Profecía Perandus Rampage
Ungir Joya ramificadora El Panteón Árbol de Habilidades Pasivas Fossil Catalizadores Orbe de delirio Escarabajo Breachstone Emblem Joya Atemporal Cartas de Adivinación
Maraña de Aflicción
Las Ruinas del Santuario Caído
Bundle of Woe

Maraña de Aflicción

SpectreN
AreaLas Ruinas del Santuario Caído
ModUsa Punción
Tagsbones, skeleton, undead, large_model, not_dex, not_int
Damage150%
Vida400%
Ailment Threshold400%
Daño de golpe crítico5%
TypeMassSkeletonBoss2
Attack Distance6 ~ 11
Attack Time1.5 Second
Damage Spread20%
Armadura+50%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidad de Proyectiles aumentada un 200%
Las Habilidades disparan 4 Proyectiles adicionales

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Maraña de Aflicción575052144.71.530475243988548000850

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidad de Proyectiles aumentada un 200%
Las Habilidades disparan 4 Proyectiles adicionales

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Maraña de Aflicción515041913.21.525336216387945000850

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidad de Proyectiles aumentada un 200%
Las Habilidades disparan 4 Proyectiles adicionales

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Maraña de Aflicción3985415191.517072169926852000850

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidad de Proyectiles aumentada un 200%
Las Habilidades disparan 4 Proyectiles adicionales

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Maraña de Aflicción296091133.11.510863125225676000850

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidad de Proyectiles aumentada un 200%
Las Habilidades disparan 4 Proyectiles adicionales

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Maraña de Aflicción21536840.51.5688891914681000850

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

SkeletonMassBowProjectileBoss2
monster projectile variation [12]
spell maximum action distance +% [-50]
Velocidad de Proyectiles aumentada un 200%
Las Habilidades disparan 4 Proyectiles adicionales

base_is_projectile global_bleed_on_hit Attack ProjectileAttack SkillCanMirageArcher Projectile SkillCanVolley Hit Triggerable

MassSkeletonSummonMinions
alternate minion [236]
number of monsters to summon [3]
summon specific monsters radius +% [25]

summoned_monsters_are_minions minion_dies_when_parent_dies summoned_monsters_no_drops_or_experience Spell SpellCanRepeat Triggerable
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 3 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
51Maraña de Aflicción11616347.91.5276830892332000550
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
MonsterProjectileWeapon60TargetNotNear
ChangeToStance25TargetFar TargetIsEnemy
SummonSpecificMonsters30IHaveFewerThanThreeMinions
stance stance2
Advance5TargetNotNear
Melee10OnlyLastTarget TargetNotNear
ChangeToStance110TargetMediumNear TargetIsEnemy
SummonSpecificMonsters30IHaveFewerThanThreeMinions

Object Type

version 2
extends "Metadata/Monsters/SkeletonMass/SkeletonMassBase"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/skeletonsoldier/emerge/emergefx.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/SkeletonMass/SkeletonMassBase"
Resiste FuegoResiste HieloResiste RayoResiste Caos
00250
00550
00850
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MassSkeleton/MassSkeletonBoss2"] = {
    name = "Bundle of Woe",
    life = 4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "SkeletonMassBowProjectileBoss2",
        "MassSkeletonSummonMinions",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonMassBowProjectileBoss2"] = {
    name = "SkeletonMassBowProjectileBoss2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {12, -50, 200, 4, levelRequirement = 2, statInterpolation = {1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MassSkeletonSummonMinions"] = {
    name = "MassSkeletonSummonMinions",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {236, 3, 25, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}