派柏图斯
恶魔
区域: 贫民窟
monster casts ethereal knives text [1]
monster throws beartraps text [1]
陷阱在投掷后不能造成伤害的时间 +4 秒
地雷在投掷后不会受到伤害的时间 +4 秒
kill traps mines and totems on death [1]
monster throws beartraps text [1]
陷阱在投掷后不能造成伤害的时间 +4 秒
地雷在投掷后不会受到伤害的时间 +4 秒
kill traps mines and totems on death [1]
Perpetus
幽魂 | N |
---|---|
地区 | 贫民窟 |
标签 | 施法, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
生命
100%
闪避值
+25%
异常状态临界值
100%
抗性
0 0 85 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.65 秒
伤害分布
±20%
经验值
100%
Model Size
138%
类型
UndyingBoss
Metadata
UndyingBossOutcast
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
24
生命
290
护甲
616
闪避值
898
能量护盾
0
伤害
32
法术伤害
32
命中
45
攻击间隔
1.65
经验值
1,113
异常状态临界值
290
冰缓
1
Shock
1
Brittle
5
Scorch
1
Sap
3
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 26–38
暴击几率: 5%
攻击间隔: 1.65 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
UndyingWhirlingBlades
攻击, 近战, 位移, 快行
回旋之刃
基本伤害: 26–38
暴击几率: 5%
攻击间隔: 1.65 秒
在敌人之间穿梭,造成武器伤害。双持时使用两把武器同时发起攻击并造成一次伤害。需要匕首、爪类和单手剑。
伤害总降 40%
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
MonsterEtherealKnives
法术, 伤害, 投射物, 玩家投射物, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 可齐射, 物理
虚空匕首
暴击几率: 5%
施放间隔: 0.6 秒
向前方依弧形射出数支匕首,对敌人造成物理伤害。
造成 39.03 - 58.55 物理伤害
施法速度总降 20%
额外发射 9 个投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [0]
施法速度总降 20%
额外发射 9 个投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [0]
MonsterBearTrap
法术, 持续时间, 地雷技能, 陷阱, 伤害, 物理, 冷却
捕熊陷阱
暴击几率: 5%
伤害效用: 150%
施放间隔: 1 秒
冷却时间: 8 秒
投掷一个陷阱,对单个敌人造成伤害并使其定身,定身时长由造成的伤害决定。定身结束后,敌人将承受一个移动速度降低的减益效果。被该减益影响的敌人承受陷阱和地雷的伤害会提高。法术伤害加成不会影响该技能。
造成 - 61.25 物理伤害
陷阱持续 +30 秒
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
陷阱持续 +30 秒
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/UndyingBossOutcast"] = { name = "Perpetus", life = 1, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.65, attackRange = 6, accuracy = 1, skillList = { "UndyingWhirlingBlades", "Melee", "MonsterBearTrap", "MonsterEtherealKnives", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UndyingWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.43, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_flurry", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {-40, 1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterBearTrap"] = { name = "Bear Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Trapped] = true, [SkillType.Damage] = true, [SkillType.Physical] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_trap_duration", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0, 1, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
monster casts ethereal knives text [1]
Id | MonsterCastsEtherealKnivesText |
---|---|
Family | MonsterCastsEtherealKnives |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster throws beartraps text [1]
Id | MonsterThrowsBeartrapsText |
---|---|
Family | MonsterThrowsBeartraps |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
陷阱在投掷后不能造成伤害的时间 +4 秒
地雷在投掷后不会受到伤害的时间 +4 秒
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
派柏图斯
恶魔
monster casts ethereal knives text [1]
monster throws beartraps text [1]
陷阱在投掷后不能造成伤害的时间 +4 秒
地雷在投掷后不会受到伤害的时间 +4 秒
kill traps mines and totems on death [1]
monster throws beartraps text [1]
陷阱在投掷后不能造成伤害的时间 +4 秒
地雷在投掷后不会受到伤害的时间 +4 秒
kill traps mines and totems on death [1]
Perpetus
幽魂 | N |
---|---|
标签 | 施法, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
生命
100%
闪避值
+25%
异常状态临界值
100%
抗性
0 0 85 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.65 秒
伤害分布
±20%
经验值
100%
Model Size
138%
类型
UndyingBossEndlessLedge
Metadata
UndyingBossOutcastEndlessLedge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
5,924
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.65
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.65 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
UndyingWhirlingBlades
攻击, 近战, 位移, 快行
回旋之刃
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.65 秒
在敌人之间穿梭,造成武器伤害。双持时使用两把武器同时发起攻击并造成一次伤害。需要匕首、爪类和单手剑。
伤害总降 40%
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
MonsterEtherealKnives
法术, 伤害, 投射物, 玩家投射物, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 可齐射, 物理
虚空匕首
暴击几率: 5%
施放间隔: 0.6 秒
向前方依弧形射出数支匕首,对敌人造成物理伤害。
造成 201.4 - 302.1 物理伤害
施法速度总降 20%
额外发射 9 个投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
施法速度总降 20%
额外发射 9 个投射物
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
MonsterBearTrap
法术, 持续时间, 地雷技能, 陷阱, 伤害, 物理, 冷却
捕熊陷阱
暴击几率: 5%
伤害效用: 150%
施放间隔: 1 秒
冷却时间: 8 秒
投掷一个陷阱,对单个敌人造成伤害并使其定身,定身时长由造成的伤害决定。定身结束后,敌人将承受一个移动速度降低的减益效果。被该减益影响的敌人承受陷阱和地雷的伤害会提高。法术伤害加成不会影响该技能。
造成 - 224.9 物理伤害
陷阱持续 +30 秒
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
陷阱持续 +30 秒
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/UndyingBossOutcastEndlessLedge"] = { name = "Perpetus", life = 1, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.65, attackRange = 6, accuracy = 1, skillList = { "UndyingWhirlingBlades", "Melee", "MonsterBearTrap", "MonsterEtherealKnives", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UndyingWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.43, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_flurry", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {-40, 1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterBearTrap"] = { name = "Bear Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Trapped] = true, [SkillType.Damage] = true, [SkillType.Physical] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_trap_duration", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0, 1, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterEtherealKnives"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 9, -20, critChance = 5, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -25, 0, 9, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -25, 25, 9, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
monster casts ethereal knives text [1]
Id | MonsterCastsEtherealKnivesText |
---|---|
Family | MonsterCastsEtherealKnives |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster throws beartraps text [1]
Id | MonsterThrowsBeartrapsText |
---|---|
Family | MonsterThrowsBeartraps |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
陷阱在投掷后不能造成伤害的时间 +4 秒
地雷在投掷后不会受到伤害的时间 +4 秒
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
派柏图斯
恶魔
monster casts ethereal knives text [1]
monster throws beartraps text [1]
怪物提供的经验值提高 1000%
掉落的物品数量提高 1500%
掉落的物品稀有度提高 2000%
陷阱在投掷后不能造成伤害的时间 +4 秒
地雷在投掷后不会受到伤害的时间 +4 秒
kill traps mines and totems on death [1]
monster throws beartraps text [1]
怪物提供的经验值提高 1000%
掉落的物品数量提高 1500%
掉落的物品稀有度提高 2000%
陷阱在投掷后不能造成伤害的时间 +4 秒
地雷在投掷后不会受到伤害的时间 +4 秒
kill traps mines and totems on death [1]
Perpetus
幽魂 | N |
---|---|
标签 | 施法, demon, extra_small_height, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, light_armour, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, undying |
生命
80%
闪避值
+25%
异常状态临界值
80%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.65 秒
伤害分布
±20%
经验值
200%
Model Size
138%
类型
UndyingBossDescent
Metadata
UndyingBossOutcastDescent
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
5,147
护甲
28,790
闪避值
5,924
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.65
经验值
20,510
异常状态临界值
5,147
冰缓
16
Shock
16
Brittle
92
Scorch
16
Sap
45
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.65 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
UndyingWhirlingBlades
攻击, 近战, 位移, 快行
回旋之刃
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.65 秒
在敌人之间穿梭,造成武器伤害。双持时使用两把武器同时发起攻击并造成一次伤害。需要匕首、爪类和单手剑。
伤害总降 40%
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [1]
MonsterEtherealKnivesBossDescent
法术, 伤害, 投射物, 玩家投射物, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 可齐射, 物理
虚空匕首
暴击几率: 5%
施放间隔: 0.6 秒
向前方依弧形射出数支匕首,对敌人造成物理伤害。
造成 229.1 - 343.7 物理伤害
施法速度总降 20%
额外发射 9 个投射物
base is projectile [1]
施法速度总降 20%
额外发射 9 个投射物
base is projectile [1]
MonsterBearTrapBossDescent
法术, 持续时间, 地雷技能, 陷阱, 伤害, 物理, 冷却
捕熊陷阱
暴击几率: 5%
伤害效用: 120%
施放间隔: 1 秒
冷却时间: 5 秒
投掷一个陷阱,对单个敌人造成伤害并使其定身,定身时长由造成的伤害决定。定身结束后,敌人将承受一个移动速度降低的减益效果。被该减益影响的敌人承受陷阱和地雷的伤害会提高。法术伤害加成不会影响该技能。
造成 - 157.4 物理伤害
陷阱持续 +30 秒
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
陷阱持续 +30 秒
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/UndyingBossOutcastDescent"] = { name = "Perpetus", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.65, attackRange = 6, accuracy = 1, skillList = { "UndyingWhirlingBlades", "Melee", "MonsterBearTrapBossDescent", "MonsterEtherealKnivesBossDescent", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UndyingWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.43, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_flurry", "cast_time_overrides_attack_duration", "ignores_proximity_shield", }, levels = { [1] = {-40, 1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterBearTrapBossDescent"] = { name = "Bear Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Trapped] = true, [SkillType.Damage] = true, [SkillType.Physical] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_trap_duration", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", "is_trap", }, levels = { [1] = {0, 0.69999998807907, 30000, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterEtherealKnivesBossDescent"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9, -20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, }, }
monster casts ethereal knives text [1]
Id | MonsterCastsEtherealKnivesText |
---|---|
Family | MonsterCastsEtherealKnives |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster throws beartraps text [1]
Id | MonsterThrowsBeartrapsText |
---|---|
Family | MonsterThrowsBeartraps |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
怪物提供的经验值提高 1000%
掉落的物品数量提高 1500%
掉落的物品稀有度提高 2000%
Id | MonsterBossDescent |
---|---|
Family | MonsterDescentBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
陷阱在投掷后不能造成伤害的时间 +4 秒
地雷在投掷后不会受到伤害的时间 +4 秒
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |