Fénumus, la Première de la Nuit Unique /4
+(30–40) d'Intelligence
(120–140)% d'Augmentation du Bouclier d'énergie
(80–100) de Bouclier d'énergie Régénéré par seconde
Les Ennemis affectés par vos Toiles d'araignée ont 10% de Réduction des Dégâts qu'ils infligent
Les Ennemis affectés par vos Toiles d'araignée ont -10% à toutes les Résistances
(50–70)% d'Augmentation de la Zone d'effet d'Aspect de l'Araignée
(160–200)% d'Augmentation de l'Évasion et du Bouclier d'énergie
+(20–30)% à la Résistance à la foudre
+(17–23)% à la Résistance au chaos
25% d'Augmentation de la Vitesse de déplacement
Aspect de l'Araignée peut infliger Toile d'araignée aux Ennemis une fois supplémentaire
Vous gagnez (15–20) de Bouclier d'énergie par Ennemi affecté par une Toile d'araignée que vous Touchez
(40–50)% d'Augmentation de la Durée de l'Effet néfaste de l'Aspect de l'Araignée
Ajoute (16–21) à (31–36) Dégâts de chaos aux Sorts
(220–250)% d'Augmentation du Bouclier d'énergie
10% de chances de gagner une Charge de pouvoir en Touchant un Ennemi affecté par une Toile d'araignée
(6–10)% de chances d'Empoisonner par Charge de pouvoir
(15–20)% d'Augmentation des Dégâts avec le Poison par Charge de pouvoir
Aspect de l'Araignée inflige Toiles d'araignée et Entrave toutes les 0.5 secondes à la place
Octroie l'Aptitude Aspect de l'Araignée (Niveau 20)
(120–170)% d'Augmentation de l'Évasion et du Bouclier d'énergie
+(40–50) de Vie maximale
(6–9)% d'Augmentation de la Vitesse d'attaque et d'incantation
(40–60)% d'Augmentation des Dégâts au Toucher et avec les Altérations contre les Ennemis affectés par 3 Toiles d'araignée
Ajoutez (8–10) à (13–15) Dégâts de chaos pour chaque Toile d'araignée affectant l'Ennemi
(Les Altérations qui infligent des Dégâts sont : le Saignement, l'Embrasement et le Poison)
Vous apprenez une recette du Bestiaire /2
Nom | Recipe |
---|---|
Intégrer dans un Objet: l'aptitude Aspect de l'Araignée Aspect de l'Araignée | |
Intégrer dans un Objet: l'aptitude Aspect de l'Araignée (niveau 30) |
Fénumus, la Première de la Nuit
Bête
Zone : Antre de Fenumus
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
200% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
200% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
Fenumus, First of the Night
Spectre | N |
---|---|
Area | Antre de Fenumus |
Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanceur de sorts, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Packs |
Vie
2100%
Ailment Threshold
2100%
Résistance
40 40 40 25
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Expérience
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
77
Vie
13,469,477
Armure
58,245
Évasion
6,448
Bouclier d'énergie
0
Damage
907
Dégâts des sorts
1,354
Précision
412
Attack Time
1.3065
Expérience
167,640
Ailment Threshold
6,734,739
Chill
21,295
Shock
21,295
Brittle
120,478
Scorch
21,295
Sap
58,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1440–2160
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 1331 à 1996 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 1331 à 1996 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440–2160
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Temps de recharge: 0.5 sec.
Les Projectiles Transpercent toutes les cibles
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
BestiarySpiderHallucinate
Temps de recharge: 20 sec.
La Durée de base est de 5 secondes
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440–2160
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Temps de recharge: 7.5 sec.
Les Projectiles Transpercent toutes les cibles
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
22% de Perte de Vitesse d'attaque
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
22% de Perte de Vitesse d'attaque
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
Temps d'incantation: 1.4 sec.
Temps de recharge: 18 sec.
Inflige 1770.5 Dégâts de chaos de base par seconde
La Durée de base est de 3 secondes
La Durée secondaire de base est de 12 secondes
80% de Réduction de Zone d'effet
50% de Réduction de la Vitesse de déplacement
29% de Perte de Vitesse d'attaque
monster penalty against minions damage +% final vs player minions [-50]
La Durée de base est de 3 secondes
La Durée secondaire de base est de 12 secondes
80% de Réduction de Zone d'effet
50% de Réduction de la Vitesse de déplacement
29% de Perte de Vitesse d'attaque
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1.3 sec.
Temps de recharge: 10 sec.
