Magemort squelette invoqué
Mort-vivant
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
Vie
105%
Armure
+25%
Évasion
+25%
Ailment Threshold
105%
Résistance
40 40 40 20
Damage
137%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Expérience
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,755
Armure
35,988
Évasion
5,924
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
986
Attack Time
1.07
Expérience
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Temps d'incantation: 0.8 sec.
Temps de recharge: 5 sec.
Les Aptitudes se répètent 2 fois de plus
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
MonsterFireballVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 0.85 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 489.6 à 734.4 Dégâts de feu
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballVaalSummonedSkeleton", "SummonRagingSpiritVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritVaalSummonedSkeletons"] = { name = "SummonRagingSpiritVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
Magemort squelette invoqué
Mort-vivant
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
Vie
105%
Armure
+25%
Évasion
+25%
Ailment Threshold
105%
Résistance
40 40 40 20
Damage
137%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Expérience
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonStatueGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,755
Armure
35,988
Évasion
5,924
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
986
Attack Time
1.07
Expérience
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Temps d'incantation: 0.8 sec.
Temps de recharge: 5 sec.
Les Aptitudes se répètent 2 fois de plus
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
MonsterFireballVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 0.85 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 489.6 à 734.4 Dégâts de feu
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballVaalSummonedSkeleton", "SummonRagingSpiritVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritVaalSummonedSkeletons"] = { name = "SummonRagingSpiritVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
Magemort squelette invoqué
Mort-vivant
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, skeleton, slashing_weapon, slow_movement, stone_armour, summoner, undead |
Vie
105%
Armure
+25%
Évasion
+25%
Ailment Threshold
105%
Résistance
40 40 40 20
Damage
137%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Expérience
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonMannequinGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,755
Armure
35,988
Évasion
5,924
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
986
Attack Time
1.07
Expérience
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Temps d'incantation: 0.8 sec.
Temps de recharge: 5 sec.
Les Aptitudes se répètent 2 fois de plus
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
MonsterFireballVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 0.85 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 489.6 à 734.4 Dégâts de feu
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballVaalSummonedSkeleton", "SummonRagingSpiritVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritVaalSummonedSkeletons"] = { name = "SummonRagingSpiritVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
Magemort squelette invoqué
Mort-vivant
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, medium_height, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Vie
105%
Armure
+25%
Évasion
+25%
Ailment Threshold
105%
Résistance
40 40 40 20
Damage
137%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Expérience
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonCelestialGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,755
Armure
35,988
Évasion
5,924
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
986
Attack Time
1.07
Expérience
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritCelestialVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Temps d'incantation: 0.8 sec.
Temps de recharge: 5 sec.
Les Aptitudes se répètent 2 fois de plus
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
MonsterFireballCelestialVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 0.85 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 489.6 à 734.4 Dégâts de feu
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Celestial.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonCelestialGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "SummonRagingSpiritCelestialVaalSummonedSkeletons", "MonsterFireballCelestialVaalSummonedSkeleton", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritCelestialVaalSummonedSkeletons"] = { name = "SummonRagingSpiritCelestialVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballCelestialVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, }
Magemort squelette invoqué
Mort-vivant
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Vie
105%
Armure
+25%
Évasion
+25%
Ailment Threshold
105%
Résistance
40 40 40 20
Damage
137%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Expérience
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonOblivionGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,755
Armure
35,988
Évasion
5,924
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
986
Attack Time
1.07
Expérience
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritOblivionVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Temps d'incantation: 0.8 sec.
Temps de recharge: 5 sec.
Les Aptitudes se répètent 2 fois de plus
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
MonsterFireballOblivionVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 0.85 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 489.6 à 734.4 Dégâts de feu
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Oblivion.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOblivionGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballOblivionVaalSummonedSkeleton", "SummonRagingSpiritOblivionVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballOblivionVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritOblivionVaalSummonedSkeletons"] = { name = "SummonRagingSpiritOblivionVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
Magemort squelette invoqué
Mort-vivant
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Vie
105%
Armure
+25%
Évasion
+25%
Ailment Threshold
105%
Résistance
40 40 40 20
Damage
137%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Expérience
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonOnyxOblivionGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,755
Armure
35,988
Évasion
5,924
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
986
Attack Time
1.07
Expérience
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Temps d'incantation: 0.8 sec.
Temps de recharge: 5 sec.
Les Aptitudes se répètent 2 fois de plus
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
MonsterFireballOnyxOblivionVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 0.85 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 489.6 à 734.4 Dégâts de feu
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_OnyxOblivion.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOnyxOblivionGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballOnyxOblivionVaalSummonedSkeleton", "SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballOnyxOblivionVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons"] = { name = "SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
Magemort squelette invoqué
Mort-vivant
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Vie
105%
Armure
+25%
Évasion
+25%
Ailment Threshold
105%
Résistance
40 40 40 20
Damage
137%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Expérience
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonDemonicGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,755
Armure
35,988
Évasion
5,924
Bouclier d'énergie
0
Damage
512
Dégâts des sorts
512
Précision
986
Attack Time
1.07
Expérience
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritDemonicVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Temps d'incantation: 0.8 sec.
Temps de recharge: 5 sec.
Les Aptitudes se répètent 2 fois de plus
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
35% de Perte de Dégâts
Vous pouvez avoir jusqu'à 50 Esprits enragés d'Invoqués au maximum
La Durée de base est de 6 secondes
35% d'Augmentation de la Vitesse d'incantation
alternate minion [1]
MonsterFireballDemonicVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Boule de feu
Chances de coup critique: 6%
Temps d'incantation: 0.85 sec.
Libère une boule de feu vers une cible qui explose à l'impact, endommageant les ennemis à proximité.
Inflige 489.6 à 734.4 Dégâts de feu
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Le Rayon de base est de 0.9 mètres
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Demonic.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonDemonicGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballDemonicVaalSummonedSkeleton", "SummonRagingSpiritDemonicVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballDemonicVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritDemonicVaalSummonedSkeletons"] = { name = "SummonRagingSpiritDemonicVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }