Magefoudre de la Garde noire
Humanoïde
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Vous subissez 10% des Dégâts que vous Bloquez
Blackguard Stormmage
Spectre | Y |
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Tags | Lanceur de sorts, hard_armour, has_wand, human, humanoid, lightning_affinity, medium_height, medium_movement, military, not_dex, physical_affinity, ranged, red_blood, summoner |
Vie
90%
Energy Shield From Life
50%
Armure
+25%
Ailment Threshold
90%
Résistance
0 0 75 0
Damage
79%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AxisCaster
Metadata
AxisCasterOrbOfStorms
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
5,790
Armure
35,988
Évasion
4,739
Bouclier d'énergie
3,064
Damage
295
Dégâts des sorts
295
Précision
290
Attack Time
1.305
Expérience
10,255
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 236–354
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AxisClaimSoldierMinions
Spell, Minion, Area, AreaSpell, CreatesMinion
Temps d'incantation: 1 sec.
AxisStormCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Appel de la foudre
Chances de coup critique: 6%
Temps d'incantation: 0.5 sec.
Temps de recharge: 2 sec.
Un sort qui place un marqueur à un emplacement. Après une courte durée, un éclair foudroie le marqueur, infligeant des dégâts aux alentours, tous les autres marqueurs placés sont également foudroyés.
Inflige 164.4 à 493.2 Dégâts de foudre
Les Aptitudes se répètent 2 fois de plus
La Durée de base est de 6 secondes
20% d'Augmentation de la Vitesse d'incantation
active skill area of effect radius +% final [-2]
is area damage [1]
Les Aptitudes se répètent 2 fois de plus
La Durée de base est de 6 secondes
20% d'Augmentation de la Vitesse d'incantation
active skill area of effect radius +% final [-2]
is area damage [1]
AxisOrbOfStorms
Spell, Damage, Lightning, Area, Chains, Triggerable, Trappable, Mineable, Totemable, AreaSpell, Cooldown, Orb
Orbe des orages
Temps d'incantation: 0.5 sec.
Temps de recharge: 8 sec.
Crée une boule de foudre qui envoie des décharges électriques sur les ennemis dans sa zone d'effet. Ces décharges peuvent se scinder et également toucher d'autres ennemis. Les modificateurs à la vitesse d'incantation augmentent la fréquence des décharges électriques. L'Orbe des orages sera remplacé si vous en lancez un autre.
Inflige 239.7 à 719.2 Dégâts de foudre
Lorsqu'il est chargé, Nuage orageux a 10 Davantage de Dégâts
La Durée de base est de 6 secondes
Frappe toutes les 1 seconde et lorsque vous utilisez une Aptitude de foudre près de l'Orbe
Le Rayon se divise en direction de 6 Cibles supplémentaires
storm cloud destroy when caster dies [1]
Lorsqu'il est chargé, Nuage orageux a 10 Davantage de Dégâts
La Durée de base est de 6 secondes
Frappe toutes les 1 seconde et lorsque vous utilisez une Aptitude de foudre près de l'Orbe
Le Rayon se divise en direction de 6 Cibles supplémentaires
storm cloud destroy when caster dies [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Wand" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_misc_beam = "HarbingerShock" preload_misc_animated = "RepeatedPulseLightning" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act3/lightning_sheild/lightning_sheild_mid.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/act3/lightning_sheild/lightning_sheild_epk.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisCasterOrbOfStorms"] = { name = "Blackguard Stormmage", life = 0.9, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.79, damageSpread = 0.2, attackTime = 1.305, attackRange = 40, accuracy = 1, weaponType1 = "Wand", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "AxisClaimSoldierMinions", "AxisStormCall", "AxisOrbOfStorms", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisClaimSoldierMinions"] = { name = "AxisClaimSoldierMinions", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisStormCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_cast_speed_+%", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 6000, 20, 2, -2, critChance = 6, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AxisOrbOfStorms"] = { name = "Orb of Storms", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.Chains] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.Orb] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_number_to_split", "base_skill_effect_duration", "orb_of_storms_base_bolt_frequency_ms", "storm_cloud_charged_damage_+%_final", "storm_cloud_destroy_when_caster_dies", }, levels = { [1] = {0.5, 1.5, 3, 6000, 1000, 10, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 4, 6000, 1000, 10, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 5, 6000, 1000, 10, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 6, 6000, 1000, 10, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 7, 6000, 1000, 10, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 8, 6000, 1000, 10, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
20% de Chances de Bloquer les Dégâts des Sorts
Vous subissez 10% des Dégâts que vous Bloquez
Id | MonsterSpellBlock25Bypass30___ |
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Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |