Fenumus, la Primera de la Noche Únicos /4
Requiere Nivel 67, 187 Int
+(30—40) de inteligencia
Escudo de energía aumentado un (120—140)%
Regeneras (80—100) de escudo de energía por segundo
Los Enemigos afectados por tus Telarañas infligen Daño reducido un 10%
Los Enemigos afectados por tus Telarañas tienen -10% a Todas las Resistencias
Área de efecto de Aspecto de la araña aumentado un (50—70)%
Requiere Nivel 63, 62 Des, 62 Int
Evasión y escudo de energía aumentados un (160—200)%
+(20—30)% a la resistencia al rayo
+(17—23)% a la resistencia al caos
Velocidad de movimiento aumentada un 25%
Aspecto de la Araña puede aplicar Telaraña en Enemigos 1 veces adicionales
Gana (15—20) de Escudo de Energía por cada Enemigo que Golpeas que esté afectado por una Telaraña
Duración del efecto nocivo de Aspecto de la araña aumentada un (40—50)%
Requiere Nivel 65, 112 Int
Agrega de (16—21) a (31—36) de daño de caos a los hechizos
Escudo de energía aumentado un (220—250)%
10% de probabilidad de ganar una carga de poder al golpear a un enemigo afectado por Telaraña
(6—10)% de probabilidad de envenenar por cada carga de poder
Daño con veneno aumentado un (15—20)% por cada carga de poder
Aspecto de la araña aplica telarañas y entumecimiento cada 0.5 segundos en su lugar
Requiere Nivel 50, 39 Des, 39 Int
Otorga la habilidad Aspecto de la araña de nivel 20
Evasión y escudo de energía aumentados un (120—170)%
+(40—50) de vida máxima
Velocidades de ataque y de lanzamiento de hechizos aumentadas un (6—9)%
Daño aumentado un (40—60)% con golpes y estados alterados contra los enemigos afectados por 3 Telarañas
Agrega de (8—10) a (13—15) de daño de caos por cada telaraña en el enemigo
(Los estados alterados dañinos, o estados alterados que infligen daño, son sangrado, quemado y envenenado)
Receta de Bestiario /2
| Nombre | Recipe |
|---|---|
| Fabrica una habilidad de aspecto en un objeto: Habilidad Aspecto de la araña Aspecto de la araña | |
| Fabrica una habilidad de aspecto en un objeto: Habilidad Aspecto de la araña de nivel 30 |
Fenumus, la Primera de la Noche
BestiaÁrea: Madriguera de Fenumus
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Duración del veneno aumentada un 200%
Envenena con cada Golpe
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Duración del veneno aumentada un 200%
Envenena con cada Golpe
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
Fenumus, First of the Night
| Spectre | |
|---|---|
| Area | Madriguera de Fenumus |
| Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanzador de hechizos, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
| Packs |
Vida
3125%
Ailment Threshold
505%
Resistencia
Damage
125%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Experiencia
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
77
Vida
20,043,865
Armadura
58,245
Evasión
6,448
Damage
907
Daño de hechizos
1,354
Precisión
824
Attack Time
1.3065
Experiencia
167,640
Minion Life
4,020,055
Minion Damage
748
Ailment Threshold
1,619,544
Chill
5,121
Shock
5,121
Brittle
28,972
Scorch
5,121
Sap
14,148
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1440—2160
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
El 25% del daño físico se convierte en daño de caos
Envenena a los enemigos con cada golpe
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1996]
spell minimum base physical damage [1331]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
El 25% del daño físico se convierte en daño de caos
Envenena a los enemigos con cada golpe
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1996]
spell minimum base physical damage [1331]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440—2160
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Tiempo de recarga: 0.5 seg
Velocidad de proyectiles reducida un 25%
Aplica sangrado
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
BestiarySpiderHallucinate
Tiempo de recarga: 20 seg
La duración base es de 5 segundos
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440—2160
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Tiempo de recarga: 7.5 seg
Velocidad de proyectiles reducida un 25%
22% menos velocidad de ataque
Aplica sangrado
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
Tiempo de lanzamiento: 1.4 seg
Tiempo de recarga: 18 seg
La duración base es de 3 segundos
La duración secundaria base es de 12 segundos
Área de efecto reducida un 80%
Velocidad de movimiento reducida un 50%
29% menos velocidad de ataque
base chaos damage to deal per minute [106229]
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1.3 seg
Tiempo de recarga: 10 seg
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
slow_animations_go_to_idle = false
}
Life
{
}
Transitionable
{
on_transition = "PauseAnimation(); RemoveCollidability();"
}
MinimapIcon
{
icon = "BestiaryLegendaryBeast"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Fenumus, First of the Night",
life = 31.25,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.95,
attackRange = 9,
accuracy = 1,
skillList = {
"Melee",
"BestiarySpiderBossSpitMortar",
"BestiarySpiderBossSpitMortarLong",
"BestiarySpiderSpiritBossTailSpike",
"BestiarySpiderSpiritBossTailSpikeSwing",
"BestiarySpiderPlateSpiritBossSummon",
"BestiarySpiderGroundStab",
"BestiarySpiderHallucinate",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortar"] = {
name = "BestiarySpiderBossSpitMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortarLong"] = {
name = "BestiarySpiderBossSpitMortarLong",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpike"] = {
name = "BestiarySpiderSpiritBossTailSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"base_is_projectile",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpikeSwing"] = {
name = "BestiarySpiderSpiritBossTailSpikeSwing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"active_skill_attack_speed_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderPlateSpiritBossSummon"] = {
name = "BestiarySpiderPlateSpiritBossSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderGroundStab"] = {
name = "BestiarySpiderGroundStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"active_skill_attack_speed_+%_final",
"base_skill_area_of_effect_+%",
"base_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderHallucinate"] = {
name = "BestiarySpiderHallucinate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
Duración del veneno aumentada un 200%
Envenena con cada Golpe
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison Caos Estado alterado |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
monster no drops [1]
| Family | MonsterNoDrops |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Fenumus, la Primera de la Noche
BestiaÁrea: Madriguera de Fenumus
Género: Brujas marinas
Grupo: Arácnidos
Familia: Las Cavernas
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Duración del veneno aumentada un 200%
Envenena con cada Golpe
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Duración del veneno aumentada un 200%
Envenena con cada Golpe
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fenumus, First of the Night
| Spectre | |
|---|---|
| Area | Madriguera de Fenumus |
| Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, Lanzador de hechizos, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Vida
3125%
Ailment Threshold
505%
Resistencia
Damage
125%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Experiencia
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBossMine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
77
Vida
20,043,865
Armadura
58,245
Evasión
6,448
Damage
907
Daño de hechizos
1,354
Precisión
824
Attack Time
1.3065
Experiencia
167,640
Minion Life
4,020,055
Minion Damage
748
Ailment Threshold
1,619,544
Chill
5,121
Shock
5,121
Brittle
28,972
Scorch
5,121
Sap
14,148
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1440—2160
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
El 25% del daño físico se convierte en daño de caos
Envenena a los enemigos con cada golpe
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1996]
spell minimum base physical damage [1331]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
El 25% del daño físico se convierte en daño de caos
Envenena a los enemigos con cada golpe
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1996]
spell minimum base physical damage [1331]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440—2160
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Tiempo de recarga: 0.5 seg
Velocidad de proyectiles reducida un 25%
Aplica sangrado
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
BestiarySpiderHallucinate
Tiempo de recarga: 20 seg
La duración base es de 5 segundos
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440—2160
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Tiempo de recarga: 7.5 seg
Velocidad de proyectiles reducida un 25%
22% menos velocidad de ataque
Aplica sangrado
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
Tiempo de lanzamiento: 1.4 seg
Tiempo de recarga: 18 seg
La duración base es de 3 segundos
La duración secundaria base es de 12 segundos
Área de efecto reducida un 80%
Velocidad de movimiento reducida un 50%
29% menos velocidad de ataque
base chaos damage to deal per minute [106229]
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1.3 seg
Tiempo de recarga: 10 seg
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
BestiarySpiderTeleportSlam
Damage, Area, Attack
Base Damage: 1440—2160
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Tiempo de recarga: 5 seg
Inflige un 100% más de daño
50% menos velocidad de ataque
active skill area of effect radius +% final [-33]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
}
Life
{
initial_life_percentage = 50
}
Transitionable
{
}
MinimapIcon
{
icon = "BestiaryLegendaryBeast"
}
Stats
{
set_corpse_cannot_be_destroyed = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBossMine"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Fenumus, First of the Night",
life = 31.25,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.95,
attackRange = 9,
accuracy = 1,
skillList = {
"Melee",
"BestiarySpiderBossSpitMortar",
"BestiarySpiderBossSpitMortarLong",
"BestiarySpiderSpiritBossTailSpike",
"BestiarySpiderSpiritBossTailSpikeSwing",
"BestiarySpiderPlateSpiritBossSummon",
"BestiarySpiderGroundStab",
"BestiarySpiderHallucinate",
"BestiarySpiderTeleportSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortar"] = {
name = "BestiarySpiderBossSpitMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortarLong"] = {
name = "BestiarySpiderBossSpitMortarLong",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpike"] = {
name = "BestiarySpiderSpiritBossTailSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"base_is_projectile",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpikeSwing"] = {
name = "BestiarySpiderSpiritBossTailSpikeSwing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"active_skill_attack_speed_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderPlateSpiritBossSummon"] = {
name = "BestiarySpiderPlateSpiritBossSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderGroundStab"] = {
name = "BestiarySpiderGroundStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"active_skill_attack_speed_+%_final",
"base_skill_area_of_effect_+%",
"base_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderHallucinate"] = {
name = "BestiarySpiderHallucinate",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderTeleportSlam"] = {
name = "BestiarySpiderTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-50, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
Duración del veneno aumentada un 200%
Envenena con cada Golpe
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison Caos Estado alterado |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Fenumus, la Primera de la Noche
Bestiamonster dropped item rarity +% [15000]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Duración del veneno aumentada un 200%
Envenena con cada Golpe
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Duración del veneno aumentada un 200%
Envenena con cada Golpe
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fenumus, First of the Night
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, beast, bestiary_beast_boss, Lanzador de hechizos, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Vida
3125%
Ailment Threshold
505%
Resistencia
Damage
125%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
Experiencia
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBossMenagerie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
4,354,574
Armadura
28,790
Evasión
4,739
Damage
532
Daño de hechizos
794
Precisión
580
Attack Time
1.3065
Experiencia
141,006
Minion Life
944,545
Minion Damage
425
Ailment Threshold
443,330
Chill
1,402
Shock
1,402
Brittle
7,931
Scorch
1,402
Sap
3,873
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 845—1267
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
El 25% del daño físico se convierte en daño de caos
Envenena a los enemigos con cada golpe
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1257]
spell minimum base physical damage [837.9]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 6 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
El 25% del daño físico se convierte en daño de caos
Envenena a los enemigos con cada golpe
base is projectile [1]
cannot stun [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
spell maximum base physical damage [1257]
spell minimum base physical damage [837.9]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 845—1267
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Tiempo de recarga: 0.5 seg
Velocidad de proyectiles reducida un 25%
Aplica sangrado
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 845—1267
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Tiempo de recarga: 7.5 seg
Velocidad de proyectiles reducida un 25%
22% menos velocidad de ataque
Aplica sangrado
always pierce [1]
base is projectile [1]
keystone crimson dance [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
Tiempo de lanzamiento: 1.4 seg
Tiempo de recarga: 18 seg
La duración base es de 3 segundos
La duración secundaria base es de 12 segundos
Área de efecto reducida un 80%
Velocidad de movimiento reducida un 50%
29% menos velocidad de ataque
base chaos damage to deal per minute [61375]
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1.3 seg
Tiempo de recarga: 10 seg
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
BestiarySpiderTeleportSlam
Damage, Area, Attack
Base Damage: 845—1267
Probabilidad de golpe crítico: 5%
Attack Time: 1.95 seg
Tiempo de recarga: 5 seg
Inflige un 100% más de daño
50% menos velocidad de ataque
active skill area of effect radius +% final [-33]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBossMenagerie"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Fenumus, First of the Night",
life = 31.25,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.95,
attackRange = 9,
accuracy = 1,
skillList = {
"Melee",
"BestiarySpiderBossSpitMortar",
"BestiarySpiderBossSpitMortarLong",
"BestiarySpiderSpiritBossTailSpike",
"BestiarySpiderSpiritBossTailSpikeSwing",
"BestiarySpiderPlateSpiritBossSummon",
"BestiarySpiderGroundStab",
"BestiarySpiderTeleportSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortar"] = {
name = "BestiarySpiderBossSpitMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderBossSpitMortarLong"] = {
name = "BestiarySpiderBossSpitMortarLong",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_mortar_number_of_forks",
"mortar_projectile_distance_override",
"skill_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"cannot_stun",
"global_poison_on_hit",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpike"] = {
name = "BestiarySpiderSpiritBossTailSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"base_is_projectile",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderSpiritBossTailSpikeSwing"] = {
name = "BestiarySpiderSpiritBossTailSpikeSwing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_projectile_speed_+%",
"active_skill_attack_speed_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"global_bleed_on_hit",
"keystone_crimson_dance",
},
levels = {
[1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderPlateSpiritBossSummon"] = {
name = "BestiarySpiderPlateSpiritBossSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderGroundStab"] = {
name = "BestiarySpiderGroundStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"active_skill_attack_speed_+%_final",
"base_skill_area_of_effect_+%",
"base_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiarySpiderTeleportSlam"] = {
name = "BestiarySpiderTeleportSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-50, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidad |
Duración del veneno aumentada un 200%
Envenena con cada Golpe
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | poison Caos Estado alterado |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Fenumus, la Primera de la noche Topic /1
| NPC | Nombre |
|---|---|
| Einhar, Maestro de bestias | Einhar es un explorador valiente. ¿El secreto de mi valentía? No pienso. Un día no pensé cuando entré a una cueva. Fue muy valiente. Pero entonces me perdí. Estaba oscuro. No pensé, así que no pensé en traer una antorcha. Caminé en total oscuridad, con la ayuda del tacto hasta que vi... una luz. Luego dos. ¡Luego muchas! ¡Cuántas luces! Me acerqué cada vez más y más. Las luces se tornaron más y más brillantes. Entonces... me resbalé. Me caí muy lejos. Einhar estaba seguro de que estaba muerto. Pero entonces me atraparon en una telaraña. Las luces se movieron y se arremolinaron. Insectos. Y delante de ellos había una sombra de araña. Fenumus... un Avatar de los Primeros. Su telaraña era fuerte, pero la espada de Einhar era más fuerte. Me liberé. Caí al río de abajo. Fui arrastrado hasta la orilla. Una aventura divertida. El camino hacia Fenumus se encuentra en la sangre de los insectos. Arañas. Insectos. Reinas de Carroña. Tráelos, y Fenumus les seguirá. |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























