Lebhafter Panzerskorpion
Bestie
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Abberarach
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3Spectre |
Tags | animal_claw_weapon, avian_pursuit, beast, Zauberer, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Leben
390%
Ailment Threshold
390%
Widerstand
20 20 20 0
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.155 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
60%
Type
HarvestPlatedScorpion
Metadata
HarvestPlatedScorpionT3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,090
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
486
Zauberschaden
486
Genauigkeit
290
Attack Time
1.155
Erfahrung
13,332
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 388–583
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Attack Time: 1.155 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 25% weniger Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
25% des physischen Schadens werden in Chaosschaden umgewandelt
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
GTHarvestPlatedScorpionSpikeCascade
Triggerable, Spell
Zauberzeit: 2 Sek.
Abklingzeit: 10 Sek.
GSHarvestPlatedScorpionSpikeCascade
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 494.3 bis 741.5 physischen Schaden
20% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
visual hit effect chaos is green [1]
20% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 388–583
Kritische Trefferchance: 5%
Angriffsschaden: 135%
Attack Time: 1.155 Sek.
Abklingzeit: 4 Sek.
Verursacht 35% mehr Angriffsschaden
10% des physischen Schadens werden in Chaosschaden umgewandelt
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
10% des physischen Schadens werden in Chaosschaden umgewandelt
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 388–583
Kritische Trefferchance: 5%
Attack Time: 1.155 Sek.
Abklingzeit: 8 Sek.
Verursacht 33% weniger Schaden
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Life { corpse_sink_delay_ms = 2800 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBase" Animated { on_death_v1 = " Call( Vines2000 ); Delay( 1.8, { AddAttached( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/earth_offering/earth_offering_green.ao, aux_death_02, _, 4 ); } ); " on_death_v2 = "Call( Vines2000 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3"] = { name = "Vivid Abberarach", life = 3.9, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.155, attackRange = 10, accuracy = 1, skillList = { "MeleePartialChaos", "HarvestPlatedScorpionBurrow", "GSHarvestPlatedScorpionSpikeCascade", "GAHarvestScorpionCleave", "EASHarvestEmerge", "GTHarvestPlatedScorpionSpikeCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestPlatedScorpionBurrow"] = { name = "HarvestPlatedScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "shield_charge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 200, 15, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestPlatedScorpionSpikeCascade"] = { name = "GSHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestScorpionCleave"] = { name = "GAHarvestScorpionCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cast_time_overrides_attack_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {10, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestPlatedScorpionSpikeCascade"] = { name = "GTHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Lebhafter Panzerskorpion
Bestie
Gattung: Seehexen
Gruppe: Arachniden
Familie: Höhlen
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Abberarach
Spectre | Y |
---|---|
Tags | animal_claw_weapon, avian_pursuit, beast, Zauberer, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Packs |
Leben
390%
Ailment Threshold
390%
Widerstand
20 20 20 0
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.155 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
60%
Type
HarvestPlatedScorpion
Metadata
HarvestPlatedScorpionT3MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,090
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
486
Zauberschaden
486
Genauigkeit
290
Attack Time
1.155
Erfahrung
13,332
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 388–583
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Attack Time: 1.155 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 25% weniger Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
25% des physischen Schadens werden in Chaosschaden umgewandelt
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
GTHarvestPlatedScorpionSpikeCascade
Triggerable, Spell
Zauberzeit: 2 Sek.
Abklingzeit: 10 Sek.
GSHarvestPlatedScorpionSpikeCascade
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 494.3 bis 741.5 physischen Schaden
20% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
visual hit effect chaos is green [1]
20% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 388–583
Kritische Trefferchance: 5%
Angriffsschaden: 135%
Attack Time: 1.155 Sek.
Abklingzeit: 4 Sek.
Verursacht 35% mehr Angriffsschaden
10% des physischen Schadens werden in Chaosschaden umgewandelt
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
10% des physischen Schadens werden in Chaosschaden umgewandelt
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 388–583
Kritische Trefferchance: 5%
Attack Time: 1.155 Sek.
Abklingzeit: 8 Sek.
Verursacht 33% weniger Schaden
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3MemoryLine"] = { name = "Vivid Abberarach", life = 3.9, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.155, attackRange = 10, accuracy = 1, skillList = { "MeleePartialChaos", "HarvestPlatedScorpionBurrow", "GSHarvestPlatedScorpionSpikeCascade", "GAHarvestScorpionCleave", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", "GTHarvestPlatedScorpionSpikeCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestPlatedScorpionBurrow"] = { name = "HarvestPlatedScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "shield_charge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 200, 15, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestPlatedScorpionSpikeCascade"] = { name = "GSHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestScorpionCleave"] = { name = "GAHarvestScorpionCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cast_time_overrides_attack_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {10, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestPlatedScorpionSpikeCascade"] = { name = "GTHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Lebhafter Panzerskorpion
Bestie
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Vivid Abberarach
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, Zauberer, chaos_affinity, hard_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, spider |
Leben
390%
Ailment Threshold
390%
Widerstand
20 20 20 0
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.155 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
60%
Type
HarvestPlatedScorpion
Metadata
HarvestPlatedScorpionT3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
25,090
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
486
Zauberschaden
486
Genauigkeit
290
Attack Time
1.155
Erfahrung
13,332
Ailment Threshold
25,090
Chill
79
Shock
79
Brittle
449
Scorch
79
Sap
219
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleePartialChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 388–583
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Attack Time: 1.155 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 25% weniger Angriffsschaden
25% des physischen Schadens werden in Chaosschaden umgewandelt
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
25% des physischen Schadens werden in Chaosschaden umgewandelt
skill can fire arrows [1]
skill can fire wand projectiles [1]
visual hit effect chaos is green [1]
GTHarvestPlatedScorpionSpikeCascade
Triggerable, Spell
Zauberzeit: 2 Sek.
Abklingzeit: 10 Sek.
GSHarvestPlatedScorpionSpikeCascade
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 494.3 bis 741.5 physischen Schaden
20% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
visual hit effect chaos is green [1]
20% des physischen Schadens werden in Chaosschaden umgewandelt
is area damage [1]
visual hit effect chaos is green [1]
GAHarvestScorpionCleave
Triggerable, Attack
Base Damage: 388–583
Kritische Trefferchance: 5%
Angriffsschaden: 135%
Attack Time: 1.155 Sek.
Abklingzeit: 4 Sek.
Verursacht 35% mehr Angriffsschaden
10% des physischen Schadens werden in Chaosschaden umgewandelt
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
10% des physischen Schadens werden in Chaosschaden umgewandelt
cast time overrides attack duration [1]
is area damage [1]
visual hit effect chaos is green [1]
HarvestPlatedScorpionBurrow
Attack, Area
Base Damage: 388–583
Kritische Trefferchance: 5%
Attack Time: 1.155 Sek.
Abklingzeit: 8 Sek.
Verursacht 33% weniger Schaden
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
active skill area of effect radius +% final [-45]
emerge speed +% [200]
is area damage [1]
shield charge extra distance [15]
EASHarvestEmerge
Spell
Zauberzeit: 1 Sek.
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Green/HarvestGreenBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Green/HarvestPlatedScorpionT3Spectre"] = { name = "Vivid Abberarach", life = 3.9, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.155, attackRange = 10, accuracy = 1, skillList = { "MeleePartialChaos", "HarvestPlatedScorpionBurrow", "GSHarvestPlatedScorpionSpikeCascade", "GAHarvestScorpionCleave", "EASHarvestEmerge", "GTHarvestPlatedScorpionSpikeCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleePartialChaos"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0, 25, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestPlatedScorpionBurrow"] = { name = "HarvestPlatedScorpionBurrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "emerge_speed_+%", "shield_charge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-33, 200, 15, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestPlatedScorpionSpikeCascade"] = { name = "GSHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestScorpionCleave"] = { name = "GAHarvestScorpionCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cast_time_overrides_attack_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {10, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarvestPlatedScorpionSpikeCascade"] = { name = "GTHarvestPlatedScorpionSpikeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.