夜の始祖、フィヌムス ユニーク /4
知性 +(30–40)
エナジーシールドが(120–140)%増加する
毎秒(80–100)のエナジーシールドを自動回復する
蜘蛛の巣の影響を受けている敵のダメージが10%減少する
蜘蛛の巣の影響を受けている敵は全ての耐性が-10%される
蜘蛛のアスペクトの効果範囲が(50–70)%増加する
エナジーシールドが(120–140)%増加する
毎秒(80–100)のエナジーシールドを自動回復する
蜘蛛の巣の影響を受けている敵のダメージが10%減少する
蜘蛛の巣の影響を受けている敵は全ての耐性が-10%される
蜘蛛のアスペクトの効果範囲が(50–70)%増加する
回避力およびエナジーシールドが(160–200)%増加する
雷耐性 +(20–30)%
混沌耐性 +(17–23)%
移動スピードが25%増加する
蜘蛛のアスペクトは敵に蜘蛛の巣を追加で1回付与できる
蜘蛛の巣の影響を受けている時にプレイヤーがヒットを与えた敵1体ごとに(15–20)のエナジーシールドを獲得する
蜘蛛のアスペクトのデバフの持続時間が(40–50)%増加する
雷耐性 +(20–30)%
混沌耐性 +(17–23)%
移動スピードが25%増加する
蜘蛛のアスペクトは敵に蜘蛛の巣を追加で1回付与できる
蜘蛛の巣の影響を受けている時にプレイヤーがヒットを与えた敵1体ごとに(15–20)のエナジーシールドを獲得する
蜘蛛のアスペクトのデバフの持続時間が(40–50)%増加する
(16–21)から(31–36)の混沌ダメージをスペルに追加する
エナジーシールドが(220–250)%増加する
蜘蛛の巣の影響を受けている敵に対するヒット時に10%の確率でパワーチャージを1個獲得する
パワーチャージ1個ごとに(6–10)%の確率で毒を付与する
パワーチャージ1個ごとに毒ダメージが(15–20)%増加する
蜘蛛のアスペクトは代わりに0.5秒ごとに蜘蛛の巣と阻害を付与する
エナジーシールドが(220–250)%増加する
蜘蛛の巣の影響を受けている敵に対するヒット時に10%の確率でパワーチャージを1個獲得する
パワーチャージ1個ごとに(6–10)%の確率で毒を付与する
パワーチャージ1個ごとに毒ダメージが(15–20)%増加する
蜘蛛のアスペクトは代わりに0.5秒ごとに蜘蛛の巣と阻害を付与する
レベル20蜘蛛のアスペクトスキルを付与する
回避力およびエナジーシールドが(120–170)%増加する
最大ライフ +(40–50)
アタックスピードおよびキャストスピードが(6–9)%増加する
蜘蛛の巣3スタックの影響を受けている敵に対するヒットおよび状態異常のダメージが(40–60)%増加する
敵に付与した蜘蛛の巣1スタックごとに(8–10)から(13–15)の混沌ダメージを追加する
(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)
回避力およびエナジーシールドが(120–170)%増加する
最大ライフ +(40–50)
アタックスピードおよびキャストスピードが(6–9)%増加する
蜘蛛の巣3スタックの影響を受けている敵に対するヒットおよび状態異常のダメージが(40–60)%増加する
敵に付与した蜘蛛の巣1スタックごとに(8–10)から(13–15)の混沌ダメージを追加する
(Damaging Ailments: ダメージを与える状態異常には、出血、発火、毒がある)
ベスティアリーレシピ /2
名前 | Recipe |
---|---|
アイテムにアスペクトスキルを追加: 蜘蛛のアスペクト 蜘蛛のアスペクト | |
アイテムにアスペクトスキルを追加: レベル30蜘蛛のアスペクトスキル |
夜の始祖、フィヌムス
獣
エリア: フィヌムスの巣
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
毒持続時間が200%増加する
ヒット時に毒を付与する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
毒持続時間が200%増加する
ヒット時に毒を付与する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
Fenumus, First of the Night
Spectre | N |
---|---|
Area | フィヌムスの巣 |
Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, キャスター, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
Packs |
ライフ
2100%
Ailment Threshold
2100%
耐性
40 40 40 25
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
経験値
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
77
ライフ
13,469,477
アーマー
58,245
回避力
6,448
エナジーシールド
0
Damage
907
スペルダメージ
1,354
命中
412
Attack Time
1.3065
経験値
167,640
Ailment Threshold
6,734,739
Chill
21,295
Shock
21,295
Brittle
120,478
Scorch
21,295
Sap
58,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1440–2160
クリティカル率: 5%
Attack Time: 1.95 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2 秒
クールダウン時間: 6 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
1331から1996の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2 秒
クールダウン時間: 6 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
1331から1996の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440–2160
クリティカル率: 5%
Attack Time: 1.95 秒
クールダウン時間: 0.5 秒
投射物は全ての対象を貫通する
クリムゾンダンス
投射物スピードが25%減少する
出血を付与する
base is projectile [1]
monster projectile variation [30]
クリムゾンダンス
投射物スピードが25%減少する
出血を付与する
base is projectile [1]
monster projectile variation [30]
BestiarySpiderHallucinate
クールダウン時間: 20 秒
基礎持続時間は5秒
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440–2160
クリティカル率: 5%
Attack Time: 1.95 秒
クールダウン時間: 7.5 秒
投射物は全ての対象を貫通する
クリムゾンダンス
投射物スピードが25%減少する
アタックスピードが22%低下する
出血を付与する
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
クリムゾンダンス
投射物スピードが25%減少する
アタックスピードが22%低下する
出血を付与する
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
キャストタイム: 1.4 秒
クールダウン時間: 18 秒
毎秒1770.5の基礎混沌ダメージを与える
基礎持続時間は3秒
サブの基礎持続時間は12秒
効果範囲が80%減少する
移動スピードが50%減少する
アタックスピードが29%低下する
monster penalty against minions damage +% final vs player minions [-50]
基礎持続時間は3秒
サブの基礎持続時間は12秒
効果範囲が80%減少する
移動スピードが50%減少する
アタックスピードが29%低下する
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1.3 秒
クールダウン時間: 10 秒
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" slow_animations_go_to_idle = false } Life { } Transitionable { on_transition = "PauseAnimation(); RemoveCollidability();" } MinimapIcon { icon = "BestiaryLegendaryBeast" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" } Transitionable { on_transition = "DisableRendering(); HideMinimapIcon( );" create_transitioned = "DisableRendering(); RemoveCollidability(); HideMinimapIcon( );" } Animated { on_event_teleport_for_burrow_emerge_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/ambush/groundchurn.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBoss"] = { name = "Fenumus, First of the Night", life = 21, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.25, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", "BestiarySpiderBossSpitMortar", "BestiarySpiderBossSpitMortarLong", "BestiarySpiderSpiritBossTailSpike", "BestiarySpiderSpiritBossTailSpikeSwing", "BestiarySpiderPlateSpiritBossSummon", "BestiarySpiderGroundStab", "BestiarySpiderHallucinate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortar"] = { name = "BestiarySpiderBossSpitMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortarLong"] = { name = "BestiarySpiderBossSpitMortarLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpike"] = { name = "BestiarySpiderSpiritBossTailSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpikeSwing"] = { name = "BestiarySpiderSpiritBossTailSpikeSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "active_skill_attack_speed_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderPlateSpiritBossSummon"] = { name = "BestiarySpiderPlateSpiritBossSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderGroundStab"] = { name = "BestiarySpiderGroundStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_attack_speed_+%_final", "base_skill_area_of_effect_+%", "base_movement_velocity_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderHallucinate"] = { name = "BestiarySpiderHallucinate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
毒持続時間が200%増加する
ヒット時に毒を付与する
Id | BestiarySpiderSpiritBossPoisonOnHit |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops [1]
Id | MonsterNoDrops |
---|---|
Family | MonsterNoDrops |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
夜の始祖、フィヌムス
Spectre | N |
---|---|
Area | フィヌムスの巣 |
Tags | animal_claw_weapon, beast, bestiary_beast_boss, bestiary_spirit_boss, キャスター, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
ライフ
2100%
Ailment Threshold
2100%
耐性
40 40 40 25
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
経験値
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBossMine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
77
ライフ
13,469,477
アーマー
58,245
回避力
6,448
エナジーシールド
0
Damage
907
スペルダメージ
1,354
命中
412
Attack Time
1.3065
経験値
167,640
Ailment Threshold
6,734,739
Chill
21,295
Shock
21,295
Brittle
120,478
Scorch
21,295
Sap
58,835
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1440–2160
クリティカル率: 5%
Attack Time: 1.95 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2 秒
クールダウン時間: 6 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
1331から1996の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2 秒
クールダウン時間: 6 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
1331から1996の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440–2160
クリティカル率: 5%
Attack Time: 1.95 秒
クールダウン時間: 0.5 秒
投射物は全ての対象を貫通する
クリムゾンダンス
投射物スピードが25%減少する
出血を付与する
base is projectile [1]
monster projectile variation [30]
クリムゾンダンス
投射物スピードが25%減少する
出血を付与する
base is projectile [1]
monster projectile variation [30]
BestiarySpiderHallucinate
クールダウン時間: 20 秒
基礎持続時間は5秒
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1440–2160
クリティカル率: 5%
Attack Time: 1.95 秒
クールダウン時間: 7.5 秒
投射物は全ての対象を貫通する
クリムゾンダンス
投射物スピードが25%減少する
アタックスピードが22%低下する
出血を付与する
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
クリムゾンダンス
投射物スピードが25%減少する
アタックスピードが22%低下する
出血を付与する
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
キャストタイム: 1.4 秒
クールダウン時間: 18 秒
毎秒1770.5の基礎混沌ダメージを与える
基礎持続時間は3秒
サブの基礎持続時間は12秒
効果範囲が80%減少する
移動スピードが50%減少する
アタックスピードが29%低下する
monster penalty against minions damage +% final vs player minions [-50]
基礎持続時間は3秒
サブの基礎持続時間は12秒
効果範囲が80%減少する
移動スピードが50%減少する
アタックスピードが29%低下する
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1.3 秒
クールダウン時間: 10 秒
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
BestiarySpiderTeleportSlam
Damage, Area, Attack
Base Damage: 1440–2160
クリティカル率: 5%
Attack Time: 1.95 秒
クールダウン時間: 5 秒
ダメージが100%上昇する
アタックスピードが50%低下する
active skill area of effect radius +% final [-33]
is area damage [1]
アタックスピードが50%低下する
active skill area of effect radius +% final [-33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Life { initial_life_percentage = 50 } Transitionable { } MinimapIcon { icon = "BestiaryLegendaryBeast" } Stats { set_corpse_cannot_be_destroyed = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { } Animated { on_event_contact_for_attack_groundstrike_v1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/SpiderPlated/tail_impact.ao, default, inherit, inherit, inherit, inherit, 60, 0, inherit );" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBossMine"] = { name = "Fenumus, First of the Night", life = 21, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.25, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", "BestiarySpiderBossSpitMortar", "BestiarySpiderBossSpitMortarLong", "BestiarySpiderSpiritBossTailSpike", "BestiarySpiderSpiritBossTailSpikeSwing", "BestiarySpiderPlateSpiritBossSummon", "BestiarySpiderGroundStab", "BestiarySpiderHallucinate", "BestiarySpiderTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortar"] = { name = "BestiarySpiderBossSpitMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortarLong"] = { name = "BestiarySpiderBossSpitMortarLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpike"] = { name = "BestiarySpiderSpiritBossTailSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpikeSwing"] = { name = "BestiarySpiderSpiritBossTailSpikeSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "active_skill_attack_speed_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderPlateSpiritBossSummon"] = { name = "BestiarySpiderPlateSpiritBossSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderGroundStab"] = { name = "BestiarySpiderGroundStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_attack_speed_+%_final", "base_skill_area_of_effect_+%", "base_movement_velocity_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderHallucinate"] = { name = "BestiarySpiderHallucinate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {5000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderTeleportSlam"] = { name = "BestiarySpiderTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
毒持続時間が200%増加する
ヒット時に毒を付与する
Id | BestiarySpiderSpiritBossPoisonOnHit |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
夜の始祖、フィヌムス
獣
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
毒持続時間が200%増加する
ヒット時に毒を付与する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
毒持続時間が200%増加する
ヒット時に毒を付与する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fenumus, First of the Night
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bestiary_beast_boss, キャスター, chaos_affinity, flesh_armour, hidden_monster, insect_blood, is_unarmed, medium_height, melee, physical_affinity, ranged, slow_movement, spider |
ライフ
2100%
Ailment Threshold
2100%
耐性
40 40 40 25
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
経験値
250%
Model Size
90%
Type
SpiderPlatedBestiarySpiritBoss
Metadata
SpiderPlatedBestiarySpiritBossMenagerie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
2,926,274
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
532
スペルダメージ
794
命中
290
Attack Time
1.3065
経験値
141,006
Ailment Threshold
1,843,552
Chill
5,829
Shock
5,829
Brittle
32,979
Scorch
5,829
Sap
16,105
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 845–1267
クリティカル率: 5%
Attack Time: 1.95 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BestiarySpiderBossSpitMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2 秒
クールダウン時間: 6 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
934.8から1402の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [4]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderBossSpitMortarLong
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
キャストタイム: 2 秒
クールダウン時間: 6 秒
一般的なモンスターの炸裂スキル。モンスターが放つ投射物に似ているが、衝撃効果を持つ。
934.8から1402の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
プレイヤーによるヒットは敵をスタンさせることができない
物理ダメージの25%を混沌ダメージに変換する
ヒット時に敵に毒を付与する
base is projectile [1]
is area damage [1]
monster mortar number of forks [5]
mortar projectile distance override [20]
projectile spread radius [3]
visual hit effect chaos is green [1]
BestiarySpiderSpiritBossTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 845–1267
クリティカル率: 5%
Attack Time: 1.95 秒
クールダウン時間: 0.5 秒
投射物は全ての対象を貫通する
クリムゾンダンス
投射物スピードが25%減少する
出血を付与する
base is projectile [1]
monster projectile variation [30]
クリムゾンダンス
投射物スピードが25%減少する
出血を付与する
base is projectile [1]
monster projectile variation [30]
BestiarySpiderSpiritBossTailSpikeSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 845–1267
クリティカル率: 5%
Attack Time: 1.95 秒
クールダウン時間: 7.5 秒
投射物は全ての対象を貫通する
クリムゾンダンス
投射物スピードが25%減少する
アタックスピードが22%低下する
出血を付与する
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
クリムゾンダンス
投射物スピードが25%減少する
アタックスピードが22%低下する
出血を付与する
base is projectile [1]
monster projectile variation [30]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
BestiarySpiderGroundStab
Spell
キャストタイム: 1.4 秒
クールダウン時間: 18 秒
毎秒1141.3の基礎混沌ダメージを与える
基礎持続時間は3秒
サブの基礎持続時間は12秒
効果範囲が80%減少する
移動スピードが50%減少する
アタックスピードが29%低下する
monster penalty against minions damage +% final vs player minions [-50]
基礎持続時間は3秒
サブの基礎持続時間は12秒
効果範囲が80%減少する
移動スピードが50%減少する
アタックスピードが29%低下する
monster penalty against minions damage +% final vs player minions [-50]
BestiarySpiderPlateSpiritBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1.3 秒
クールダウン時間: 10 秒
alternate minion [335]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [6]
summon specific monsters radius +% [40]
summoned monsters are minions [1]
BestiarySpiderTeleportSlam
