Vilislatha
Bête
100% d'Augmentation de l'Expérience octroyée par les Monstres
% d'Augmentation de la Rareté des Objets cédés
Vous ne pouvez pas être Repoussé(e)
% d'Augmentation de la Rareté des Objets cédés
Vous ne pouvez pas être Repoussé(e)
Spectre | N |
---|---|
Tags | beast, blight_boss, blight_monster, chaos_affinity, extra_small_height, has_dagger, has_one_handed_melee, metal_armour, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_slow_movement |
Vie
1800%
Évasion
+10%
Ailment Threshold
1800%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.095 Second
Damage Spread
±20%
Expérience
200%
Model Size
160%
Type
BlightSnakeSlitherBoss
Metadata
SnakeBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
2,508,234
Armure
28,790
Évasion
5,213
Bouclier d'énergie
0
Damage
638
Dégâts des sorts
953
Précision
290
Attack Time
0.73365
Expérience
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightSnakeBossPoisonBombMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Chances de coup critique: 5%
Attack Time: 1.095 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
30% de Perte de Dégâts
50% des Dégâts physiques sont Convertis en Dégâts de chaos
base is projectile [1]
is area damage [1]
projectile minimum range [10]
projectile spread radius [20]
use scaled contact offset [1]
visual hit effect chaos is green [1]
50% des Dégâts physiques sont Convertis en Dégâts de chaos
base is projectile [1]
is area damage [1]
projectile minimum range [10]
projectile spread radius [20]
use scaled contact offset [1]
visual hit effect chaos is green [1]
EmptyActionSpellBlightSnakeBossMortar
Spell
Temps d'incantation: 2.83 sec.
Temps de recharge: 9 sec.
BlightSnakeProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Chances de coup critique: 5%
Attack Time: 1.095 sec.
base is projectile [1]
monster projectile variation [1]
spell maximum action distance +% [-60]
monster projectile variation [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Render { selection_size_override = "80,80,100" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/SnakeBoss"] = { name = "Vilislatha", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.095, attackRange = 12, accuracy = 1, skillList = { "BlightSnakeProjectile", "BlightSnakeBossPoisonBombMortar", "EmptyActionSpellBlightSnakeBossMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightSnakeProjectile"] = { name = "BlightSnakeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {1, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightSnakeBossPoisonBombMortar"] = { name = "BlightSnakeBossPoisonBombMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_spread_radius", "projectile_minimum_range", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {-30, 20, 10, 50, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBlightSnakeBossMortar"] = { name = "EmptyActionSpellBlightSnakeBossMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
% d'Augmentation de la Rareté des Objets cédés
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | BlightSnakeBossDaemon |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Vous ne pouvez pas être Repoussé(e)
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.