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Pilha de Mágoa
Ruínas do Santuário Caído
Bundle of Woe

Pilha de Mágoa

SpectreN
AreaRuínas do Santuário Caído
ModUsa Punctura
Tagsbones, skeleton, undead, large_model, not_dex, not_int
Damage150%
Vida400%
Ailment Threshold400%
Chance de Crítico5%
TypeMassSkeletonBoss2
Attack Distance6 ~ 11
Attack Time1.5 Second
Damage Spread20%
Armadura+50%
Precisão+100%

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidade do Projétil aumentada em 200%
Habilidades disparam 4 Projéteis adicionais

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 3 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
84Pilha de Mágoa575052144.71.530475243988548000850

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidade do Projétil aumentada em 200%
Habilidades disparam 4 Projéteis adicionais

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 3 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
82Pilha de Mágoa515041913.21.525336216387945000850

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidade do Projétil aumentada em 200%
Habilidades disparam 4 Projéteis adicionais

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 3 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
78Pilha de Mágoa3985415191.517072169926852000850

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidade do Projétil aumentada em 200%
Habilidades disparam 4 Projéteis adicionais

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 3 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
73Pilha de Mágoa296091133.11.510863125225676000850

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidade do Projétil aumentada em 200%
Habilidades disparam 4 Projéteis adicionais

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 3 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
68Pilha de Mágoa21536840.51.5688891914681000850

Melee
iconbasicattack
Ataque Padrão
Derruba seus oponentes com um poderoso golpe.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidade do Projétil aumentada em 200%
Habilidades disparam 4 Projéteis adicionais

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tempo de Conjuração: 1 Second
Tempo de Recarga: 3 Second
NívelNomeExperiênciaDamageAttack TimeAlly LifeArmaduraEvasãoEscudo de EnergiaResiste FogoResiste GeloResiste RaioResiste Caos
51Pilha de Mágoa11616347.91.5276830892332000550
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
MonsterProjectileWeapon60TargetNotNear
ChangeToStance25TargetFar TargetIsEnemy
SummonSpecificMonsters30IHaveFewerThanThreeMinions
stance stance2
Advance5TargetNotNear
Melee10OnlyLastTarget TargetNotNear
ChangeToStance110TargetMediumNear TargetIsEnemy
SummonSpecificMonsters30IHaveFewerThanThreeMinions

Object Type

version 2
extends "Metadata/Monsters/SkeletonMass/SkeletonMassBase"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/skeletonsoldier/emerge/emergefx.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/SkeletonMass/SkeletonMassBase"
Resiste FogoResiste GeloResiste RaioResiste Caos
00250
00550
00850
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MassSkeleton/MassSkeletonBoss2"] = {
    name = "Bundle of Woe",
    life = 4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "SkeletonMassBowProjectileBoss2",
        "MassSkeletonSummonMinions",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonMassBowProjectileBoss2"] = {
    name = "SkeletonMassBowProjectileBoss2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {12, -50, 200, 4, levelRequirement = 2, statInterpolation = {1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MassSkeletonSummonMinions"] = {
    name = "MassSkeletonSummonMinions",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {236, 3, 25, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}