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Ver de fosse
Bête
IconEnemyResistanceColdStrong
Vous Récupérez % de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Vous ne pouvez pas être Repoussé(e)
Pitworm
Spectre
AreaProfondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales
Tagsabyssal, beast, Lanceur de sorts, fire_affinity, hard_armour, immobile, insect, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height
Vie
212%
Armure
+50%
Ailment Threshold
212%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
175%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.95 Second
Damage Spread
±0%
Expérience
175%
Model Size
160%
Type
HuhuGrubStationary
Metadata
AbyssGrubStationary
Niveau
78
Vie
38,665
Armure
94,401
Score d'Évasion
6,667
Damage
1,181
Dégâts des sorts
1,181
Précision
856
Attack Time
1.95
Expérience
21,660
Minion Life
7,690
Minion Damage
978
Ailment Threshold
38,665
Chill
122
Shock
122
Brittle
692
Scorch
122
Sap
338
Phys Convert Ele
290%
AbyssGrubMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
active skill area of effect radius +% final [-50]
base is projectile [1]
is area damage [1]
projectile spread radius [6]
projectile uses contact position [1]
spell maximum base physical damage [369.5]
spell minimum base physical damage [246.4]
HuhuGrubCorpseMortar
Spell, Area
Temps d'incantation: 1.9 sec.
Temps de recharge: 4 sec.
Inflige 28.11 à 42.17 Dégâts de feu
base is projectile [1]
corpse skill has triggers [1]
is area damage [1]
monster projectile variation [5]
HuhuGrubSummonGrubsOnCorpses
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
+0.9 mètres de Rayon
alternate minion [298]
cast on corpse consume [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssGrubWait
Temps de recharge: 2.5 sec.
La Durée de base est de 5 secondes
AbyssGrubMortar2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1.3 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Tire 1 Projectiles supplémentaires
active skill area of effect radius +% final [-50]
base is projectile [1]
is area damage [1]
projectile spread radius [6]
projectile uses contact position [1]
spell maximum base physical damage [243.9]
spell minimum base physical damage [162.6]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Stats
{
	set_cannot_be_dominated = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HuhuGrub/AbyssGrubStationary"] = {
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    name = "Pitworm",
    life = 2.12,
    damage = 1.75,
    damageSpread = 0,
    attackTime = 1.95,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "HuhuGrubSummonGrubsOnCorpses",
        "AbyssGrubWait",
        "HuhuGrubCorpseMortar",
        "AbyssGrubMortar",
        "AbyssGrubMortar2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubSummonGrubsOnCorpses"] = {
    name = "HuhuGrubSummonGrubsOnCorpses",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "active_skill_base_radius_+",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "cast_on_corpse_consume",
    },
    levels = {
        [1] = {298, 3, 9, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssGrubWait"] = {
    name = "AbyssGrubWait",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {5000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubCorpseMortar"] = {
    name = "HuhuGrubCorpseMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.9,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "is_area_damage",
        "base_is_projectile",
        "corpse_skill_has_triggers",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssGrubMortar"] = {
    name = "AbyssGrubMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssGrubMortar2"] = {
    name = "AbyssGrubMortar2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 1, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vous Récupérez % de Vie lorsque vous perdez une Charge d'esprit
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
FamilySpiritCharge
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • spirit charge tier 1 1 Global
  • maximum spirit charges 0 0 Global
  • monster spirit charges are infinite 0 0 Global — Valeur fixe
  • gain % life when spirit charge expires or consumed 0 0 Global
  • emerge speed +% [0,20]
    FamilyVariableEmergeSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% 0 20 Global
  • cannot be used as minion [1]
    FamilyCannotBeUsedAsMinion
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion 1 1 Global — Valeur fixe
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • Vous ne pouvez pas être Repoussé(e)
    FamilyImmuneToKnockback
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valeur fixe
  • Ver de fosse
    Bête
    IconEnemyResistanceColdStrong
    Vous Récupérez % de Vie lorsque vous perdez une Charge d'esprit
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    emerge speed +% [0,20]
    cannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Vous ne pouvez pas être Repoussé(e)
    Pitworm
    Spectre
    AreaProfondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Profondeurs abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales, Étendues abyssales
    Tagsabyssal, beast, Lanceur de sorts, delve_monster, fire_affinity, hard_armour, immobile, insect, is_unarmed, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height
    Vie
    212%
    Armure
    +50%
    Ailment Threshold
    212%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    175%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.95 Second
    Damage Spread
    ±0%
    Expérience
    175%
    Model Size
    160%
    Type
    HuhuGrubStationaryDelve
    Metadata
    AbyssGrubStationaryDelve
    Niveau
    68
    Vie
    13,639
    Armure
    43,185
    Score d'Évasion
    4,739
    Damage
    654
    Dégâts des sorts
    654
    Précision
    580
    Attack Time
    1.95
    Expérience
    17,946
    Minion Life
    2,958
    Minion Damage
    522
    Ailment Threshold
    13,639
    Chill
    43
    Shock
    43
    Brittle
    244
    Scorch
    43
    Sap
    119
    Phys Convert Ele
    240%
    AbyssGrubMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Temps d'incantation: 1.3 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    active skill area of effect radius +% final [-50]
    base is projectile [1]
    is area damage [1]
    projectile spread radius [6]
    projectile uses contact position [1]
    spell maximum base physical damage [243.7]
    spell minimum base physical damage [162.4]
    HuhuGrubCorpseMortar
    Spell, Area
    Temps d'incantation: 1.9 sec.
    Temps de recharge: 4 sec.
    Inflige 24.91 à 37.36 Dégâts de feu
    base is projectile [1]
    corpse skill has triggers [1]
    is area damage [1]
    monster projectile variation [5]
    HuhuGrubSummonGrubsOnCorpses
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    +0.9 mètres de Rayon
    alternate minion [298]
    cast on corpse consume [1]
    minion dies when parent dies [1]
    number of monsters to summon [3]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    AbyssGrubWait
    Temps de recharge: 2.5 sec.
    La Durée de base est de 5 secondes
    AbyssGrubMortar2
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Temps d'incantation: 1.3 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    Tire 1 Projectiles supplémentaires
    active skill area of effect radius +% final [-50]
    base is projectile [1]
    is area damage [1]
    projectile spread radius [6]
    projectile uses contact position [1]
    spell maximum base physical damage [160.8]
    spell minimum base physical damage [107.2]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	set_cannot_be_dominated = 1
    	set_monster_ignores_delve_darkness_mechanic = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/AbyssGrubStationaryDelve"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pitworm",
        life = 2.12,
        damage = 1.75,
        damageSpread = 0,
        attackTime = 1.95,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "HuhuGrubSummonGrubsOnCorpses",
            "AbyssGrubWait",
            "HuhuGrubCorpseMortar",
            "AbyssGrubMortar",
            "AbyssGrubMortar2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubSummonGrubsOnCorpses"] = {
        name = "HuhuGrubSummonGrubsOnCorpses",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "active_skill_base_radius_+",
            "summoned_monsters_no_drops_or_experience",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "cast_on_corpse_consume",
        },
        levels = {
            [1] = {298, 3, 9, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssGrubWait"] = {
        name = "AbyssGrubWait",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {5000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubCorpseMortar"] = {
        name = "HuhuGrubCorpseMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.9,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "is_area_damage",
            "base_is_projectile",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssGrubMortar"] = {
        name = "AbyssGrubMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssGrubMortar2"] = {
        name = "AbyssGrubMortar2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 1, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Vous Récupérez % de Vie lorsque vous perdez une Charge d'esprit
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    FamilySpiritCharge
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • spirit charge tier 1 1 Global
  • maximum spirit charges 0 0 Global
  • monster spirit charges are infinite 0 0 Global — Valeur fixe
  • gain % life when spirit charge expires or consumed 0 0 Global
  • emerge speed +% [0,20]
    FamilyVariableEmergeSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% 0 20 Global
  • cannot be used as minion [1]
    FamilyCannotBeUsedAsMinion
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be used as minion 1 1 Global — Valeur fixe
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • Vous ne pouvez pas être Repoussé(e)
    FamilyImmuneToKnockback
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Valeur fixe
  • Ver de fosse
    Bête
    IconEnemyResistanceColdStrong
    Pitworm
    Spectre
    Tagsabyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
    Vie
    100%
    Évasion
    +50%
    Ailment Threshold
    100%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdStrong75% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    80%
    Type
    SynthesisHuhuGrub
    Metadata
    HuhuGrubAbyssSpawned
    Niveau
    68
    Vie
    6,433
    Armure
    28,790
    Score d'Évasion
    7,109
    Damage
    374
    Dégâts des sorts
    374
    Précision
    580
    Attack Time
    1.005
    Expérience
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    WalkEmergeSynthesis
    walk emerge distance [300]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299448
    Chances de coup critique: 5%
    Attack Time: 1.005 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    StateMachine
    {
    	define_shared_state = 
    	"
    		spawned;
    		visible;
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/HuhuGrubAbyssSpawned"] = {
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        name = "Pitworm",
        life = 1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeSynthesis",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSynthesis"] = {
        name = "WalkEmergeSynthesis",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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