หนอนหลุม
สัตว์ร้าย
เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
ไม่ถูก ผลักออกไป
monster no map drops [1]
Pitworm
SpectreN
Areaเบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส
Tagsabyssal, beast, นักเวท, fire_affinity, hard_armour, immobile, insect, is_unarmed, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height
พลังชีวิต
212%
เกราะ
+50%
Ailment Threshold
212%
ค่าต้านทาน
0 75 0 0
Damage
175%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.95 Second
Damage Spread
±0%
ค่าประสบการณ์
175%
Model Size
160%
Type
HuhuGrubStationary
Metadata
AbyssGrubStationary
เลเวล
68
พลังชีวิต
13,639
เกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
654
ความเสียหายเวท
654
ความแม่นยำ
290
Attack Time
1.95
ค่าประสบการณ์
17,946
Ailment Threshold
13,639
Chill
43
Shock
43
Brittle
244
Scorch
43
Sap
119
AbyssGrubMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1.3 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 162.4 ถึง 243.7
active skill area of effect radius +% final [-50]
base is projectile [1]
is area damage [1]
projectile spread radius [6]
projectile uses contact position [1]
HuhuGrubCorpseMortar
Spell, Area
เวลาร่าย: 1.9 วินาที
คูลดาวน์: 4 วินาที
สร้างความเสียหาย ไฟ 24.91 ถึง 37.36
base is projectile [1]
corpse skill has triggers [1]
is area damage [1]
monster projectile variation [5]
HuhuGrubSummonGrubsOnCorpses
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
รัศมี +0.9 เมตร
alternate minion [298]
cast on corpse consume [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
AbyssGrubWait
คูลดาวน์: 2.5 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
AbyssGrubMortar2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1.3 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 107.2 ถึง 160.8
ยิงกระสุน เพิ่มเติม 1 ลูก
active skill area of effect radius +% final [-50]
base is projectile [1]
is area damage [1]
projectile spread radius [6]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Stats
{
	set_cannot_be_dominated = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao,  );"
}

Animated
{
	on_static_emerge_01 = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao, 1 );"
	on_static_idle_01 = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao, 2 );"
	on_static_death_01 = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao, 0 );"
	on_static_submerge_01 = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao, 3 );"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HuhuGrub/AbyssGrubStationary"] = {
    name = "Pitworm",
    life = 2.12,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.75,
    damageSpread = 0,
    attackTime = 1.95,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "HuhuGrubSummonGrubsOnCorpses",
        "AbyssGrubWait",
        "HuhuGrubCorpseMortar",
        "AbyssGrubMortar",
        "AbyssGrubMortar2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubSummonGrubsOnCorpses"] = {
    name = "HuhuGrubSummonGrubsOnCorpses",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "active_skill_base_radius_+",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "cast_on_corpse_consume",
    },
    levels = {
        [1] = {298, 3, 9, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssGrubWait"] = {
    name = "AbyssGrubWait",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {5000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HuhuGrubCorpseMortar"] = {
    name = "HuhuGrubCorpseMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.9,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "is_area_damage",
        "base_is_projectile",
        "corpse_skill_has_triggers",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssGrubMortar"] = {
    name = "AbyssGrubMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbyssGrubMortar2"] = {
    name = "AbyssGrubMortar2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 1, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
IdSpiritChargeTier1
FamilySpiritCharge
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • หนอนหลุม
    สัตว์ร้าย
    เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    emerge speed +% [0,20]
    cannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    ไม่ถูก ผลักออกไป
    monster no map drops [1]
    Pitworm
    SpectreN
    Areaเบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, เบื้องลึกอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส, อาณาเขตอะบิส
    Tagsabyssal, beast, นักเวท, delve_monster, fire_affinity, hard_armour, immobile, insect, is_unarmed, no_pantheon_mod, not_dex, not_int, physical_affinity, puncturing_weapon, ranged, red_blood, small_height
    พลังชีวิต
    212%
    เกราะ
    +50%
    Ailment Threshold
    212%
    ค่าต้านทาน
    0 75 0 0
    Damage
    175%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.95 Second
    Damage Spread
    ±0%
    ค่าประสบการณ์
    175%
    Model Size
    160%
    Type
    HuhuGrubStationaryDelve
    Metadata
    AbyssGrubStationaryDelve
    เลเวล
    68
    พลังชีวิต
    13,639
    เกราะ
    43,185
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    654
    ความเสียหายเวท
    654
    ความแม่นยำ
    290
    Attack Time
    1.95
    ค่าประสบการณ์
    17,946
    Ailment Threshold
    13,639
    Chill
    43
    Shock
    43
    Brittle
    244
    Scorch
    43
    Sap
    119
    AbyssGrubMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1.3 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 162.4 ถึง 243.7
    active skill area of effect radius +% final [-50]
    base is projectile [1]
    is area damage [1]
    projectile spread radius [6]
    projectile uses contact position [1]
    HuhuGrubCorpseMortar
    Spell, Area
    เวลาร่าย: 1.9 วินาที
    คูลดาวน์: 4 วินาที
    สร้างความเสียหาย ไฟ 24.91 ถึง 37.36
    base is projectile [1]
    corpse skill has triggers [1]
    is area damage [1]
    monster projectile variation [5]
    HuhuGrubSummonGrubsOnCorpses
    Spell, Multicastable, Triggerable
    เวลาร่าย: 1 วินาที
    รัศมี +0.9 เมตร
    alternate minion [298]
    cast on corpse consume [1]
    minion dies when parent dies [1]
    number of monsters to summon [3]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    AbyssGrubWait
    คูลดาวน์: 2.5 วินาที
    ระยะเวลาพื้นฐาน 5 วินาที
    AbyssGrubMortar2
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    เวลาร่าย: 1.3 วินาที
    สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
    สร้างความเสียหาย กายภาพ 107.2 ถึง 160.8
    ยิงกระสุน เพิ่มเติม 1 ลูก
    active skill area of effect radius +% final [-50]
    base is projectile [1]
    is area damage [1]
    projectile spread radius [6]
    projectile uses contact position [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	set_cannot_be_dominated = 1
    	set_monster_ignores_delve_darkness_mechanic = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
    
