Rhys d'Abram
Rhys of Abram
Spectre | N |
---|---|
Area | Le Rivage du crépuscule |
Tags | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Vie
400%
Ailment Threshold
400%
Résistance
0 85 0 0
Damage
240%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
120%
Type
OriathanCitizenBoss
Metadata
OriathanCitizenZombieMale4Boss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
45
Vie
5,500
Armure
4,350
Évasion
1,979
Bouclier d'énergie
0
Damage
268
Dégâts des sorts
268
Précision
114
Attack Time
1.995
Expérience
8,830
Ailment Threshold
5,500
Chill
17
Shock
17
Brittle
98
Scorch
17
Sap
48
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 214–321
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
OriathCivilianSoulExplosionBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 0.1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 229.7 à 344.5 Dégâts physiques
Tire 5 Projectiles supplémentaires
100% de chances de déclencher ce Sort en Mourant
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
projectile spread radius [30]
Tire 5 Projectiles supplémentaires
100% de chances de déclencher ce Sort en Mourant
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
projectile spread radius [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale4Boss"] = { name = "Rhys of Abram", life = 4, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.995, attackRange = 8, accuracy = 1, skillList = { "Melee", "OriathCivilianSoulExplosionBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OriathCivilianSoulExplosionBoss"] = { name = "OriathCivilianSoulExplosionBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cast_on_death_%", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 30, 5, -25, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, }, }
display monster mod nemesis test [0]
Id | OriathanCitizenZombieMale4BossDaemon |
---|---|
Family | Daemon |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Rhys d'Abram
Mort-vivant
display monster mod nemesis test [0]
Rhys of Abram
Spectre | N |
---|---|
Tags | Lanceur de sorts, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Vie
400%
Ailment Threshold
400%
Résistance
0 85 0 0
Damage
240%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
120%
Type
OriathanCitizenBoss
Metadata
OriathanCitizenZombieMale4BossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
25,733
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
897
Dégâts des sorts
897
Précision
290
Attack Time
1.995
Expérience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 717–1076
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
OriathCivilianSoulExplosionBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 0.1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 705.5 à 1058 Dégâts physiques
Tire 5 Projectiles supplémentaires
100% de chances de déclencher ce Sort en Mourant
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
projectile spread radius [30]
Tire 5 Projectiles supplémentaires
100% de chances de déclencher ce Sort en Mourant
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
projectile spread radius [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale4BossStandalone"] = { name = "Rhys of Abram", life = 4, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.995, attackRange = 8, accuracy = 1, skillList = { "Melee", "OriathCivilianSoulExplosionBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OriathCivilianSoulExplosionBoss"] = { name = "OriathCivilianSoulExplosionBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cast_on_death_%", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 30, 5, -25, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, }, }
display monster mod nemesis test [0]
Id | OriathanCitizenZombieMale4BossDaemon |
---|---|
Family | Daemon |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |