Fenumus, Erste der Nacht einzigartig /4
Erfordert Stufe 67, 187 Int
+(30—40) zu Intelligenz
(120—140)% erhöhter Energieschild
Regeneriert (80—100) Energieschild pro Sekunde
Gegner, die von Euren Spinnennetzen bedeckt sind, verursachen 10% verringerten Schaden
Gegner, die von Euren Spinnennetzen bedeckt sind, haben -10% zu allen Widerständen
(50—70)% vergrößerter Wirkungsbereich von 'Aspekt der Spinne'
Erfordert Stufe 63, 62 Ges, 62 Int
(160—200)% erhöhter Energieschild und Ausweichen
+(20—30)% zu Blitzwiderstand
+(17—23)% zu Chaoswiderstand
25% erhöhte Bewegungsgeschwindigkeit
'Aspekt der Spinne' kann Gegner 1 zusätzliche Male mit einem Spinnennetz bedecken
Erhaltet (15—20) Energieschild für jeden getroffenen Gegner, der von einem Spinnennetz bedeckt ist
(40—50)% verlängerte Schwächungsdauer von 'Aspekt der Spinne'
Erfordert Stufe 65, 112 Int
Fügt Zaubern (16—21) bis (31—36) Chaosschaden hinzu
(220—250)% erhöhter Energieschild
10% Chance, eine Energie-Ladung zu erhalten, wenn Ihr einen Gegner trefft, der von einem Spinnennetz bedeckt ist
(6—10)% Chance auf Vergiften pro Energie-Ladung
(15—20)% erhöhter Schaden mit Gift pro Energie-Ladung
'Aspekt der Spinne' bedeckt stattdessen mit Spinnennetzen und lähmt alle 0.5 Sekunden
Erfordert Stufe 50, 39 Ges, 39 Int
Gewährt die Fertigkeit 'Aspekt der Spinne' Stufe 20
(120—170)% erhöhter Energieschild und Ausweichen
+(40—50) zu maximalem Leben
(6—9)% erhöhte Angriffs- und Zaubergeschwindigkeit
(40—60)% erhöhter Schaden mit Treffern und Beeinträchtigungen gegen Gegner, die von 3 Spinnennetzen bedeckt sind
Fügt (8—10) bis (13—15) Chaosschaden für jedes Spinnennetz auf dem Gegner hinzu
(Beeinträchtigungen, die Schaden verursachen, sind: blutend, entzündet und vergiftet)
Bestien-Rezept /2
| Name | Recipe |
|---|---|
| Ergänzt einen Gegenstand durch eine Aspekt-Fertigkeit : Fertigkeit 'Aspekt der Spinne' Aspekt der Spinne | |
| Ergänzt einen Gegenstand durch eine Aspekt-Fertigkeit : Fertigkeit 'Aspekt der Spinne', Stufe 30 |
Fenumus, Erste der Nacht
BestieGebiet: Fenumus Versteck
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
200% verlängerte Giftdauer
Vergiftet bei Treffer
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
200% verlängerte Giftdauer
Vergiftet bei Treffer
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
Fenumus, First of the Night
| Spectre | |
|---|---|
| Area | Fenumus Versteck |
| Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Zauberer, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
| Packs |
Leben
3125%
Ailment Threshold
505%
Widerstand
Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
77
Leben
20,043,865
Rüstung
58,245
Ausweichwert
6,448
Damage
907
Zauberschaden
1,354
Genauigkeit
824
Attack Time
1.3065
Erfahrung
167,640
Minion Life
4,020,055
Minion Damage
748
Ailment Threshold
1,619,544
Chill
5,121
Shock
5,121
Brittle
28,972
Scorch
5,121
Sap
14,148
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1440—2160
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
25% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet Gegner bei Treffer
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1996]
spell minimum base physical damage [1331]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
25% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet Gegner bei Treffer
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1996]
spell minimum base physical damage [1331]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440—2160
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Abklingzeit: 0.5 Sek.
25% verringerte Projektilgeschwindigkeit
Verursacht Bluten
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
BestiarySpiderHallucinate
Abklingzeit: 20 Sek.
Basisdauer beträgt 5 Sekunden
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440—2160
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Abklingzeit: 7.5 Sek.
25% verringerte Projektilgeschwindigkeit
22% weniger Angriffsgeschwindigkeit
Verursacht Bluten
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
Zauberzeit: 1.4 Sek.
Abklingzeit: 18 Sek.
Basisdauer beträgt 3 Sekunden
Die sekundäre Basisdauer beträgt 12 Sekunden
80% verkleinerter Wirkungsbereich
50% verringerte Bewegungsgeschwindigkeit
29% weniger Angriffsgeschwindigkeit
base chaos damage to deal per minute [106229]
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1.3 Sek.
Abklingzeit: 10 Sek.
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
slow_animations_go_to_idle = false
}
Life
{
}
Transitionable
{
on_transition = "PauseAnimation(); RemoveCollidability();"
}
MinimapIcon
{
icon = "BestiaryLegendaryBeast"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Fenumus, First of the Night",
life = 31.25,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.95,
attackRange = 9,
accuracy = 1,
skillList = {
"Melee",
"BestiarySpiderBossSpitMortar",
"BestiarySpiderBossSpitMortarLong",
"BestiarySpiderSpiritBossTailSpike",
"BestiarySpiderSpiritBossTailSpikeSwing",
"BestiarySpiderPlateSpiritBossSummon",
"BestiarySpiderGroundStab",
"BestiarySpiderHallucinate",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortar"] = {
name = "BestiarySpiderBossSpitMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortarLong"] = {
name = "BestiarySpiderBossSpitMortarLong",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpike"] = {
name = "BestiarySpiderSpiritBossTailSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"base_is_projectile",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpikeSwing"] = {
name = "BestiarySpiderSpiritBossTailSpikeSwing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"active_skill_attack_speed_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderPlateSpiritBossSummon"] = {
name = "BestiarySpiderPlateSpiritBossSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderGroundStab"] = {
name = "BestiarySpiderGroundStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"active_skill_attack_speed_+%_final",
"base_skill_area_of_effect_+%",
"base_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderHallucinate"] = {
name = "BestiarySpiderHallucinate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
200% verlängerte Giftdauer
Vergiftet bei Treffer
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison Chaos Beeinträchtigung |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
monster no drops [1]
| Family | MonsterNoDrops |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Fenumus, Erste der Nacht
BestieGebiet: Fenumus Versteck
Gattung: Seehexen
Gruppe: Arachniden
Familie: Höhlen
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
200% verlängerte Giftdauer
Vergiftet bei Treffer
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
200% verlängerte Giftdauer
Vergiftet bei Treffer
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fenumus, First of the Night
| Spectre | |
|---|---|
| Area | Fenumus Versteck |
| Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Zauberer, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Leben
3125%
Ailment Threshold
505%
Widerstand
Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBossMine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
77
Leben
20,043,865
Rüstung
58,245
Ausweichwert
6,448
Damage
907
Zauberschaden
1,354
Genauigkeit
824
Attack Time
1.3065
Erfahrung
167,640
Minion Life
4,020,055
Minion Damage
748
Ailment Threshold
1,619,544
Chill
5,121
Shock
5,121
Brittle
28,972
Scorch
5,121
Sap
14,148
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1440—2160
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
25% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet Gegner bei Treffer
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1996]
spell minimum base physical damage [1331]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
25% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet Gegner bei Treffer
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1996]
spell minimum base physical damage [1331]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440—2160
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Abklingzeit: 0.5 Sek.
25% verringerte Projektilgeschwindigkeit
Verursacht Bluten
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
BestiarySpiderHallucinate
Abklingzeit: 20 Sek.
Basisdauer beträgt 5 Sekunden
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440—2160
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Abklingzeit: 7.5 Sek.
25% verringerte Projektilgeschwindigkeit
22% weniger Angriffsgeschwindigkeit
Verursacht Bluten
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
Zauberzeit: 1.4 Sek.
Abklingzeit: 18 Sek.
Basisdauer beträgt 3 Sekunden
Die sekundäre Basisdauer beträgt 12 Sekunden
80% verkleinerter Wirkungsbereich
50% verringerte Bewegungsgeschwindigkeit
29% weniger Angriffsgeschwindigkeit
base chaos damage to deal per minute [106229]
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1.3 Sek.
Abklingzeit: 10 Sek.
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
BestiarySpiderTeleportSlam
Damage, Area, Attack
Base Damage: 1440—2160
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Schaden
50% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [-33]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
}
Life
{
initial_life_percentage = 50
}
Transitionable
{
}
MinimapIcon
{
icon = "BestiaryLegendaryBeast"
}
Stats
{
set_corpse_cannot_be_destroyed = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBossMine"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Fenumus, First of the Night",
life = 31.25,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.95,
attackRange = 9,
accuracy = 1,
skillList = {
"Melee",
"BestiarySpiderBossSpitMortar",
"BestiarySpiderBossSpitMortarLong",
"BestiarySpiderSpiritBossTailSpike",
"BestiarySpiderSpiritBossTailSpikeSwing",
"BestiarySpiderPlateSpiritBossSummon",
"BestiarySpiderGroundStab",
"BestiarySpiderHallucinate",
"BestiarySpiderTeleportSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortar"] = {
name = "BestiarySpiderBossSpitMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortarLong"] = {
name = "BestiarySpiderBossSpitMortarLong",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpike"] = {
name = "BestiarySpiderSpiritBossTailSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"base_is_projectile",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpikeSwing"] = {
name = "BestiarySpiderSpiritBossTailSpikeSwing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"active_skill_attack_speed_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderPlateSpiritBossSummon"] = {
name = "BestiarySpiderPlateSpiritBossSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderGroundStab"] = {
name = "BestiarySpiderGroundStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"active_skill_attack_speed_+%_final",
"base_skill_area_of_effect_+%",
"base_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderHallucinate"] = {
name = "BestiarySpiderHallucinate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderTeleportSlam"] = {
name = "BestiarySpiderTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-50, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
200% verlängerte Giftdauer
Vergiftet bei Treffer
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison Chaos Beeinträchtigung |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Fenumus, Erste der Nacht
Bestiemonster dropped item rarity +% [15000]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
200% verlängerte Giftdauer
Vergiftet bei Treffer
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
200% verlängerte Giftdauer
Vergiftet bei Treffer
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fenumus, First of the Night
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, beast, bestiary_beast_boss, Zauberer, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Leben
3125%
Ailment Threshold
505%
Widerstand
Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBossMenagerie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
4,354,574
Rüstung
28,790
Ausweichwert
4,739
Damage
532
Zauberschaden
794
Genauigkeit
580
Attack Time
1.3065
Erfahrung
141,006
Minion Life
944,545
Minion Damage
425
Ailment Threshold
443,330
Chill
1,402
Shock
1,402
Brittle
7,931
Scorch
1,402
Sap
3,873
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 845—1267
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
25% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet Gegner bei Treffer
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1257]
spell minimum base physical damage [837.9]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
25% des physischen Schadens werden in Chaosschaden umgewandelt
Vergiftet Gegner bei Treffer
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1257]
spell minimum base physical damage [837.9]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 845—1267
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Abklingzeit: 0.5 Sek.
25% verringerte Projektilgeschwindigkeit
Verursacht Bluten
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 845—1267
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Abklingzeit: 7.5 Sek.
25% verringerte Projektilgeschwindigkeit
22% weniger Angriffsgeschwindigkeit
Verursacht Bluten
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
Zauberzeit: 1.4 Sek.
Abklingzeit: 18 Sek.
Basisdauer beträgt 3 Sekunden
Die sekundäre Basisdauer beträgt 12 Sekunden
80% verkleinerter Wirkungsbereich
50% verringerte Bewegungsgeschwindigkeit
29% weniger Angriffsgeschwindigkeit
base chaos damage to deal per minute [61375]
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1.3 Sek.
Abklingzeit: 10 Sek.
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
BestiarySpiderTeleportSlam
Damage, Area, Attack
Base Damage: 845—1267
Kritische Trefferchance: 5%
Attack Time: 1.95 Sek.
Abklingzeit: 5 Sek.
Verursacht 100% mehr Schaden
50% weniger Angriffsgeschwindigkeit
active skill area of effect radius +% final [-33]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBossMenagerie"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Fenumus, First of the Night",
life = 31.25,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.95,
attackRange = 9,
accuracy = 1,
skillList = {
"Melee",
"BestiarySpiderBossSpitMortar",
"BestiarySpiderBossSpitMortarLong",
"BestiarySpiderSpiritBossTailSpike",
"BestiarySpiderSpiritBossTailSpikeSwing",
"BestiarySpiderPlateSpiritBossSummon",
"BestiarySpiderGroundStab",
"BestiarySpiderTeleportSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortar"] = {
name = "BestiarySpiderBossSpitMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortarLong"] = {
name = "BestiarySpiderBossSpitMortarLong",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpike"] = {
name = "BestiarySpiderSpiritBossTailSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"base_is_projectile",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpikeSwing"] = {
name = "BestiarySpiderSpiritBossTailSpikeSwing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"active_skill_attack_speed_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderPlateSpiritBossSummon"] = {
name = "BestiarySpiderPlateSpiritBossSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderGroundStab"] = {
name = "BestiarySpiderGroundStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"active_skill_attack_speed_+%_final",
"base_skill_area_of_effect_+%",
"base_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderTeleportSlam"] = {
name = "BestiarySpiderTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-50, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
200% verlängerte Giftdauer
Vergiftet bei Treffer
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison Chaos Beeinträchtigung |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Fenumus, Erste der Nacht Topic /1
| NPC | Name |
|---|---|
| Einhar, Meister der Bestien | Einhar ist ein mutiger Entdecker. Das Geheimnis meiner Tapferkeit? Ich denke nicht. Eines Tages dachte ich nicht nach, als ich in eine Höhle ging. Es war sehr mutig. Aber dann habe ich mich verirrt. Es war dunkel. Ich habe nicht nachgedacht, also habe ich nicht daran gedacht, eine Fackel mitzubringen. Ich tastete mich in völliger Dunkelheit voran, bis ... ein Licht. Dann zwei. Dann viele! So viele Lichter! Ich kam immer näher und näher. Die Lichter wurden immer heller und heller. Dann ... Ich bin ausgerutscht. Ich bin sehr tief gefallen. Einhar war sicher, dass er tot war. Aber dann verfing ich mich ... in einem Netz. Die Lichter bewegten sich und schwirrten. Insekten. Und vor ihnen war der Schatten einer Spinne. Fenumus ... Eine Inkarnation der Ersten. Ihr Netz war stark, aber Einhars Klinge war stärker. Ich habe mich selbst befreit. Fiel in den Fluss unterhalb. Wurde an Land gespült. Ein lustiges Abenteuer. Der Weg zu Fenumus liegt im Blut der Käfer. Spinnen. Insekten. Aas-Königinnen. Holt sie euch, und Fenumus wird folgen. |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