Damage, Area, Attack
Base Damage: 845–1267
クリティカル率: 5%
Attack Time: 1.95 秒
クールダウン時間: 5 秒
ダメージが100%上昇する
アタックスピードが50%低下する
active skill area of effect radius +% final [-33]
is area damage [1]
アタックスピードが50%低下する
active skill area of effect radius +% final [-33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Spider_Boss/bodyfx/bodyfx.epk );" } Render { //turn_duration = 0.35 } Animated { on_event_contact_for_attack_groundstrike_v1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/SpiderPlated/tail_impact.ao, default, inherit, inherit, inherit, inherit, 60, 0, inherit );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/SpiderPlatedBestiarySpiritBossMenagerie"] = { name = "Fenumus, First of the Night", life = 21, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.25, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", "BestiarySpiderBossSpitMortar", "BestiarySpiderBossSpitMortarLong", "BestiarySpiderSpiritBossTailSpike", "BestiarySpiderSpiritBossTailSpikeSwing", "BestiarySpiderPlateSpiritBossSummon", "BestiarySpiderGroundStab", "BestiarySpiderTeleportSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortar"] = { name = "BestiarySpiderBossSpitMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 4, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderBossSpitMortarLong"] = { name = "BestiarySpiderBossSpitMortarLong", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "monster_mortar_number_of_forks", "mortar_projectile_distance_override", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "base_is_projectile", "cannot_stun", "global_poison_on_hit", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 5, 20, 25, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpike"] = { name = "BestiarySpiderSpiritBossTailSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderSpiritBossTailSpikeSwing"] = { name = "BestiarySpiderSpiritBossTailSpikeSwing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_projectile_speed_+%", "active_skill_attack_speed_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", "global_bleed_on_hit", "keystone_crimson_dance", }, levels = { [1] = {30, -25, -22, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderPlateSpiritBossSummon"] = { name = "BestiarySpiderPlateSpiritBossSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {335, 6, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderGroundStab"] = { name = "BestiarySpiderGroundStab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "active_skill_attack_speed_+%_final", "base_skill_area_of_effect_+%", "base_movement_velocity_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1.5, 3000, 12000, -29, -80, -50, -50, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiarySpiderTeleportSlam"] = { name = "BestiarySpiderTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-50, 100, -33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
毒持続時間が200%増加する
ヒット時に毒を付与する
Id | BestiarySpiderSpiritBossPoisonOnHit |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
夜の始祖、フィヌムス Topic /1
NPC | 名前 |
---|---|
ビーストマスター、アイナー | アイナーは勇敢な冒険家。勇敢さの秘密?考えたことないな。ある日、洞窟に入った。とても勇敢だった。でも迷った。暗かった。考えてなかった、だから松明を持ってくることも考えてなかった。 俺はそれに触れるまで完全なる闇を歩いていた...光。二つになり、たくさんになった!いっぱいの光!俺は近づいていった。光は強くなっていった。その時...俺は滑った。俺は深く落ちた。アイナーはアイナーが死んだと確信した。だが、俺は捕まった...蜘蛛の巣に。光は動き渦巻いた。虫。そしてその前の蜘蛛の影。最初のものたちの化身フィヌムス。 彼女の巣は強かった。だがアイナーの刃はもっと強かった。俺は脱出した。下を流れる川に。岸まで流された。楽しい冒険。 フィヌムスへの道は、虫、蜘蛛、昆虫、キャリオンクイーンの血だ。捕まえろ、フィヌムスもついてくる。 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.