Mâchoire mutante
Bête
Genre: Engeances
Groupe: Amphibiens
Famille: Profondeurs
monster leaps onto enemies text [1]
100% d'Augmentation de la Vitesse de déplacement
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Mutated Maw
SpectreN
Tagsamphibian_beast, beast, Lanceur de sorts, chaos_affinity, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
Vie
220%
Évasion
+20%
Ailment Threshold
220%
Résistance
0 0 85 0
Damage
160%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 7
Attack Time
1.455 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
FrogBossDexMission
Metadata
DexMissionFrogBoss
Niveau
68
Vie
14,153
Armure
28,790
Évasion
5,687
Bouclier d'énergie
0
Damage
598
Dégâts des sorts
598
Précision
290
Attack Time
1.455
Expérience
20,510
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.455 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
MonsterLeapSlamCausticCloud
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Bond percutant
Base Damage: 478–717
Chances de coup critique: 5%
Attack Time: 1.455 sec.
Un bond dans les airs qui endommage les ennemis (et repousse certains d'entre eux) avec votre arme à l'atterrissage. Les ennemis sur lesquels vous atterrissez directement sont projetés hors de votre chemin. Fonctionne uniquement avec les bâtons, épées, haches, masses ou sceptres.
50% Davantage de Dégâts
La Durée de base est de 9 secondes
Cette Attaque se Répète 2 fois de plus
60% d'Augmentation de la Vitesse d'attaque
Le Rayon de base est de 1.5 mètres
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [18532]
monster penalty against minions damage +% final vs player minions [-30]
FrogBossDexMissionChaosStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tempête de feu
Chances de coup critique: 5%
Temps d'incantation: 0.9 sec.
Temps de recharge: 6 sec.
Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
Inflige 91.17 à 136.8 Dégâts de chaos
La Durée de base est de 5 secondes
Un impact toutes les 0.13 secondes
Le Rayon de base est de 1 mètre
firestorm base area of effect +% [95]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Frog/DexMissionFrogBoss"] = {
    name = "Mutated Maw",
    life = 2.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterLeapSlamCausticCloud",
        "FrogBossDexMissionChaosStorm",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterLeapSlamCausticCloud"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_base_caustic_cloud_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_damage_+%_final",
        "base_melee_attack_repeat_count",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "ground_caustic_art_variation",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {1.25, 4000, 50, 2, -30, 2, 15, levelRequirement = 3, statInterpolation = {3, 1},  cost = { }, },
        [2] = {0.89999997615814, 4000, 50, 2, -30, 2, 15, levelRequirement = 31, statInterpolation = {3, 1},  cost = { }, },
        [3] = {0.89999997615814, 6000, 30, 50, 2, -30, 2, 15, levelRequirement = 36, statInterpolation = {3, 1, 1},  cost = { }, },
        [4] = {0.60000002384186, 6000, 30, 50, 2, -30, 2, 15, levelRequirement = 52, statInterpolation = {3, 1, 1},  cost = { }, },
        [5] = {0.60000002384186, 9000, 60, 50, 2, -30, 2, 15, levelRequirement = 57, statInterpolation = {3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FrogBossDexMissionChaosStorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 5000, 125, 95, 10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster leaps onto enemies text [1]
IdMonsterLeapsOntoEnemiesText
FamilyMonsterLeapsOntoEnemiesText
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster leaps onto enemies text Min: 1 Max: 1 Global
  • 100% d'Augmentation de la Vitesse de déplacement
    IdMonsterImplicitFastRun2
    FamilyMovementVelocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 100 Max: 100 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    IdDexMissionCorruptedBeastEffect1
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    mission_beast_corrupted