Rhys of Abram
Spectre | N |
---|---|
Area | The Twilight Strand |
Tags | caster, flesh_armour, humanoid, is_unarmed, medium_height, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Life
400%
Ailment Threshold
400%
Resistance
0 85 0 0
Damage
240%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
OriathanCitizenBoss
Metadata
OriathanCitizenZombieMale4Boss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
45
Life
5,500
Armour
4,350
Evasion
1,979
Energy Shield
0
Damage
268
Spell Damage
268
Accuracy
114
Attack Time
1.995
Experience
8,830
Ailment Threshold
5,500
Chill
17
Shock
17
Brittle
98
Scorch
17
Sap
48
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 214–321
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
OriathCivilianSoulExplosionBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Cast Time: 0.1 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 229.7 to 344.5 Physical Damage
Fires 5 additional Projectiles
100% chance to Trigger this Spell on Death
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
projectile spread radius [30]
Fires 5 additional Projectiles
100% chance to Trigger this Spell on Death
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
projectile spread radius [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale4Boss"] = { name = "Rhys of Abram", life = 4, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.995, attackRange = 8, accuracy = 1, skillList = { "Melee", "OriathCivilianSoulExplosionBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OriathCivilianSoulExplosionBoss"] = { name = "OriathCivilianSoulExplosionBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cast_on_death_%", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 30, 5, -25, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, }, }
display monster mod nemesis test [0]
Id | OriathanCitizenZombieMale4BossDaemon |
---|---|
Family | Daemon |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Rhys of Abram
Undead
display monster mod nemesis test [0]
Spectre | N |
---|---|
Tags | caster, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Life
400%
Ailment Threshold
400%
Resistance
0 85 0 0
Damage
240%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
120%
Type
OriathanCitizenBoss
Metadata
OriathanCitizenZombieMale4BossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
25,733
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
897
Spell Damage
897
Accuracy
290
Attack Time
1.995
Experience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
OriathCivilianSoulExplosionBoss
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Cast Time: 0.1 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 705.5 to 1058 Physical Damage
Fires 5 additional Projectiles
100% chance to Trigger this Spell on Death
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
projectile spread radius [30]
Fires 5 additional Projectiles
100% chance to Trigger this Spell on Death
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
projectile spread radius [30]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/OriathanCitizen/OriathanCitizenZombieMale4BossStandalone"] = { name = "Rhys of Abram", life = 4, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.995, attackRange = 8, accuracy = 1, skillList = { "Melee", "OriathCivilianSoulExplosionBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OriathCivilianSoulExplosionBoss"] = { name = "OriathCivilianSoulExplosionBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "cast_on_death_%", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 30, 5, -25, levelRequirement = 45, statInterpolation = {3, 3}, cost = { }, }, }, }
display monster mod nemesis test [0]
Id | OriathanCitizenZombieMale4BossDaemon |
---|---|
Family | Daemon |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |