Rhys de Abram
Rhys of Abram
Spectre | N |
---|---|
Area | Costa do Crepúsculo |
Tags | Conjurador, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Vida
400%
Ailment Threshold
400%
Resistência
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Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
200%
Model Size
120%
Type
OriathanCitizenBoss
Metadata
OriathanCitizenZombieMale4Boss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
45
Vida
5,500
Armadura
4,350
Evasão
1,979
Damage
268
Dano Mágico
268
Precisão
228
Attack Time
1.995
Experiência
8,830
Minion Life
1,476
Minion Damage
202
Ailment Threshold
5,500
Chill
17
Shock
17
Brittle
98
Scorch
17
Sap
48
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 214–321
Chance de Crítico: 5%
Attack Time: 1.995 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
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OriathCivilianSoulExplosionBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 0.1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 229.7 a 344.5 de Dano Físico
Dispara 5 Projéteis adicionais
100% de chance de Ativar esta Magia ao Morrer
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
projectile spread radius [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale4Boss"] = { name = "Rhys of Abram", life = 4, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.995, attackRange = 8, accuracy = 1, skillList = { "Melee", "OriathCivilianSoulExplosionBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OriathCivilianSoulExplosionBoss"] = { name = "OriathCivilianSoulExplosionBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cast_on_death_%", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 30, 5, -25, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, }, }
display monster mod nemesis test [0]
Id | OriathanCitizenZombieMale4BossDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Rhys de Abram
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display monster mod nemesis test [0]
Rhys of Abram
Spectre | N |
---|---|
Tags | Conjurador, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Vida
400%
Ailment Threshold
400%
Resistência
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Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
200%
Model Size
120%
Type
OriathanCitizenBoss
Metadata
OriathanCitizenZombieMale4BossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
25,733
Armadura
28,790
Evasão
4,739
Damage
897
Dano Mágico
897
Precisão
580
Attack Time
1.995
Experiência
20,510
Minion Life
5,582
Minion Damage
716
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 717–1076
Chance de Crítico: 5%
Attack Time: 1.995 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
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OriathCivilianSoulExplosionBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 0.1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 705.5 a 1058 de Dano Físico
Dispara 5 Projéteis adicionais
100% de chance de Ativar esta Magia ao Morrer
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
projectile spread radius [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale4BossStandalone"] = { name = "Rhys of Abram", life = 4, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.995, attackRange = 8, accuracy = 1, skillList = { "Melee", "OriathCivilianSoulExplosionBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OriathCivilianSoulExplosionBoss"] = { name = "OriathCivilianSoulExplosionBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cast_on_death_%", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 30, 5, -25, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, }, }
display monster mod nemesis test [0]
Id | OriathanCitizenZombieMale4BossDaemon |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Editar
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.