Le Primitif
Bête
Zone : Bosquet, Carte
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
150% d'Augmentation de la Vitesse d'attaque
active skill damage +% final [-50]
stance movement speed +% final [30]
100% d'Augmentation de l'Expérience octroyée par les Monstres
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
150% d'Augmentation de la Vitesse d'attaque
active skill damage +% final [-50]
stance movement speed +% final [30]
The Primal One
Spectre | N |
---|---|
Area | Bosquet, Carte |
Tags | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, primate_beast, red_blood |
Vie
400%
Armure
+20%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
7 ~ 16
Attack Time
1.905 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
BloodChieftainMapBoss
Metadata
MapMonkeyChiefBloodEnrage2Simplified
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
10,136,607
Armure
110,972
Évasion
7,860
Bouclier d'énergie
0
Damage
1,846
Dégâts des sorts
2,755
Précision
518
Attack Time
1.27635
Expérience
144,452
Ailment Threshold
4,764,205
Chill
15,064
Shock
15,064
Brittle
85,227
Scorch
15,064
Sap
41,620
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 2931–4397
Chances de coup critique: 5%
Attack Time: 1.905 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASChieftainBossEnrage
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 20 sec.
MonsterSunderRuckus
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 2931–4397
Chances de coup critique: 5%
Attack Time: 1.905 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
active skill area of effect radius +% final [-100]
is area damage [1]
active skill area of effect radius +% final [-100]
is area damage [1]
ChieftainEnrage
Temps de recharge: 20 sec.
La Durée de base est de 6 secondes
100% d'Augmentation de la Vitesse d'attaque
100% d'Augmentation de la Vitesse de déplacement
100% d'Augmentation des Dégâts
80% de Réduction des Dégâts subis
100% d'Augmentation de la Vitesse d'attaque
100% d'Augmentation de la Vitesse de déplacement
100% d'Augmentation des Dégâts
80% de Réduction des Dégâts subis
TriggerSpawnersChieftainThicket
Triggerable
Les Aptitudes se répètent 2 fois de plus
trigger spawners override row [4]
trigger spawners override row [4]
ChieftainSunder
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 2931–4397
Chances de coup critique: 5%
Attack Time: 1.905 sec.
active skill area of effect radius +% final [-100]
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/BloodChieftain/BloodChieftain" Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/BloodChieftain/BloodChieftain"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodChieftain/MapMonkeyChiefBloodEnrage2Simplified"] = { name = "The Primal One", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.905, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "TriggerSpawnersChieftainThicket", "MonsterSunderRuckus", "ChieftainSunder", "ChieftainEnrage", "EASChieftainBossEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersChieftainThicket"] = { name = "TriggerSpawnersChieftainThicket", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "skill_repeat_count", }, levels = { [1] = {4, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSunderRuckus"] = { name = "MonsterSunderRuckus", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {-100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChieftainSunder"] = { name = "ChieftainSunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChieftainEnrage"] = { name = "ChieftainEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_speed_+%", "damage_+%", "base_movement_velocity_+%", "base_damage_taken_+%", }, levels = { [1] = {6000, 100, 100, 100, -80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASChieftainBossEnrage"] = { name = "EASChieftainBossEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
150% d'Augmentation de la Vitesse d'attaque
active skill damage +% final [-50]
stance movement speed +% final [30]
Id | StanceChieftainEnrage |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
Le Primitif
Bête
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
150% d'Augmentation de la Vitesse d'attaque
active skill damage +% final [-50]
stance movement speed +% final [30]
100% d'Augmentation de l'Expérience octroyée par les Monstres
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
150% d'Augmentation de la Vitesse d'attaque
active skill damage +% final [-50]
stance movement speed +% final [30]
The Primal One
Spectre | N |
---|---|
Tags | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, not_dex, not_int, physical_affinity, primate_beast, red_blood, standalone_map_boss |
Vie
400%
Armure
+20%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
7 ~ 16
Attack Time
1.905 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
BloodChieftainMapBoss
Metadata
MapMonkeyChiefBloodEnrage2SimplifiedStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
34,548
Évasion
4,739
Bouclier d'énergie
0
Damage
766
Dégâts des sorts
1,143
Précision
290
Attack Time
1.27635
Expérience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1216–1824
Chances de coup critique: 5%
Attack Time: 1.905 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASChieftainBossEnrage
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 20 sec.
MonsterSunderRuckus
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 1216–1824
Chances de coup critique: 5%
Attack Time: 1.905 sec.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
active skill area of effect radius +% final [-100]
is area damage [1]
active skill area of effect radius +% final [-100]
is area damage [1]
ChieftainEnrage
Temps de recharge: 20 sec.
La Durée de base est de 6 secondes
100% d'Augmentation de la Vitesse d'attaque
100% d'Augmentation de la Vitesse de déplacement
100% d'Augmentation des Dégâts
80% de Réduction des Dégâts subis
100% d'Augmentation de la Vitesse d'attaque
100% d'Augmentation de la Vitesse de déplacement
100% d'Augmentation des Dégâts
80% de Réduction des Dégâts subis
ChieftainSunder
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 1216–1824
Chances de coup critique: 5%
Attack Time: 1.905 sec.
active skill area of effect radius +% final [-100]
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/BloodChieftain/BloodChieftain" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/BloodChieftain/BloodChieftain" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodChieftain/MapMonkeyChiefBloodEnrage2SimplifiedStandalone"] = { name = "The Primal One", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.905, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MonsterSunderRuckus", "ChieftainSunder", "ChieftainEnrage", "EASChieftainBossEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSunderRuckus"] = { name = "MonsterSunderRuckus", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {-100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChieftainSunder"] = { name = "ChieftainSunder", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChieftainEnrage"] = { name = "ChieftainEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_speed_+%", "damage_+%", "base_movement_velocity_+%", "base_damage_taken_+%", }, levels = { [1] = {6000, 100, 100, 100, -80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASChieftainBossEnrage"] = { name = "EASChieftainBossEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
150% d'Augmentation de la Vitesse d'attaque
active skill damage +% final [-50]
stance movement speed +% final [30]
Id | StanceChieftainEnrage |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
Le Primitif
Bête
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
150% d'Augmentation de la Vitesse d'attaque
active skill damage +% final [-50]
stance movement speed +% final [30]
100% d'Augmentation de l'Expérience octroyée par les Monstres
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
150% d'Augmentation de la Vitesse d'attaque
active skill damage +% final [-50]
stance movement speed +% final [30]
The Primal One
Spectre | N |
---|---|
Tags | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, non_attacking, not_dex, not_int, primate_beast, red_blood |
Vie
400%
Armure
+20%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
180%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
7 ~ 13
Attack Time
1.905 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
BloodChieftainMapBoss
Metadata
MapMonkeyChiefBloodEnrage2SimplifiedElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodChieftain/MapMonkeyChiefBloodEnrage2SimplifiedElder"] = { name = "The Primal One", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.905, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { }, modList = { }, }
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
150% d'Augmentation de la Vitesse d'attaque
active skill damage +% final [-50]
stance movement speed +% final [30]
Id | StanceChieftainEnrage |
---|---|
Family | Stance |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.