Horreur explosive
Bête
monster explodes on its target text [1]
emerge speed +% [100]
Explosive Horror
SpectreY
Tagsanimal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, medium_height, medium_movement, uses_suicide_explode
Vie
70%
Ailment Threshold
70%
Résistance
0 0 0 0
Damage
63%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
0.9 Second
Damage Spread
±20%
Expérience
70%
Model Size
220%
Type
InsectMinion
Metadata
EssenceInsectWildExplosiveColossal
Niveau
68
Vie
4,503
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
235
Dégâts des sorts
235
Précision
290
Attack Time
0.9
Expérience
7,179
Ailment Threshold
4,503
Chill
14
Shock
14
Brittle
81
Scorch
14
Sap
39
InsectSuicideExplosionHuge
Spell, Area, Damage, AreaSpell, Triggerable
Temps d'incantation: 3 sec.
Inflige 1872 à 2808 Dégâts de feu
active skill area of effect radius +% final [100]
is area damage [1]
spell maximum action distance +% [100]

Object Type

version 2
extends "Metadata/Monsters/InsectMinion/InsectMinion"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/InsectMinion/InsectMinion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectMinion/EssenceInsectWildExplosiveColossal"] = {
    name = "Explosive Horror",
    life = 0.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.63,
    damageSpread = 0.2,
    attackTime = 0.9,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSuicideExplosionHuge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSuicideExplosionHuge"] = {
    name = "InsectSuicideExplosionHuge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 100, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster explodes on its target text [1]
IdMonsterExplodesOnItsTargetText
FamilyMonsterExplodesOnItsTargetText
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster explodes on its target text Min: 1 Max: 1 Global
  • emerge speed +% [100]
    IdEmergeSpeedLow
    FamilyVariableEmergeSpeed
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • emerge speed +% Min: 100 Max: 100 Global
  • Edit

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