Faisceau d'affliction
Mort-vivant
monster casts puncture text [1]
Bundle of Woe
SpectreN
AreaLes Ruines du sacrilège
Tagsbones, extra_large_height, humanoid, is_unarmed, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, stone_armour, undead
Vie
400%
Armure
+50%
Ailment Threshold
400%
Résistance
0 0 85 0
Damage
225%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
120%
Type
MassSkeletonBoss2
Metadata
MassSkeletonBoss2
Niveau
51
Vie
8,236
Armure
10,857
Évasion
2,524
Bouclier d'énergie
0
Damage
348
Dégâts des sorts
348
Précision
146
Attack Time
1.5
Expérience
11,616
Ailment Threshold
8,236
Chill
26
Shock
26
Brittle
147
Scorch
26
Sap
72
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 278–418
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SkeletonMassBowProjectileBoss2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 278–418
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Tire 4 Projectiles supplémentaires
200% d'Augmentation de la Vitesse des Projectiles
Inflige le Saignement
base is projectile [1]
monster projectile variation [12]
spell maximum action distance +% [-50]
MassSkeletonSummonMinions
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 3 sec.
alternate minion [236]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]

Object Type

version 2
extends "Metadata/Monsters/SkeletonMass/SkeletonMassBase"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/skeletonsoldier/emerge/emergefx.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/SkeletonMass/SkeletonMassBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MassSkeleton/MassSkeletonBoss2"] = {
    name = "Bundle of Woe",
    life = 4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SkeletonMassBowProjectileBoss2",
        "MassSkeletonSummonMinions",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonMassBowProjectileBoss2"] = {
    name = "SkeletonMassBowProjectileBoss2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {12, -50, 200, 4, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MassSkeletonSummonMinions"] = {
    name = "MassSkeletonSummonMinions",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {236, 3, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster casts puncture text [1]
IdMonsterCastsPunctureText
FamilyMonsterCastsPunctureText
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster casts puncture text Min: 1 Max: 1 Global
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