スパイダー・ミニオン
透明化
suppress phasing visual [1]
Spider Minion
SpectreN
Tagsanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement
ライフ
180%
Ailment Threshold
180%
耐性
40 40 40 20
Damage
176%
命中
340%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 7
Attack Time
0.96 Second
Damage Spread
±20%
経験値
120%
Model Size
40%
Type
TinySpiderMinionFromUnique
Metadata
SummonedSpider
IsSummoned
Y
レベル
68
ライフ
11,580
防具
28,790
回避力
4,739
エナジーシールド
0
Damage
657
スペルダメージ
657
命中
986
Attack Time
0.96
経験値
12,306
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
SummonedSpiderViperStrike
Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
ヴァイパーストライク
Base Damage: 526–789
クリティカル率: 5%
Attack Time: 0.96 秒
敵を攻撃し、物理ダメージの一部を混沌ダメージとして追加したダメージを与え、毒を敵に付与する。毒の持続時間はスキルの持続時間のモッドの影響を受ける。二刀流時は両方の武器で攻撃する。使用するには鉤爪、短剣または剣を装備する必要がある。
基礎持続時間は4
ヒット時に常に毒を付与する
poison duration is skill duration [1]
visual hit effect chaos is green [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_is_spider = 1
	set_base_cannot_be_damaged = 1
	set_cannot_be_chained_from = 1
	set_maximum_life_is_one = 1
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/SummonedSpider/SummonedSpider.ao"
}

DiesAfterTime
{
}

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"


Targetable
{
	no_highlight = true
	targetable = false
}


Preload
{
	preload_animated_object = "Metadata/Effects/Spells/summon_spider_arakaalisfang/summon_poof.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedSpider/SummonedSpider"] = {
    name = "Spider Minion",
    life = 1.8,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.76,
    damageSpread = 0.2,
    attackTime = 0.96,
    attackRange = 7,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    skillList = {
        "SummonedSpiderViperStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonedSpiderViperStrike"] = {
    name = "Viper Strike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Duration] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "base_skill_effect_duration",
        "poison_duration_is_skill_duration",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {100, 4000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
透明化
suppress phasing visual [1]
IdSummonedSpiderPhasing
FamilyPhasing
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • スパイダー・ミニオン
    透明化
    suppress phasing visual [1]
    Spider Minion
    SpectreN
    Tagsanimal_claw_weapon, beast, chaos_affinity, extra_extra_small_height, ghost_armour, has_one_hand_sword, has_one_handed_melee, spider, very_fast_movement
    ライフ
    180%
    Ailment Threshold
    180%
    耐性
    40 40 40 20
    Damage
    176%
    命中
    340%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    5 ~ 7
    Attack Time
    0.96 Second
    Damage Spread
    ±20%
    経験値
    120%
    Model Size
    40%
    Type
    TinySpiderMinionFromUnique
    Metadata
    SummonedSpiderDemonic
    IsSummoned
    Y
    レベル
    68
    ライフ
    11,580
    防具
    28,790
    回避力
    4,739
    エナジーシールド
    0
    Damage
    657
    スペルダメージ
    657
    命中
    986
    Attack Time
    0.96
    経験値
    12,306
    Ailment Threshold
    11,580
    Chill
    37
    Shock
    37
    Brittle
    207
    Scorch
    37
    Sap
    101
    SummonedSpiderViperStrikeDemonic
    Attack, Duration, Multistrikeable, Melee, MeleeSingleTarget, DamageOverTime, Chaos
    ヴァイパーストライク
    Base Damage: 526–789
    クリティカル率: 5%
    Attack Time: 0.96 秒
    敵を攻撃し、物理ダメージの一部を混沌ダメージとして追加したダメージを与え、毒を敵に付与する。毒の持続時間はスキルの持続時間のモッドの影響を受ける。二刀流時は両方の武器で攻撃する。使用するには鉤爪、短剣または剣を装備する必要がある。
    基礎持続時間は4
    ヒット時に常に毒を付与する
    poison duration is skill duration [1]
    visual hit effect chaos is green [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_is_spider = 1
    	set_base_cannot_be_damaged = 1
    	set_cannot_be_chained_from = 1
    	set_maximum_life_is_one = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/SummonedSpider/SummonedSpiderDemonic.ao"
    }
    
    DiesAfterTime
    {
    }
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/viper_strike/demonic/viper_strike_demonic.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SummonedSpider/SummonedSpiderDemonic"] = {
        name = "Spider Minion",
        life = 1.8,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1.76,
        damageSpread = 0.2,
        attackTime = 0.96,
        attackRange = 7,
        accuracy = 3.4,
        weaponType1 = "One Hand Sword",
        skillList = {
            "SummonedSpiderViperStrikeDemonic",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonedSpiderViperStrikeDemonic"] = {
        name = "Viper Strike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Duration] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
        },
        statDescriptionScope = "debuff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chance_to_poison_on_hit_%",
            "base_skill_effect_duration",
            "poison_duration_is_skill_duration",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {100, 4000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    透明化
    suppress phasing visual [1]
    IdSummonedSpiderPhasing
    FamilyPhasing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • Edit

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