L'Idole transcendante
Fabrication
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
300% d'Augmentation des Chances de coup critique Globales
+65% au Multiplicateur de coup critique Global
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Idol Beyond
SpectreN
TagsLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
Vie
400%
Armure
+100%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 120
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
200%
Model Size
180%
Type
MonsterTotemMapBoss
Metadata
MapTotemBossSpark
Niveau
68
Vie
557,385
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
851
Dégâts des sorts
1,270
Précision
290
Attack Time
1.005
Expérience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
MonsterShockNova
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova d'électricité
Chances de coup critique: 3%
Temps d'incantation: 0.75 sec.
Un sort qui lance un anneau de foudre autour de vous, suivi par une nova de foudre plus grande. Chaque effet touche les ennemis situés dans sa zone avec des dégâts de foudre.
Inflige 376.5 à 1132 Dégâts de foudre
50% de chances d'Électrocuter les Ennemis
L'Anneau a 50% de Perte de Dégâts
active skill area of effect radius +% final [5]
active skill shock effect +% final [20]
is area damage [1]
KudukuSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Étincelle
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 50%
Temps d'incantation: 0.65 sec.
Une projection d'étincelles imprévisibles qui se déplacent aléatoirement jusqu'à ce qu'elles touchent un ennemi ou expirent.
Inflige 108.5 à 325.5 Dégâts de foudre
La Durée de base est de 3.5 secondes
Tire 2 Projectiles supplémentaires
25% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/MapTotemBossSpark"] = {
    name = "The Idol Beyond",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 120,
    accuracy = 1,
    skillList = {
        "KudukuSpark",
        "MonsterShockNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KudukuSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 0, 3500, 25, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.5, 1.5, 1, 3500, 25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.5, 1.5, 2, 3500, 25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.5, 1.5, 4, 3500, 25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterShockNova"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "newshocknova_first_ring_damage_+%_final",
        "base_chance_to_shock_%",
        "active_skill_shock_effect_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -50, 50, 20, 5, critChance = 3, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
        [2] = {1.460000038147, 4.3899998664856, -50, 50, 20, 5, critChance = 3, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 300% d'Augmentation des Chances de coup critique Globales
    +65% au Multiplicateur de coup critique Global
    IdMonsterImplicitCriticals1
    FamilyMonsterCriticalStrikes
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike chance +% Min: 300 Max: 300 Global
  • base critical strike multiplier + Min: 65 Max: 65 Global
  • Craft Tagsdamage critical
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • L'Idole transcendante
    Fabrication
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    300% d'Augmentation des Chances de coup critique Globales
    +65% au Multiplicateur de coup critique Global
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    The Idol Beyond
    SpectreN
    TagsLanceur de sorts, construct, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour
    Vie
    400%
    Armure
    +100%
    Ailment Threshold
    400%
    Résistance
    40 40 40 25
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 120
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    200%
    Model Size
    180%
    Type
    MonsterTotemMapBoss
    Metadata
    MapTotemBossSpark2
    Niveau
    68
    Vie
    557,385
    Armure
    57,580
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    851
    Dégâts des sorts
    1,270
    Précision
    290
    Attack Time
    1.005
    Expérience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    MonsterShockNova
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
    Nova d'électricité
    Chances de coup critique: 3%
    Temps d'incantation: 0.75 sec.
    Un sort qui lance un anneau de foudre autour de vous, suivi par une nova de foudre plus grande. Chaque effet touche les ennemis situés dans sa zone avec des dégâts de foudre.
    Inflige 376.5 à 1132 Dégâts de foudre
    50% de chances d'Électrocuter les Ennemis
    L'Anneau a 50% de Perte de Dégâts
    active skill area of effect radius +% final [5]
    active skill shock effect +% final [20]
    is area damage [1]
    KudukuSpark
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Étincelle
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 50%
    Temps d'incantation: 0.65 sec.
    Une projection d'étincelles imprévisibles qui se déplacent aléatoirement jusqu'à ce qu'elles touchent un ennemi ou expirent.
    Inflige 108.5 à 325.5 Dégâts de foudre
    La Durée de base est de 3.5 secondes
    Tire 2 Projectiles supplémentaires
    25% d'Augmentation de la Vitesse des Projectiles
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    Stats
    {
    	set_immune_to_curses = 0
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/MonsterTotem"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/MapTotemBossSpark2"] = {
        name = "The Idol Beyond",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 120,
        accuracy = 1,
        skillList = {
            "KudukuSpark",
            "MonsterShockNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["KudukuSpark"] = {
        name = "Spark",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "number_of_additional_projectiles",
            "base_skill_effect_duration",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 0, 3500, 25, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 1, 3500, 25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.5, 1.5, 2, 3500, 25, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.5, 1.5, 4, 3500, 25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterShockNova"] = {
        name = "Shock Nova",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Nova] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "newshocknova_first_ring_damage_+%_final",
            "base_chance_to_shock_%",
            "active_skill_shock_effect_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, -50, 50, 20, 5, critChance = 3, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.460000038147, 4.3899998664856, -50, 50, 20, 5, critChance = 3, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    15000% d'Augmentation de la Rareté des Objets cédés
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 300% d'Augmentation des Chances de coup critique Globales
    +65% au Multiplicateur de coup critique Global
    IdMonsterImplicitCriticals1
    FamilyMonsterCriticalStrikes
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike chance +% Min: 300 Max: 300 Global
  • base critical strike multiplier + Min: 65 Max: 65 Global
  • Craft Tagsdamage critical
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global