异灵魔侍亡灵术者
亡灵
Summoned Skeleton Deathmage
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
生命
105%
护甲
+25%
闪避值
+25%
异常状态临界值
105%
抗性
40 40 40 20
伤害
137%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.07 秒
伤害分布
±40%
经验值
70%
Model Size
125%
类型
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
512
法术伤害
512
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritVaalSummonedSkeletons
法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
施放间隔: 0.8 秒
冷却时间: 5 秒
技能可重复施放 2 次
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
MonsterFireballVaalSummonedSkeleton
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 0.85 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 489.6 - 734.4 火焰伤害
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballVaalSummonedSkeleton", "SummonRagingSpiritVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritVaalSummonedSkeletons"] = { name = "SummonRagingSpiritVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
异灵魔侍亡灵术者
亡灵
Summoned Skeleton Deathmage
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
生命
105%
护甲
+25%
闪避值
+25%
异常状态临界值
105%
抗性
40 40 40 20
伤害
137%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.07 秒
伤害分布
±40%
经验值
70%
Model Size
125%
类型
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonStatueGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
512
法术伤害
512
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritVaalSummonedSkeletons
法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
施放间隔: 0.8 秒
冷却时间: 5 秒
技能可重复施放 2 次
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
MonsterFireballVaalSummonedSkeleton
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 0.85 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 489.6 - 734.4 火焰伤害
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballVaalSummonedSkeleton", "SummonRagingSpiritVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritVaalSummonedSkeletons"] = { name = "SummonRagingSpiritVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
异灵魔侍亡灵术者
亡灵
Summoned Skeleton Deathmage
幽魂 | N |
---|---|
标签 | 施法, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, skeleton, slashing_weapon, slow_movement, stone_armour, summoner, undead |
生命
105%
护甲
+25%
闪避值
+25%
异常状态临界值
105%
抗性
40 40 40 20
伤害
137%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.07 秒
伤害分布
±40%
经验值
70%
Model Size
125%
类型
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonMannequinGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
512
法术伤害
512
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritVaalSummonedSkeletons
法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
施放间隔: 0.8 秒
冷却时间: 5 秒
技能可重复施放 2 次
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
MonsterFireballVaalSummonedSkeleton
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 0.85 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 489.6 - 734.4 火焰伤害
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballVaalSummonedSkeleton", "SummonRagingSpiritVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritVaalSummonedSkeletons"] = { name = "SummonRagingSpiritVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
异灵魔侍亡灵术者
亡灵
Summoned Skeleton Deathmage
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, medium_height, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
生命
105%
护甲
+25%
闪避值
+25%
异常状态临界值
105%
抗性
40 40 40 20
伤害
137%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.07 秒
伤害分布
±40%
经验值
70%
Model Size
125%
类型
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonCelestialGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
512
法术伤害
512
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritCelestialVaalSummonedSkeletons
法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
施放间隔: 0.8 秒
冷却时间: 5 秒
技能可重复施放 2 次
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
MonsterFireballCelestialVaalSummonedSkeleton
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 0.85 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 489.6 - 734.4 火焰伤害
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Celestial.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonCelestialGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "SummonRagingSpiritCelestialVaalSummonedSkeletons", "MonsterFireballCelestialVaalSummonedSkeleton", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritCelestialVaalSummonedSkeletons"] = { name = "SummonRagingSpiritCelestialVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballCelestialVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, }
异灵魔侍亡灵术者
亡灵
Summoned Skeleton Deathmage
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
生命
105%
护甲
+25%
闪避值
+25%
异常状态临界值
105%
抗性
40 40 40 20
伤害
137%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.07 秒
伤害分布
±40%
经验值
70%
Model Size
125%
类型
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonOblivionGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
512
法术伤害
512
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritOblivionVaalSummonedSkeletons
法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
施放间隔: 0.8 秒
冷却时间: 5 秒
技能可重复施放 2 次
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
MonsterFireballOblivionVaalSummonedSkeleton
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 0.85 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 489.6 - 734.4 火焰伤害
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Oblivion.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOblivionGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballOblivionVaalSummonedSkeleton", "SummonRagingSpiritOblivionVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballOblivionVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritOblivionVaalSummonedSkeletons"] = { name = "SummonRagingSpiritOblivionVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
异灵魔侍亡灵术者
亡灵
Summoned Skeleton Deathmage
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
生命
105%
护甲
+25%
闪避值
+25%
异常状态临界值
105%
抗性
40 40 40 20
伤害
137%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.07 秒
伤害分布
±40%
经验值
70%
Model Size
125%
类型
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonOnyxOblivionGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
512
法术伤害
512
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons
法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
施放间隔: 0.8 秒
冷却时间: 5 秒
技能可重复施放 2 次
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
MonsterFireballOnyxOblivionVaalSummonedSkeleton
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 0.85 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 489.6 - 734.4 火焰伤害
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_OnyxOblivion.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOnyxOblivionGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballOnyxOblivionVaalSummonedSkeleton", "SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballOnyxOblivionVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons"] = { name = "SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
异灵魔侍亡灵术者
亡灵
Summoned Skeleton Deathmage
幽魂 | N |
---|---|
标签 | bone_armour, bones, 施法, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
生命
105%
护甲
+25%
闪避值
+25%
异常状态临界值
105%
抗性
40 40 40 20
伤害
137%
命中
340%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.07 秒
伤害分布
±40%
经验值
70%
Model Size
125%
类型
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonDemonicGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,755
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
512
法术伤害
512
命中
986
攻击间隔
1.07
经验值
7,179
异常状态临界值
6,755
冰缓
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritDemonicVaalSummonedSkeletons
法术, 召唤物, 持续时间, 召唤物爆炸, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 创造召唤物
施放间隔: 0.8 秒
冷却时间: 5 秒
技能可重复施放 2 次
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
伤害总降 35%
最多召唤 50 个愤怒狂灵
基础持续时间为 6 秒
施法速度加快 35%
alternate minion [1]
MonsterFireballDemonicVaalSummonedSkeleton
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可齐射, 范围法术
火球
暴击几率: 6%
施放间隔: 0.85 秒
释放一颗球型火焰向前飞射,接触到怪物时会爆炸并对周围敌人造成伤害。
造成 489.6 - 734.4 火焰伤害
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
基础范围为 0.9 米
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Demonic.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonDemonicGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballDemonicVaalSummonedSkeleton", "SummonRagingSpiritDemonicVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballDemonicVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritDemonicVaalSummonedSkeletons"] = { name = "SummonRagingSpiritDemonicVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }