Larbin arachnide
Bête
Déphasage
suppress phasing visual [1]
suppress phasing visual [1]
Spider Minion
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement |
Vie
180%
Ailment Threshold
180%
Résistance
40 40 40 20
Damage
176%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 7
Attack Time
0.96 Second
Damage Spread
±20%
Expérience
120%
Model Size
40%
Type
TinySpiderMinionFromUnique
Metadata
SummonedSpider
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
11,580
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
657
Dégâts des sorts
657
Précision
986
Attack Time
0.96
Expérience
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonedSpiderViperStrike
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Morsure de vipère
Base Damage: 526–789
Chances de coup critique: 5%
Attack Time: 0.96 sec.
Frappe un ennemi en convertissant une partie de vos dégâts physiques sous forme de dégâts de chaos. Inflige également un poison dont la durée est affecté par vos modificateurs de durée des aptitudes. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément. Ne fonctionne qu'avec les dagues, les épées et les griffes.
La Durée de base est de 4 secondes
Empoisonne au Toucher
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Empoisonne au Toucher
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_is_spider = 1 set_base_cannot_be_damaged = 1 set_cannot_be_chained_from = 1 set_maximum_life_is_one = 1 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSpider/SummonedSpider.ao" } DiesAfterTime { } Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Preload { preload_animated_object = "Metadata/Effects/Spells/summon_spider_arakaalisfang/summon_poof.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedSpider/SummonedSpider"] = { name = "Spider Minion", life = 1.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.76, damageSpread = 0.2, attackTime = 0.96, attackRange = 7, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "SummonedSpiderViperStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonedSpiderViperStrike"] = { name = "Viper Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.", skillTypes = { [SkillType.Attack] = true, [SkillType.Duration] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_poison_on_hit_%", "base_skill_effect_duration", "poison_duration_is_skill_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {100, 4000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Déphasage
suppress phasing visual [1]
Id | SummonedSpiderPhasing |
---|---|
Family | Phasing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Larbin arachnide
Bête
Déphasage
suppress phasing visual [1]
suppress phasing visual [1]
Spider Minion
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement |
Vie
180%
Ailment Threshold
180%
Résistance
40 40 40 20
Damage
176%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 7
Attack Time
0.96 Second
Damage Spread
±20%
Expérience
120%
Model Size
40%
Type
TinySpiderMinionFromUnique
Metadata
SummonedSpiderDemonic
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
11,580
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
657
Dégâts des sorts
657
Précision
986
Attack Time
0.96
Expérience
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonedSpiderViperStrikeDemonic
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Morsure de vipère
Base Damage: 526–789
Chances de coup critique: 5%
Attack Time: 0.96 sec.
Frappe un ennemi en convertissant une partie de vos dégâts physiques sous forme de dégâts de chaos. Inflige également un poison dont la durée est affecté par vos modificateurs de durée des aptitudes. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément. Ne fonctionne qu'avec les dagues, les épées et les griffes.
La Durée de base est de 4 secondes
Empoisonne au Toucher
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Empoisonne au Toucher
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_is_spider = 1 set_base_cannot_be_damaged = 1 set_cannot_be_chained_from = 1 set_maximum_life_is_one = 1 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSpider/SummonedSpiderDemonic.ao" } DiesAfterTime { } Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Preload { preload_animated_object = "Metadata/Effects/Spells/viper_strike/demonic/viper_strike_demonic.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedSpider/SummonedSpiderDemonic"] = { name = "Spider Minion", life = 1.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.76, damageSpread = 0.2, attackTime = 0.96, attackRange = 7, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "SummonedSpiderViperStrikeDemonic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonedSpiderViperStrikeDemonic"] = { name = "Viper Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.", skillTypes = { [SkillType.Attack] = true, [SkillType.Duration] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_poison_on_hit_%", "base_skill_effect_duration", "poison_duration_is_skill_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {100, 4000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Déphasage
suppress phasing visual [1]
Id | SummonedSpiderPhasing |
---|---|
Family | Phasing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |