El primigenio
BestiaÁrea: Matorral, Mapa de Matorral
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Velocidad de ataque aumentada un 150%
active skill damage +% final [-50]
stance movement speed +% final [30]
active skill damage +% final [-50]
stance movement speed +% final [30]
The Primal One
| Spectre | |
|---|---|
| Area | Matorral, Mapa de Matorral |
| Tags | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, non_unique_map_boss, physical_affinity, primate_beast, red_blood |
Vida
400%
Ailment Threshold
400%
Resistencia
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
7 ~ 16
Attack Time
1.905 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
BloodChieftainMapBoss
Metadata
MapMonkeyChiefBloodEnrage2Simplified
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
73
Vida
1,580,156
Armadura
42,661
Evasión
5,633
Damage
1,032
Daño de hechizos
1,541
Precisión
704
Attack Time
1.27635
Experiencia
125,268
Minion Life
328,032
Minion Damage
839
Ailment Threshold
869,086
Chill
2,748
Shock
2,748
Brittle
15,547
Scorch
2,748
Sap
7,592
Phys Convert Ele
265%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1640—2459
Probabilidad de golpe crítico: 5%
Attack Time: 1.905 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASChieftainBossEnrage
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
MonsterSunderRuckus
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 1640—2459
Probabilidad de golpe crítico: 5%
Attack Time: 1.905 seg
active skill area of effect radius +% final [-100]
cannot stun [1]
is area damage [1]
ChieftainEnrage
Tiempo de recarga: 20 seg
La duración base es de 6 segundos
Velocidad de ataque aumentada un 100%
Velocidad de movimiento aumentada un 100%
Daño aumentado un 100%
Daño recibido reducido un 80%
TriggerSpawnersChieftainThicket
Triggerable
skill repeat count [2]
trigger spawners override row [4]
ChieftainSunder
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 1640—2459
Probabilidad de golpe crítico: 5%
Attack Time: 1.905 seg
active skill area of effect radius +% final [-100]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/BloodChieftain/BloodChieftain"
Transitionable {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodChieftain/MapMonkeyChiefBloodEnrage2Simplified"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Primal One",
life = 4,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.905,
attackRange = 16,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeedUnique",
"TriggerSpawnersChieftainThicket",
"MonsterSunderRuckus",
"ChieftainSunder",
"ChieftainEnrage",
"EASChieftainBossEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersChieftainThicket"] = {
name = "TriggerSpawnersChieftainThicket",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"skill_repeat_count",
},
levels = {
[1] = {4, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterSunderRuckus"] = {
name = "MonsterSunderRuckus",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {-100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChieftainSunder"] = {
name = "ChieftainSunder",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChieftainEnrage"] = {
name = "ChieftainEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"attack_speed_+%",
"damage_+%",
"base_movement_velocity_+%",
"base_damage_taken_+%",
},
levels = {
[1] = {6000, 100, 100, 100, -80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChieftainBossEnrage"] = {
name = "EASChieftainBossEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
Velocidad de ataque aumentada un 150%
active skill damage +% final [-50]
stance movement speed +% final [30]
| Family | Stance |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Daño Ataque Velocidad |
El primigenio
Bestiamonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Velocidad de ataque aumentada un 150%
active skill damage +% final [-50]
stance movement speed +% final [30]
active skill damage +% final [-50]
stance movement speed +% final [30]
The Primal One
| Spectre | |
|---|---|
| Tags | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, standalone_map_boss |
Vida
400%
Ailment Threshold
400%
Resistencia
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
7 ~ 16
Attack Time
1.905 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
BloodChieftainMapBoss
Metadata
MapMonkeyChiefBloodEnrage2SimplifiedStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
28,790
Evasión
4,739
Damage
766
Daño de hechizos
1,143
Precisión
580
Attack Time
1.27635
Experiencia
112,805
Minion Life
120,902
Minion Damage
612
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1216—1824
Probabilidad de golpe crítico: 5%
Attack Time: 1.905 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASChieftainBossEnrage
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
MonsterSunderRuckus
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 1216—1824
Probabilidad de golpe crítico: 5%
Attack Time: 1.905 seg
active skill area of effect radius +% final [-100]
cannot stun [1]
is area damage [1]
ChieftainEnrage
Tiempo de recarga: 20 seg
La duración base es de 6 segundos
Velocidad de ataque aumentada un 100%
Velocidad de movimiento aumentada un 100%
Daño aumentado un 100%
Daño recibido reducido un 80%
ChieftainSunder
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 1216—1824
Probabilidad de golpe crítico: 5%
Attack Time: 1.905 seg
active skill area of effect radius +% final [-100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/BloodChieftain/BloodChieftain" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodChieftain/MapMonkeyChiefBloodEnrage2SimplifiedStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Primal One",
life = 4,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.905,
attackRange = 16,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MonsterSunderRuckus",
"ChieftainSunder",
"ChieftainEnrage",
"EASChieftainBossEnrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterSunderRuckus"] = {
name = "MonsterSunderRuckus",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {-100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChieftainSunder"] = {
name = "ChieftainSunder",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChieftainEnrage"] = {
name = "ChieftainEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"attack_speed_+%",
"damage_+%",
"base_movement_velocity_+%",
"base_damage_taken_+%",
},
levels = {
[1] = {6000, 100, 100, 100, -80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChieftainBossEnrage"] = {
name = "EASChieftainBossEnrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
Velocidad de ataque aumentada un 150%
active skill damage +% final [-50]
stance movement speed +% final [30]
| Family | Stance |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Daño Ataque Velocidad |
El primigenio
Bestiamonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Velocidad de ataque aumentada un 150%
active skill damage +% final [-50]
stance movement speed +% final [30]
active skill damage +% final [-50]
stance movement speed +% final [30]
The Primal One
| Spectre | |
|---|---|
| Tags | beast, bludgeoning_weapon, elder_map_boss, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, non_attacking, primate_beast, red_blood |
Vida
400%
Ailment Threshold
400%
Resistencia
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
7 ~ 13
Attack Time
1.905 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
BloodChieftainMapBoss
Metadata
MapMonkeyChiefBloodEnrage2SimplifiedElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodChieftain/MapMonkeyChiefBloodEnrage2SimplifiedElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Primal One",
life = 4,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.905,
attackRange = 13,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
Velocidad de ataque aumentada un 150%
active skill damage +% final [-50]
stance movement speed +% final [30]
| Family | Stance |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Daño Ataque Velocidad |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















