Esbirro arácnido
Bestia
Traspasar
suppress phasing visual [1]
suppress phasing visual [1]
Spider Minion
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement |
Vida
180%
Ailment Threshold
180%
Resistencia
40 40 40 20
Damage
176%
Precisión
340%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 7
Attack Time
0.96 Second
Damage Spread
±20%
Experiencia
120%
Model Size
40%
Type
TinySpiderMinionFromUnique
Metadata
SummonedSpider
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,580
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
657
Daño de hechizos
657
Precisión
986
Attack Time
0.96
Experiencia
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonedSpiderViperStrike
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Golpe de víbora
Base Damage: 526–789
Probabilidad de golpe crítico: 5%
Attack Time: 0.96 seg
Golpea a los enemigos con una parte de tu daño físico convertido a daño de caos y les aplica veneno. A este veneno le afectan los modificadores de duración de las habilidades. Si empuñas dos armas, golpeará con ambas. Requiere una garra, una daga o una espada.
La duración base es de 4 segundos
Siempre envenena con cada golpe
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Siempre envenena con cada golpe
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_is_spider = 1 set_base_cannot_be_damaged = 1 set_cannot_be_chained_from = 1 set_maximum_life_is_one = 1 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSpider/SummonedSpider.ao" } DiesAfterTime { } Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Preload { preload_animated_object = "Metadata/Effects/Spells/summon_spider_arakaalisfang/summon_poof.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedSpider/SummonedSpider"] = { name = "Spider Minion", life = 1.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.76, damageSpread = 0.2, attackTime = 0.96, attackRange = 7, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "SummonedSpiderViperStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonedSpiderViperStrike"] = { name = "Viper Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.", skillTypes = { [SkillType.Attack] = true, [SkillType.Duration] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_poison_on_hit_%", "base_skill_effect_duration", "poison_duration_is_skill_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {100, 4000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Traspasar
suppress phasing visual [1]
Id | SummonedSpiderPhasing |
---|---|
Family | Phasing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esbirro arácnido
Bestia
Traspasar
suppress phasing visual [1]
suppress phasing visual [1]
Spider Minion
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement |
Vida
180%
Ailment Threshold
180%
Resistencia
40 40 40 20
Damage
176%
Precisión
340%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 7
Attack Time
0.96 Second
Damage Spread
±20%
Experiencia
120%
Model Size
40%
Type
TinySpiderMinionFromUnique
Metadata
SummonedSpiderDemonic
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,580
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
657
Daño de hechizos
657
Precisión
986
Attack Time
0.96
Experiencia
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonedSpiderViperStrikeDemonic
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
Golpe de víbora
Base Damage: 526–789
Probabilidad de golpe crítico: 5%
Attack Time: 0.96 seg
Golpea a los enemigos con una parte de tu daño físico convertido a daño de caos y les aplica veneno. A este veneno le afectan los modificadores de duración de las habilidades. Si empuñas dos armas, golpeará con ambas. Requiere una garra, una daga o una espada.
La duración base es de 4 segundos
Siempre envenena con cada golpe
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Siempre envenena con cada golpe
poison duration is skill duration [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_is_spider = 1 set_base_cannot_be_damaged = 1 set_cannot_be_chained_from = 1 set_maximum_life_is_one = 1 } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedSpider/SummonedSpiderDemonic.ao" } DiesAfterTime { } Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Preload { preload_animated_object = "Metadata/Effects/Spells/viper_strike/demonic/viper_strike_demonic.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedSpider/SummonedSpiderDemonic"] = { name = "Spider Minion", life = 1.8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.76, damageSpread = 0.2, attackTime = 0.96, attackRange = 7, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "SummonedSpiderViperStrikeDemonic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonedSpiderViperStrikeDemonic"] = { name = "Viper Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.", skillTypes = { [SkillType.Attack] = true, [SkillType.Duration] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_poison_on_hit_%", "base_skill_effect_duration", "poison_duration_is_skill_duration", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {100, 4000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Traspasar
suppress phasing visual [1]
Id | SummonedSpiderPhasing |
---|---|
Family | Phasing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |