Horror explosivo
Bestia
monster explodes on its target text [1]
emerge speed +% [100]
Explosive Horror
SpectreY
Tagsanimal_claw_weapon, beast, flesh_armour, insect, insect_blood, is_unarmed, medium_height, medium_movement, uses_suicide_explode
Vida
70%
Ailment Threshold
70%
Resistencia
0 0 0 0
Damage
63%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
0.9 Second
Damage Spread
±20%
Experiencia
70%
Model Size
220%
Type
InsectMinion
Metadata
EssenceInsectWildExplosiveColossal
Nivel
68
Vida
4,503
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
235
Daño de hechizos
235
Precisión
290
Attack Time
0.9
Experiencia
7,179
Ailment Threshold
4,503
Chill
14
Shock
14
Brittle
81
Scorch
14
Sap
39
InsectSuicideExplosionHuge
Spell, Area, Damage, AreaSpell, Triggerable
Tiempo de lanzamiento: 3 seg
Inflige de 1872 a 2808 de daño de fuego
active skill area of effect radius +% final [100]
is area damage [1]
spell maximum action distance +% [100]

Object Type

version 2
extends "Metadata/Monsters/InsectMinion/InsectMinion"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/InsectMinion/InsectMinion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectMinion/EssenceInsectWildExplosiveColossal"] = {
    name = "Explosive Horror",
    life = 0.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.63,
    damageSpread = 0.2,
    attackTime = 0.9,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSuicideExplosionHuge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSuicideExplosionHuge"] = {
    name = "InsectSuicideExplosionHuge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 100, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster explodes on its target text [1]
IdMonsterExplodesOnItsTargetText
FamilyMonsterExplodesOnItsTargetText
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster explodes on its target text Min: 1 Max: 1 Global
  • emerge speed +% [100]
    IdEmergeSpeedLow
    FamilyVariableEmergeSpeed
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • emerge speed +% Min: 100 Max: 100 Global