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" slow_animations_go_to_idle = false } Life { } Transitionable { on_transition = "PauseAnimation(); RemoveCollidability();" } MinimapIcon { icon = "BestiaryLegendaryBeast" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" } Transitionable { on_transition = "DisableRendering(); HideMinimapIcon( );" create_transitioned = "DisableRendering(); RemoveCollidability(); HideMinimapIcon( );" } Animated { on_event_teleport_for_burrow_emerge_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/ambush/groundchurn.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBoss"] = { name = "Fenumus, First of the Night", life = 21, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.25, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", "BestiarySpiderBossSpitMortar", "BestiarySpiderBossSpitMortarLong", "BestiarySpiderSpiritBossTailSpike", "BestiarySpiderSpiritBossTailSpikeSwing", "BestiarySpiderPlateSpiritBossSummon", "BestiarySpiderGroundStab", "BestiarySpiderHallucinate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortar"] = { name = "BestiarySpiderBossSpitMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortarLong"] = { name = "BestiarySpiderBossSpitMortarLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpike"] = { name = "BestiarySpiderSpiritBossTailSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpikeSwing"] = { name = "BestiarySpiderSpiritBossTailSpikeSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "active_skill_attack_speed_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderPlateSpiritBossSummon"] = { name = "BestiarySpiderPlateSpiritBossSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderGroundStab"] = { name = "BestiarySpiderGroundStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_attack_speed_+%_final", "base_skill_area_of_effect_+%", "base_movement_velocity_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderHallucinate"] = { name = "BestiarySpiderHallucinate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
200% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
Id | BestiarySpiderSpiritBossPoisonOnHit |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops [1]
Id | MonsterNoDrops |
---|---|
Family | MonsterNoDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Fénumus, la Première de la Nuit
Bête
Zone : Antre de Fenumus
Genre: Sorcières des mers
Groupe: Arachnides
Famille: Cavernes
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
200% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
200% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fenumus, First of the Night
Spectre | N |
---|---|
Area | Antre de Fenumus |
Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanceur de sorts, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Vie
2100%
Ailment Threshold
2100%
Résistance
40 40 40 25
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Expérience
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBossMine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
77
Vie
13,469,477
Armure
58,245
Évasion
6,448
Bouclier d'énergie
0
Damage
907
Dégâts des sorts
1,354
Précision
412
Attack Time
1.3065
Expérience
167,640
Ailment Threshold
6,734,739
Chill
21,295
Shock
21,295
Brittle
120,478
Scorch
21,295
Sap
58,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1440–2160
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 1331 à 1996 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 1331 à 1996 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440–2160
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Temps de recharge: 0.5 sec.
Les Projectiles Transpercent toutes les cibles
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
BestiarySpiderHallucinate
Temps de recharge: 20 sec.
La Durée de base est de 5 secondes
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440–2160
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Temps de recharge: 7.5 sec.
Les Projectiles Transpercent toutes les cibles
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
22% de Perte de Vitesse d'attaque
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
22% de Perte de Vitesse d'attaque
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
Temps d'incantation: 1.4 sec.
Temps de recharge: 18 sec.
Inflige 1770.5 Dégâts de chaos de base par seconde
La Durée de base est de 3 secondes
La Durée secondaire de base est de 12 secondes
80% de Réduction de Zone d'effet
50% de Réduction de la Vitesse de déplacement
29% de Perte de Vitesse d'attaque
monster penalty against minions damage +% final vs player minions [-50]
La Durée de base est de 3 secondes
La Durée secondaire de base est de 12 secondes
80% de Réduction de Zone d'effet
50% de Réduction de la Vitesse de déplacement
29% de Perte de Vitesse d'attaque
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1.3 sec.
Temps de recharge: 10 sec.
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
BestiarySpiderTeleportSlam
Damage, Area, Attack
Base Damage: 1440–2160
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Temps de recharge: 5 sec.
100% Davantage de Dégâts
50% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-33]
is area damage [1]
50% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Life { initial_life_percentage = 50 } Transitionable { } MinimapIcon { icon = "BestiaryLegendaryBeast" } Stats { set_corpse_cannot_be_destroyed = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { } Animated { on_event_contact_for_attack_groundstrike_v1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/SpiderPlated/tail_impact.ao, default, inherit, inherit, inherit, inherit, 60, 0, inherit );" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBossMine"] = { name = "Fenumus, First of the Night", life = 21, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.25, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", "BestiarySpiderBossSpitMortar", "BestiarySpiderBossSpitMortarLong", "BestiarySpiderSpiritBossTailSpike", "BestiarySpiderSpiritBossTailSpikeSwing", "BestiarySpiderPlateSpiritBossSummon", "BestiarySpiderGroundStab", "BestiarySpiderHallucinate", "BestiarySpiderTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortar"] = { name = "BestiarySpiderBossSpitMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortarLong"] = { name = "BestiarySpiderBossSpitMortarLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpike"] = { name = "BestiarySpiderSpiritBossTailSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpikeSwing"] = { name = "BestiarySpiderSpiritBossTailSpikeSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "active_skill_attack_speed_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderPlateSpiritBossSummon"] = { name = "BestiarySpiderPlateSpiritBossSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderGroundStab"] = { name = "BestiarySpiderGroundStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_attack_speed_+%_final", "base_skill_area_of_effect_+%", "base_movement_velocity_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderHallucinate"] = { name = "BestiarySpiderHallucinate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderTeleportSlam"] = { name = "BestiarySpiderTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
200% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
Id | BestiarySpiderSpiritBossPoisonOnHit |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Fénumus, la Première de la Nuit
Bête
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
200% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
200% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fenumus, First of the Night
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bestiary_beast_boss, Lanceur de sorts, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Vie
2100%
Ailment Threshold
2100%
Résistance
40 40 40 25
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Expérience
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBossMenagerie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
2,926,274
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
532
Dégâts des sorts
794
Précision
290
Attack Time
1.3065
Expérience
141,006
Ailment Threshold
1,843,552
Chill
5,829
Shock
5,829
Brittle
32,979
Scorch
5,829
Sap
16,105
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 845–1267
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 934.8 à 1402 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 2 sec.
Temps de recharge: 6 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 934.8 à 1402 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
Vous ne pouvez pas Étourdir les Ennemis au Toucher
25% des Dégâts physiques sont Convertis en Dégâts de chaos
Empoisonne les Ennemis au Toucher
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 845–1267
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Temps de recharge: 0.5 sec.
Les Projectiles Transpercent toutes les cibles
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 845–1267
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Temps de recharge: 7.5 sec.
Les Projectiles Transpercent toutes les cibles
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
22% de Perte de Vitesse d'attaque
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
Danse écarlate
25% de Réduction de la Vitesse des Projectiles
22% de Perte de Vitesse d'attaque
Inflige le Saignement
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
Temps d'incantation: 1.4 sec.
Temps de recharge: 18 sec.
Inflige 1141.3 Dégâts de chaos de base par seconde
La Durée de base est de 3 secondes
La Durée secondaire de base est de 12 secondes
80% de Réduction de Zone d'effet
50% de Réduction de la Vitesse de déplacement
29% de Perte de Vitesse d'attaque
monster penalty against minions damage +% final vs player minions [-50]
La Durée de base est de 3 secondes
La Durée secondaire de base est de 12 secondes
80% de Réduction de Zone d'effet
50% de Réduction de la Vitesse de déplacement
29% de Perte de Vitesse d'attaque
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Temps d'incantation: 1.3 sec.
Temps de recharge: 10 sec.
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
BestiarySpiderTeleportSlam
Damage, Area, Attack
Base Damage: 845–1267
Chances de coup critique: 5%
Attack Time: 1.95 sec.
Temps de recharge: 5 sec.
100% Davantage de Dégâts
50% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-33]
is area damage [1]
50% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" } Render { //turn_duration = 0.35 } Animated { on_event_contact_for_attack_groundstrike_v1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/SpiderPlated/tail_impact.ao, default, inherit, inherit, inherit, inherit, 60, 0, inherit );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBossMenagerie"] = { name = "Fenumus, First of the Night", life = 21, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.25, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", "BestiarySpiderBossSpitMortar", "BestiarySpiderBossSpitMortarLong", "BestiarySpiderSpiritBossTailSpike", "BestiarySpiderSpiritBossTailSpikeSwing", "BestiarySpiderPlateSpiritBossSummon", "BestiarySpiderGroundStab", "BestiarySpiderTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortar"] = { name = "BestiarySpiderBossSpitMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortarLong"] = { name = "BestiarySpiderBossSpitMortarLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpike"] = { name = "BestiarySpiderSpiritBossTailSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpikeSwing"] = { name = "BestiarySpiderSpiritBossTailSpikeSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "active_skill_attack_speed_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderPlateSpiritBossSummon"] = { name = "BestiarySpiderPlateSpiritBossSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderGroundStab"] = { name = "BestiarySpiderGroundStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_attack_speed_+%_final", "base_skill_area_of_effect_+%", "base_movement_velocity_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderTeleportSlam"] = { name = "BestiarySpiderTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
200% d'Augmentation de la Durée du Poison
Empoisonne au Toucher
Id | BestiarySpiderSpiritBossPoisonOnHit |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Fénumus, la Première de la Nuit Topic /1
NPC | Nom |
---|---|
Einhar, Maître des Bêtes | Einhar est un brave explorateur. Le secret de ma bravoure ? Je ne réfléchis pas. Un jour, je suis entré dans une grotte sans réfléchir. C'était très brave. Mais alors je me suis perdu. Il faisait noir. Comme je n'avais pas réfléchi, je n'avais pas apporté de torches. J'ai marché dans l'obscurité la plus totale en me guidant au toucher jusqu'à ce que j'aperçoive… une lumière. Puis deux. Puis beaucoup d'autres ! Beaucoup d'autres lumières ! Je m'en suis approché. Puis… j'ai glissé. Je suis tombé très bas. Einhar était certain qu'il était cuit. Mais c'est alors que j'ai atterri… dans une toile d'araignée. Les lumières ont bougé et se sont mises à tournoyer. Des insectes. Et devant il y avait la silhouette d'une araignée. Fenumus… Un Avatar des Premiers. Sa toile était résistante, mais la lame d'Einhar était plus tranchante encore. Je me suis libéré et je suis tombé dans la rivière en contrebas avant de m'échouer sur le rivage. Ce fut une aventure amusante. La voie jusqu'à Fenumus se trouve dans le sang des bestioles. Des araignées. Des insectes. Des reines nécrophages. Trouves-en et Fenumus suivra. |