239Damage
    538정확도
    1.155Attack Time
    17,225경험치
    137,651Ailment Threshold
    435Chill
    435Shock
    2,462Brittle
    435Scorch
    1,203Sap
    MeleePartialChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 991–1487
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.155 Second
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    물리 피해의 25%를 카오스 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    GTHarvestPlatedScorpionSpikeCascade
    Triggerable
    재사용 대기시간: 10 Second
    GSHarvestPlatedScorpionSpikeCascade
    Triggerable
    1033~1550 물리 피해
    물리 피해의 20%를 카오스 피해로 전환
    is area damage [1]
    visual hit effect chaos is green [1]
    GAHarvestScorpionCleave
    Triggerable, Attack
    Base Damage: 991–1487
    치명타 확률: 5%
    공격 피해: 135%
    Attack Time: 1.155 Second
    재사용 대기시간: 4 Second
    주는 공격 피해 35% 증폭
    물리 피해의 10%를 카오스 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    visual hit effect chaos is green [1]
    HarvestPlatedScorpionBurrow
    Attack, Area
    Base Damage: 991–1487
    치명타 확률: 5%
    Attack Time: 1.155 Second
    재사용 대기시간: 8 Second
    주는 피해 33% 감폭
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [15]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    111,390생명력
    14,425방어구
    7,608회피
    0에너지 보호막
    1,105Damage
    499정확도
    1.155Attack Time
    16,908경험치
    111,390Ailment Threshold
    352Chill
    352Shock
    1,993Brittle
    352Scorch
    973Sap
    MeleePartialChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 884–1326
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.155 Second
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    물리 피해의 25%를 카오스 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    GTHarvestPlatedScorpionSpikeCascade
    Triggerable
    재사용 대기시간: 10 Second
    GSHarvestPlatedScorpionSpikeCascade
    Triggerable
    944.2~1416 물리 피해
    물리 피해의 20%를 카오스 피해로 전환
    is area damage [1]
    visual hit effect chaos is green [1]
    GAHarvestScorpionCleave
    Triggerable, Attack
    Base Damage: 884–1326
    치명타 확률: 5%
    공격 피해: 135%
    Attack Time: 1.155 Second
    재사용 대기시간: 4 Second
    주는 공격 피해 35% 증폭
    물리 피해의 10%를 카오스 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    visual hit effect chaos is green [1]
    HarvestPlatedScorpionBurrow
    Attack, Area
    Base Damage: 884–1326
    치명타 확률: 5%
    Attack Time: 1.155 Second
    재사용 대기시간: 8 Second
    주는 피해 33% 감폭
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [15]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    71,129생명력
    11,328방어구
    6,667회피
    0에너지 보호막
    878Damage
    428정확도
    1.155Attack Time
    16,090경험치
    71,129Ailment Threshold
    225Chill
    225Shock
    1,272Brittle
    225Scorch
    621Sap
    MeleePartialChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 702–1053
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.155 Second
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    물리 피해의 25%를 카오스 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    GTHarvestPlatedScorpionSpikeCascade
    Triggerable
    재사용 대기시간: 10 Second
    GSHarvestPlatedScorpionSpikeCascade
    Triggerable
    786.9~1180 물리 피해
    물리 피해의 20%를 카오스 피해로 전환
    is area damage [1]
    visual hit effect chaos is green [1]
    GAHarvestScorpionCleave
    Triggerable, Attack
    Base Damage: 702–1053
    치명타 확률: 5%
    공격 피해: 135%
    Attack Time: 1.155 Second
    재사용 대기시간: 4 Second
    주는 공격 피해 35% 증폭
    물리 피해의 10%를 카오스 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    visual hit effect chaos is green [1]
    HarvestPlatedScorpionBurrow
    Attack, Area
    Base Damage: 702–1053
    치명타 확률: 5%
    Attack Time: 1.155 Second
    재사용 대기시간: 8 Second
    주는 피해 33% 감폭
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [15]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    42,324생명력
    8,348방어구
    5,633회피
    0에너지 보호막
    655Damage
    352정확도
    1.155Attack Time
    14,804경험치
    42,324Ailment Threshold
    134Chill
    134Shock
    757Brittle
    134Scorch
    370Sap
    MeleePartialChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 524–786
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.155 Second
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    물리 피해의 25%를 카오스 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    GTHarvestPlatedScorpionSpikeCascade
    Triggerable
    재사용 대기시간: 10 Second
    GSHarvestPlatedScorpionSpikeCascade
    Triggerable
    624.8~937.3 물리 피해
    물리 피해의 20%를 카오스 피해로 전환
    is area damage [1]
    visual hit effect chaos is green [1]
    GAHarvestScorpionCleave
    Triggerable, Attack
    Base Damage: 524–786
    치명타 확률: 5%
    공격 피해: 135%
    Attack Time: 1.155 Second
    재사용 대기시간: 4 Second
    주는 공격 피해 35% 증폭
    물리 피해의 10%를 카오스 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    visual hit effect chaos is green [1]
    HarvestPlatedScorpionBurrow
    Attack, Area
    Base Damage: 524–786
    치명타 확률: 5%
    Attack Time: 1.155 Second
    재사용 대기시간: 8 Second
    주는 피해 33% 감폭
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [15]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    25,090생명력
    6,127방어구
    4,739회피
    0에너지 보호막
    486Damage
    290정확도
    1.155Attack Time
    13,332경험치
    25,090Ailment Threshold
    79Chill
    79Shock
    449Brittle
    79Scorch
    219Sap
    MeleePartialChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 388–583
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.155 Second
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    물리 피해의 25%를 카오스 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    GTHarvestPlatedScorpionSpikeCascade
    Triggerable
    재사용 대기시간: 10 Second
    GSHarvestPlatedScorpionSpikeCascade
    Triggerable
    494.3~741.5 물리 피해
    물리 피해의 20%를 카오스 피해로 전환
    is area damage [1]
    visual hit effect chaos is green [1]
    GAHarvestScorpionCleave
    Triggerable, Attack
    Base Damage: 388–583
    치명타 확률: 5%
    공격 피해: 135%
    Attack Time: 1.155 Second
    재사용 대기시간: 4 Second
    주는 공격 피해 35% 증폭
    물리 피해의 10%를 카오스 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    visual hit effect chaos is green [1]
    HarvestPlatedScorpionBurrow
    Attack, Area
    Base Damage: 388–583
    치명타 확률: 5%
    Attack Time: 1.155 Second
    재사용 대기시간: 8 Second
    주는 피해 33% 감폭
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [15]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    Melee90OnlyLastTarget TargetNear
    Melee30OnlyLastTarget
    Melee3OnlyLastTarget
    GeometryAttackGAHarvestScorpionCleave180 TargetMediumNear ForceTargetEnemy OnlyLastTarget
    GeometryTriggerGTHarvestPlatedScorpionSpikeCascade90 TargetMediumNear ForceTargetEnemy OnlyLastTarget
    MinotaurBurrow40TargetNotMediumNear OnlyLastTarget ForceTargetEnemy

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3MemoryLine"] = {
        name = "Vivid Abberarach",
        life = 3.9,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.155,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleePartialChaos",
            "HarvestPlatedScorpionBurrow",
            "GSHarvestPlatedScorpionSpikeCascade",
            "GAHarvestScorpionCleave",
            "EASHarvestEmerge",
            "WalkEmergeBestiaryHellion",
            "GTHarvestPlatedScorpionSpikeCascade",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleePartialChaos"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestPlatedScorpionBurrow"] = {
        name = "HarvestPlatedScorpionBurrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestPlatedScorpionSpikeCascade"] = {
        name = "GSHarvestPlatedScorpionSpikeCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestScorpionCleave"] = {
        name = "GAHarvestScorpionCleave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTHarvestPlatedScorpionSpikeCascade"] = {
        name = "GTHarvestPlatedScorpionSpikeCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    Mod IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    FamilyCurseEffect
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    혈기 애버라라크
    Vivid Abberarach
    SpectreY
    Modmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    unique boss curse effect on self +% final [-33]
    Tagsanimal_claw_weapon, beast, 시전, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider
    390%생명력
    390%Ailment Threshold
    20 20 20 0저항
    130%Damage
    100%정확도
    +5%치명타 확률
    +130%치명타 피해 배율
    6 ~ 10Attack Distance
    1.155 SecondAttack Time
    ±20%Damage Spread
    130%경험치
    60%Model Size
    HarvestPlatedScorpionType
    137,651생명력
    16,265방어구
    8,120회피
    0에너지 보호막
    1,239Damage
    538정확도
    1.155Attack Time
    17,225경험치
    137,651Ailment Threshold
    435Chill
    435Shock
    2,462Brittle
    435Scorch
    1,203Sap
    MeleePartialChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 991–1487
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.155 Second
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    물리 피해의 25%를 카오스 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    GTHarvestPlatedScorpionSpikeCascade
    Triggerable
    재사용 대기시간: 10 Second
    GSHarvestPlatedScorpionSpikeCascade
    Triggerable
    1033~1550 물리 피해
    물리 피해의 20%를 카오스 피해로 전환
    is area damage [1]
    visual hit effect chaos is green [1]
    GAHarvestScorpionCleave
    Triggerable, Attack
    Base Damage: 991–1487
    치명타 확률: 5%
    공격 피해: 135%
    Attack Time: 1.155 Second
    재사용 대기시간: 4 Second
    주는 공격 피해 35% 증폭
    물리 피해의 10%를 카오스 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    visual hit effect chaos is green [1]
    HarvestPlatedScorpionBurrow
    Attack, Area
    Base Damage: 991–1487
    치명타 확률: 5%
    Attack Time: 1.155 Second
    재사용 대기시간: 8 Second
    주는 피해 33% 감폭
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [15]
    EASHarvestEmerge
    111,390생명력
    14,425방어구
    7,608회피
    0에너지 보호막
    1,105Damage
    499정확도
    1.155Attack Time
    16,908경험치
    111,390Ailment Threshold
    352Chill
    352Shock
    1,993Brittle
    352Scorch
    973Sap
    MeleePartialChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 884–1326
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.155 Second
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    물리 피해의 25%를 카오스 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    GTHarvestPlatedScorpionSpikeCascade
    Triggerable
    재사용 대기시간: 10 Second
    GSHarvestPlatedScorpionSpikeCascade
    Triggerable
    944.2~1416 물리 피해
    물리 피해의 20%를 카오스 피해로 전환
    is area damage [1]
    visual hit effect chaos is green [1]
    GAHarvestScorpionCleave
    Triggerable, Attack
    Base Damage: 884–1326
    치명타 확률: 5%
    공격 피해: 135%
    Attack Time: 1.155 Second
    재사용 대기시간: 4 Second
    주는 공격 피해 35% 증폭
    물리 피해의 10%를 카오스 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    visual hit effect chaos is green [1]
    HarvestPlatedScorpionBurrow
    Attack, Area
    Base Damage: 884–1326
    치명타 확률: 5%
    Attack Time: 1.155 Second
    재사용 대기시간: 8 Second
    주는 피해 33% 감폭
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [15]
    EASHarvestEmerge
    71,129생명력
    11,328방어구
    6,667회피
    0에너지 보호막
    878Damage
    428정확도
    1.155Attack Time
    16,090경험치
    71,129Ailment Threshold
    225Chill
    225Shock
    1,272Brittle
    225Scorch
    621Sap
    MeleePartialChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 702–1053
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.155 Second
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    물리 피해의 25%를 카오스 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    GTHarvestPlatedScorpionSpikeCascade
    Triggerable
    재사용 대기시간: 10 Second
    GSHarvestPlatedScorpionSpikeCascade
    Triggerable
    786.9~1180 물리 피해
    물리 피해의 20%를 카오스 피해로 전환
    is area damage [1]
    visual hit effect chaos is green [1]
    GAHarvestScorpionCleave
    Triggerable, Attack
    Base Damage: 702–1053
    치명타 확률: 5%
    공격 피해: 135%
    Attack Time: 1.155 Second
    재사용 대기시간: 4 Second
    주는 공격 피해 35% 증폭
    물리 피해의 10%를 카오스 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    visual hit effect chaos is green [1]
    HarvestPlatedScorpionBurrow
    Attack, Area
    Base Damage: 702–1053
    치명타 확률: 5%
    Attack Time: 1.155 Second
    재사용 대기시간: 8 Second
    주는 피해 33% 감폭
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [15]
    EASHarvestEmerge
    42,324생명력
    8,348방어구
    5,633회피
    0에너지 보호막
    655Damage
    352정확도
    1.155Attack Time
    14,804경험치
    42,324Ailment Threshold
    134Chill
    134Shock
    757Brittle
    134Scorch
    370Sap
    MeleePartialChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 524–786
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.155 Second
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    물리 피해의 25%를 카오스 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    GTHarvestPlatedScorpionSpikeCascade
    Triggerable
    재사용 대기시간: 10 Second
    GSHarvestPlatedScorpionSpikeCascade
    Triggerable
    624.8~937.3 물리 피해
    물리 피해의 20%를 카오스 피해로 전환
    is area damage [1]
    visual hit effect chaos is green [1]
    GAHarvestScorpionCleave
    Triggerable, Attack
    Base Damage: 524–786
    치명타 확률: 5%
    공격 피해: 135%
    Attack Time: 1.155 Second
    재사용 대기시간: 4 Second
    주는 공격 피해 35% 증폭
    물리 피해의 10%를 카오스 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    visual hit effect chaos is green [1]
    HarvestPlatedScorpionBurrow
    Attack, Area
    Base Damage: 524–786
    치명타 확률: 5%
    Attack Time: 1.155 Second
    재사용 대기시간: 8 Second
    주는 피해 33% 감폭
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [15]
    EASHarvestEmerge
    25,090생명력
    6,127방어구
    4,739회피
    0에너지 보호막
    486Damage
    290정확도
    1.155Attack Time
    13,332경험치
    25,090Ailment Threshold
    79Chill
    79Shock
    449Brittle
    79Scorch
    219Sap
    MeleePartialChaos
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 388–583
    치명타 확률: 5%
    공격 피해: 75%
    Attack Time: 1.155 Second
    강력한 일격으로 적들을 쓰러트립니다.
    주는 공격 피해 25% 감폭
    물리 피해의 25%를 카오스 피해로 전환
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    visual hit effect chaos is green [1]

    iconbasicattack
    GTHarvestPlatedScorpionSpikeCascade
    Triggerable
    재사용 대기시간: 10 Second
    GSHarvestPlatedScorpionSpikeCascade
    Triggerable
    494.3~741.5 물리 피해
    물리 피해의 20%를 카오스 피해로 전환
    is area damage [1]
    visual hit effect chaos is green [1]
    GAHarvestScorpionCleave
    Triggerable, Attack
    Base Damage: 388–583
    치명타 확률: 5%
    공격 피해: 135%
    Attack Time: 1.155 Second
    재사용 대기시간: 4 Second
    주는 공격 피해 35% 증폭
    물리 피해의 10%를 카오스 피해로 전환
    cast time overrides attack duration [1]
    is area damage [1]
    visual hit effect chaos is green [1]
    HarvestPlatedScorpionBurrow
    Attack, Area
    Base Damage: 388–583
    치명타 확률: 5%
    Attack Time: 1.155 Second
    재사용 대기시간: 8 Second
    주는 피해 33% 감폭
    active skill area of effect radius +% final [-45]
    emerge speed +% [200]
    is area damage [1]
    shield charge extra distance [15]
    EASHarvestEmerge
    Melee90OnlyLastTarget TargetNear
    Melee30OnlyLastTarget
    Melee3OnlyLastTarget
    GeometryAttackGAHarvestScorpionCleave180 TargetMediumNear ForceTargetEnemy OnlyLastTarget
    GeometryTriggerGTHarvestPlatedScorpionSpikeCascade90 TargetMediumNear ForceTargetEnemy OnlyLastTarget
    MinotaurBurrow40TargetNotMediumNear OnlyLastTarget ForceTargetEnemy

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3Spectre"] = {
        name = "Vivid Abberarach",
        life = 3.9,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.155,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleePartialChaos",
            "HarvestPlatedScorpionBurrow",
            "GSHarvestPlatedScorpionSpikeCascade",
            "GAHarvestScorpionCleave",
            "EASHarvestEmerge",
            "GTHarvestPlatedScorpionSpikeCascade",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleePartialChaos"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestPlatedScorpionBurrow"] = {
        name = "HarvestPlatedScorpionBurrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHarvestPlatedScorpionSpikeCascade"] = {
        name = "GSHarvestPlatedScorpionSpikeCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAHarvestScorpionCleave"] = {
        name = "GAHarvestScorpionCleave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTHarvestPlatedScorpionSpikeCascade"] = {
        name = "GTHarvestPlatedScorpionSpikeCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    Mod IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    FamilyCurseEffect
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    Wiki Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.