    BaseEvents
    {
    	on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao,  );"
    }
    
    Animated
    {
    	on_static_emerge_01 = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao, 1 );"
    	on_static_idle_01 = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao, 2 );"
    	on_static_death_01 = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao, 0 );"
    	on_static_submerge_01 = "PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao, 3 );"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/huhu_grub/huhuGrub_hole.ao"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/monster_glow/HuhuGrubDelve_glow.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/monster_glow/HuhuGrubDelve_glow.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HuhuGrub/AbyssGrubStationaryDelve"] = {
        name = "Pitworm",
        life = 2.12,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.75,
        damageSpread = 0,
        attackTime = 1.95,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "HuhuGrubSummonGrubsOnCorpses",
            "AbyssGrubWait",
            "HuhuGrubCorpseMortar",
            "AbyssGrubMortar",
            "AbyssGrubMortar2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubSummonGrubsOnCorpses"] = {
        name = "HuhuGrubSummonGrubsOnCorpses",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "active_skill_base_radius_+",
            "summoned_monsters_no_drops_or_experience",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "cast_on_corpse_consume",
        },
        levels = {
            [1] = {298, 3, 9, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssGrubWait"] = {
        name = "AbyssGrubWait",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {5000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HuhuGrubCorpseMortar"] = {
        name = "HuhuGrubCorpseMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.9,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "is_area_damage",
            "base_is_projectile",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssGrubMortar"] = {
        name = "AbyssGrubMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AbyssGrubMortar2"] = {
        name = "AbyssGrubMortar2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.3,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 1, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    เติมพลังชีวิต % เมื่อคุณสูญเสีย Spirit Charge 1 ลูก
    maximum spirit charges [0]
    monster spirit charges are infinite [0]
    spirit charge tier [1]
    IdSpiritChargeTier1
    FamilySpiritCharge
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • หนอนหลุม
    สัตว์ร้าย
    Pitworm
    SpectreN
    Tagsabyssal, beast, extra_extra_small_height, hard_armour, insect, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, red_blood
    พลังชีวิต
    100%
    การหลบหลีก
    +50%
    Ailment Threshold
    100%
    ค่าต้านทาน
    0 75 0 0
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    80%
    Type
    SynthesisHuhuGrub
    Metadata
    HuhuGrubAbyssSpawned
    เลเวล
    68
    พลังชีวิต
    6,433
    เกราะ
    28,790
    การหลบหลีก
    7,109
    โล่พลังงาน
    0
    Damage
    374
    ความเสียหายเวท
    374
    ความแม่นยำ
    290
    Attack Time
    1.005
    ค่าประสบการณ์
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    WalkEmergeSynthesis
    walk emerge distance [300]
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 299–448
    โอกาสคริติคอล: 5%
    Attack Time: 1.005 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    StateMachine
    {
    	define_shared_state = 
    	"
    		spawned;
    		visible;
    	"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    StateMachine
    {
    	create_state_visible_0 = "DisableRendering();"
    
    	on_state_visible_1 =
    	"
    		EnableRendering();
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/synthesise_epk/synthesise.epk );
    	"
    
    	on_state_spawned_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/synthesise_epk/synthesise.epk );"
    }
    
    Life {}
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/HuhuGrubAbyssSpawned"] = {
        name = "Pitworm",
        life = 1,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeSynthesis",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeSynthesis"] = {
        name = "WalkEmergeSynthesis",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.72,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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