Perpetus
Démon
monster casts ethereal knives text [1]
monster throws beartraps text [1]
Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
kill traps mines and totems on death [1]
SpectreN
AreaLes Bas-quartiers
TagsLanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying
Vie
100%
Évasion
+25%
Ailment Threshold
100%
Résistance
0 0 85 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.65 Second
Damage Spread
±20%
Expérience
100%
Model Size
138%
Type
UndyingBoss
Metadata
UndyingBossOutcast
Niveau
24
Vie
290
Armure
616
Évasion
898
Bouclier d'énergie
0
Damage
32
Dégâts des sorts
32
Précision
45
Attack Time
1.65
Expérience
1,113
Ailment Threshold
290
Chill
1
Shock
1
Brittle
5
Scorch
1
Sap
3
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 26–38
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
UndyingWhirlingBlades
Attack, Melee, Movement, Travel
Lames tourbillonnantes
Base Damage: 26–38
Chances de coup critique: 5%
Attack Time: 1.65 sec.
Un plongeon à travers les ennemis, qui inflige des dégâts d'arme. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément pour n'infliger qu'un seul coup. Fonctionne uniquement avec les dagues, épées à une main ou griffes.
40% de Perte de Dégâts
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
MonsterEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Couteaux éthérés
Chances de coup critique: 5%
Temps d'incantation: 0.6 sec.
Un sort qui projette des couteaux en arc-de-cercle face au lanceur. Les couteaux infligent des dégâts physiques.
Inflige 39.03 à 58.55 Dégâts physiques
20% de Perte de Vitesse d'incantation
Tire 9 Projectiles supplémentaires
base is projectile [1]
monster penalty against minions damage +% final vs player minions [0]
MonsterBearTrap
Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Piège à ours
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 150%
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
Un piège qui endommage et immobilise un seul ennemi pour une durée proportionnelle aux dégâts infligés. À la fin de l'immobilisation, l'ennemi reçoit un effet néfaste temporaire qui réduit sa vitesse de déplacement et qui s'estompe au fil du temps. Cet effet néfaste augmente également les dégâts que l'ennemi subit de la part des pièges et des mines. Les dégâts de cette aptitude ne sont pas affectés par les modificateurs de dégâts des sorts.
Inflige à 61.25 Dégâts physiques
Le Piège dure +30 secondes
base skill is trapped [1]
ignores trap and mine cooldown limit [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/UndyingBossOutcast"] = {
    name = "Perpetus",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "UndyingWhirlingBlades",
        "Melee",
        "MonsterBearTrap",
        "MonsterEtherealKnives",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["UndyingWhirlingBlades"] = {
    name = "Whirling Blades",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.43,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_flurry",
        "cast_time_overrides_attack_duration",
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {-40, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterBearTrap"] = {
    name = "Bear Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Mineable] = true,
        [SkillType.Trapped] = true,
        [SkillType.Damage] = true,
        [SkillType.Physical] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_physical_damage",
        "secondary_maximum_base_physical_damage",
        "base_trap_duration",
        "base_skill_is_trapped",
        "ignores_trap_and_mine_cooldown_limit",
        "is_trap",
    },
    levels = {
        [1] = {0, 1, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterEtherealKnives"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "number_of_additional_projectiles",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
monster casts ethereal knives text [1]
IdMonsterCastsEtherealKnivesText
FamilyMonsterCastsEtherealKnives
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster casts ethereal knives text Min: 1 Max: 1 Global
  • monster throws beartraps text [1]
    IdMonsterThrowsBeartrapsText
    FamilyMonsterThrowsBeartraps
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster throws beartraps text Min: 1 Max: 1 Global
  • Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
    Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
    IdMonsterImplicitTrapsInvulnerable4Sec
    FamilyMonsterTrapsInvulnerable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 4000 Max: 4000 Global
  • traps invulnerable for duration ms Min: 4000 Max: 4000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • Perpetus
    Démon
    monster casts ethereal knives text [1]
    monster throws beartraps text [1]
    Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
    Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
    kill traps mines and totems on death [1]
    SpectreN
    TagsLanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying
    Vie
    100%
    Évasion
    +25%
    Ailment Threshold
    100%
    Résistance
    0 0 85 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    138%
    Type
    UndyingBossEndlessLedge
    Metadata
    UndyingBossOutcastEndlessLedge
    Niveau
    68
    Vie
    6,433
    Armure
    28,790
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.65
    Expérience
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    UndyingWhirlingBlades
    Attack, Melee, Movement, Travel
    Lames tourbillonnantes
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Un plongeon à travers les ennemis, qui inflige des dégâts d'arme. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément pour n'infliger qu'un seul coup. Fonctionne uniquement avec les dagues, épées à une main ou griffes.
    40% de Perte de Dégâts
    cast time overrides attack duration [1]
    ignores proximity shield [1]
    monster flurry [1]
    MonsterEtherealKnives
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Couteaux éthérés
    Chances de coup critique: 5%
    Temps d'incantation: 0.6 sec.
    Un sort qui projette des couteaux en arc-de-cercle face au lanceur. Les couteaux infligent des dégâts physiques.
    Inflige 201.4 à 302.1 Dégâts physiques
    20% de Perte de Vitesse d'incantation
    Tire 9 Projectiles supplémentaires
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    MonsterBearTrap
    Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
    Piège à ours
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 150%
    Temps d'incantation: 1 sec.
    Temps de recharge: 8 sec.
    Un piège qui endommage et immobilise un seul ennemi pour une durée proportionnelle aux dégâts infligés. À la fin de l'immobilisation, l'ennemi reçoit un effet néfaste temporaire qui réduit sa vitesse de déplacement et qui s'estompe au fil du temps. Cet effet néfaste augmente également les dégâts que l'ennemi subit de la part des pièges et des mines. Les dégâts de cette aptitude ne sont pas affectés par les modificateurs de dégâts des sorts.
    Inflige à 224.9 Dégâts physiques
    Le Piège dure +30 secondes
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/UndyingBossOutcastEndlessLedge"] = {
        name = "Perpetus",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 85,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "UndyingWhirlingBlades",
            "Melee",
            "MonsterBearTrap",
            "MonsterEtherealKnives",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UndyingWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.43,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_flurry",
            "cast_time_overrides_attack_duration",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {-40, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterBearTrap"] = {
        name = "Bear Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Mineable] = true,
            [SkillType.Trapped] = true,
            [SkillType.Damage] = true,
            [SkillType.Physical] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "debuff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_physical_damage",
            "secondary_maximum_base_physical_damage",
            "base_trap_duration",
            "base_skill_is_trapped",
            "ignores_trap_and_mine_cooldown_limit",
            "is_trap",
        },
        levels = {
            [1] = {0, 1, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "number_of_additional_projectiles",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    monster casts ethereal knives text [1]
    IdMonsterCastsEtherealKnivesText
    FamilyMonsterCastsEtherealKnives
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts ethereal knives text Min: 1 Max: 1 Global
  • monster throws beartraps text [1]
    IdMonsterThrowsBeartrapsText
    FamilyMonsterThrowsBeartraps
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster throws beartraps text Min: 1 Max: 1 Global
  • Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
    Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
    IdMonsterImplicitTrapsInvulnerable4Sec
    FamilyMonsterTrapsInvulnerable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 4000 Max: 4000 Global
  • traps invulnerable for duration ms Min: 4000 Max: 4000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • Perpetus
    Démon
    monster casts ethereal knives text [1]
    monster throws beartraps text [1]
    1000% d'Augmentation de l'Expérience octroyée par les Monstres
    1500% d'Augmentation de la Quantité d'Objets cédés
    2000% d'Augmentation de la Rareté des Objets cédés
    Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
    Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
    kill traps mines and totems on death [1]
    SpectreN
    TagsLanceur de sorts, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying
    Vie
    80%
    Évasion
    +25%
    Ailment Threshold
    80%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    138%
    Type
    UndyingBossDescent
    Metadata
    UndyingBossOutcastDescent
    Niveau
    68
    Vie
    5,147
    Armure
    28,790
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.65
    Expérience
    20,510
    Ailment Threshold
    5,147
    Chill
    16
    Shock
    16
    Brittle
    92
    Scorch
    16
    Sap
    45
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    UndyingWhirlingBlades
    Attack, Melee, Movement, Travel
    Lames tourbillonnantes
    Base Damage: 299–448
    Chances de coup critique: 5%
    Attack Time: 1.65 sec.
    Un plongeon à travers les ennemis, qui inflige des dégâts d'arme. Si vous maniez deux armes, vous attaquerez avec vos deux armes simultanément pour n'infliger qu'un seul coup. Fonctionne uniquement avec les dagues, épées à une main ou griffes.
    40% de Perte de Dégâts
    cast time overrides attack duration [1]
    ignores proximity shield [1]
    monster flurry [1]
    MonsterEtherealKnivesBossDescent
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Couteaux éthérés
    Chances de coup critique: 5%
    Temps d'incantation: 0.6 sec.
    Un sort qui projette des couteaux en arc-de-cercle face au lanceur. Les couteaux infligent des dégâts physiques.
    Inflige 229.1 à 343.7 Dégâts physiques
    20% de Perte de Vitesse d'incantation
    Tire 9 Projectiles supplémentaires
    base is projectile [1]
    MonsterBearTrapBossDescent
    Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
    Piège à ours
    Chances de coup critique: 5%
    Efficacité des Dégâts supplémentaires: 120%
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    Un piège qui endommage et immobilise un seul ennemi pour une durée proportionnelle aux dégâts infligés. À la fin de l'immobilisation, l'ennemi reçoit un effet néfaste temporaire qui réduit sa vitesse de déplacement et qui s'estompe au fil du temps. Cet effet néfaste augmente également les dégâts que l'ennemi subit de la part des pièges et des mines. Les dégâts de cette aptitude ne sont pas affectés par les modificateurs de dégâts des sorts.
    Inflige à 157.4 Dégâts physiques
    Le Piège dure +30 secondes
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/UndyingBossOutcastDescent"] = {
        name = "Perpetus",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "UndyingWhirlingBlades",
            "Melee",
            "MonsterBearTrapBossDescent",
            "MonsterEtherealKnivesBossDescent",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UndyingWhirlingBlades"] = {
        name = "Whirling Blades",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.43,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "monster_flurry",
            "cast_time_overrides_attack_duration",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {-40, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterBearTrapBossDescent"] = {
        name = "Bear Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Mineable] = true,
            [SkillType.Trapped] = true,
            [SkillType.Damage] = true,
            [SkillType.Physical] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "debuff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_physical_damage",
            "secondary_maximum_base_physical_damage",
            "base_trap_duration",
            "base_skill_is_trapped",
            "ignores_trap_and_mine_cooldown_limit",
            "is_trap",
        },
        levels = {
            [1] = {0, 0.69999998807907, 30000, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterEtherealKnivesBossDescent"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 9, -20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster casts ethereal knives text [1]
    IdMonsterCastsEtherealKnivesText
    FamilyMonsterCastsEtherealKnives
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts ethereal knives text Min: 1 Max: 1 Global
  • monster throws beartraps text [1]
    IdMonsterThrowsBeartrapsText
    FamilyMonsterThrowsBeartraps
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster throws beartraps text Min: 1 Max: 1 Global
  • 1000% d'Augmentation de l'Expérience octroyée par les Monstres
    1500% d'Augmentation de la Quantité d'Objets cédés
    2000% d'Augmentation de la Rareté des Objets cédés
    IdMonsterBossDescent
    FamilyMonsterDescentBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 1000 Max: 1000 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • Les Pièges ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetés
    Les Mines ne peuvent pas être Endommagés pendant +4 secondes après avoir été jetées
    IdMonsterImplicitTrapsInvulnerable4Sec
    FamilyMonsterTrapsInvulnerable
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 4000 Max: 4000 Global
  • traps invulnerable for duration ms Min: 4000 Max: 4000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • Edit

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