Beschworener Skelett-Todesmagier
Untot
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Zauberer, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
Leben
105%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
105%
Widerstand
40 40 40 20
Damage
137%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Erfahrung
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,755
Rüstung
35,988
Ausweichen
5,924
Energieschild
0
Damage
512
Zauberschaden
512
Genauigkeit
986
Attack Time
1.07
Erfahrung
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Zauberzeit: 0.8 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
MonsterFireballVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 489.6 bis 734.4 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballVaalSummonedSkeleton", "SummonRagingSpiritVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritVaalSummonedSkeletons"] = { name = "SummonRagingSpiritVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
Beschworener Skelett-Todesmagier
Untot
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Zauberer, fire_affinity, humanoid, is_unarmed, medium_height, not_int, skeleton, slashing_weapon, slow_movement, summoner, undead |
Leben
105%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
105%
Widerstand
40 40 40 20
Damage
137%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Erfahrung
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonStatueGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,755
Rüstung
35,988
Ausweichen
5,924
Energieschild
0
Damage
512
Zauberschaden
512
Genauigkeit
986
Attack Time
1.07
Erfahrung
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Zauberzeit: 0.8 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
MonsterFireballVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 489.6 bis 734.4 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeletonVaal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballVaalSummonedSkeleton", "SummonRagingSpiritVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritVaalSummonedSkeletons"] = { name = "SummonRagingSpiritVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
Beschworener Skelett-Todesmagier
Untot
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | Zauberer, fire_affinity, humanoid, is_unarmed, medium_height, mud_blood, not_int, skeleton, slashing_weapon, slow_movement, stone_armour, summoner, undead |
Leben
105%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
105%
Widerstand
40 40 40 20
Damage
137%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Erfahrung
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonMannequinGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,755
Rüstung
35,988
Ausweichen
5,924
Energieschild
0
Damage
512
Zauberschaden
512
Genauigkeit
986
Attack Time
1.07
Erfahrung
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Zauberzeit: 0.8 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
MonsterFireballVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 489.6 bis 734.4 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequinGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballVaalSummonedSkeleton", "SummonRagingSpiritVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritVaalSummonedSkeletons"] = { name = "SummonRagingSpiritVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
Beschworener Skelett-Todesmagier
Untot
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Zauberer, fire_affinity, humanoid, is_unarmed, medium_height, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Leben
105%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
105%
Widerstand
40 40 40 20
Damage
137%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Erfahrung
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonCelestialGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,755
Rüstung
35,988
Ausweichen
5,924
Energieschild
0
Damage
512
Zauberschaden
512
Genauigkeit
986
Attack Time
1.07
Erfahrung
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritCelestialVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Zauberzeit: 0.8 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
MonsterFireballCelestialVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 489.6 bis 734.4 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Celestial.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonCelestialGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "SummonRagingSpiritCelestialVaalSummonedSkeletons", "MonsterFireballCelestialVaalSummonedSkeleton", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritCelestialVaalSummonedSkeletons"] = { name = "SummonRagingSpiritCelestialVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballCelestialVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, }
Beschworener Skelett-Todesmagier
Untot
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Zauberer, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Leben
105%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
105%
Widerstand
40 40 40 20
Damage
137%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Erfahrung
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonOblivionGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,755
Rüstung
35,988
Ausweichen
5,924
Energieschild
0
Damage
512
Zauberschaden
512
Genauigkeit
986
Attack Time
1.07
Erfahrung
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritOblivionVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Zauberzeit: 0.8 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
MonsterFireballOblivionVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 489.6 bis 734.4 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Oblivion.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOblivionGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballOblivionVaalSummonedSkeleton", "SummonRagingSpiritOblivionVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballOblivionVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritOblivionVaalSummonedSkeletons"] = { name = "SummonRagingSpiritOblivionVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
Beschworener Skelett-Todesmagier
Untot
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Zauberer, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Leben
105%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
105%
Widerstand
40 40 40 20
Damage
137%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Erfahrung
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonOnyxOblivionGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,755
Rüstung
35,988
Ausweichen
5,924
Energieschild
0
Damage
512
Zauberschaden
512
Genauigkeit
986
Attack Time
1.07
Erfahrung
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Zauberzeit: 0.8 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
MonsterFireballOnyxOblivionVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 489.6 bis 734.4 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_OnyxOblivion.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOnyxOblivionGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballOnyxOblivionVaalSummonedSkeleton", "SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballOnyxOblivionVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons"] = { name = "SummonRagingSpiritOnyxOblivionVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }
Beschworener Skelett-Todesmagier
Untot
Summoned Skeleton Deathmage
Spectre | N |
---|---|
Tags | bone_armour, bones, Zauberer, fire_affinity, humanoid, is_unarmed, not_int, ranged, skeleton, slashing_weapon, slow_movement, summoner, undead |
Leben
105%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
105%
Widerstand
40 40 40 20
Damage
137%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 8
Attack Time
1.07 Second
Damage Spread
±40%
Erfahrung
70%
Model Size
125%
Type
RaisedSkeletonGeneralVaal
Metadata
RaisedSkeletonDemonicGeneral4Army
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,755
Rüstung
35,988
Ausweichen
5,924
Energieschild
0
Damage
512
Zauberschaden
512
Genauigkeit
986
Attack Time
1.07
Erfahrung
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SummonRagingSpiritDemonicVaalSummonedSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Zauberzeit: 0.8 Sek.
Abklingzeit: 5 Sek.
Fertigkeiten wiederholen sich 2 zusätzliche Male
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
Verursacht 35% weniger Schaden
Maximal 50 beschworene Flammenschädel
Basisdauer beträgt 6 Sekunden
35% erhöhte Zaubergeschwindigkeit
alternate minion [1]
MonsterFireballDemonicVaalSummonedSkeleton
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 489.6 bis 734.4 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised_Demonic.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonDemonicGeneral4Army"] = { name = "Summoned Skeleton Deathmage", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1.37, damageSpread = 0.4, attackTime = 1.07, attackRange = 8, accuracy = 3.4, skillList = { "MonsterFireballDemonicVaalSummonedSkeleton", "SummonRagingSpiritDemonicVaalSummonedSkeletons", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireballDemonicVaalSummonedSkeleton"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 84, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritDemonicVaalSummonedSkeletons"] = { name = "SummonRagingSpiritDemonicVaalSummonedSkeletons", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "skill_repeat_count", "alternate_minion", }, levels = { [1] = {-25, 6000, 50, 35, 2, 1, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-26, 6000, 50, 35, 2, 1, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [3] = {-27, 6000, 50, 35, 2, 1, levelRequirement = 22, statInterpolation = {1}, cost = { }, }, [4] = {-28, 6000, 50, 35, 2, 1, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [5] = {-29, 6000, 50, 35, 2, 1, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [6] = {-30, 6000, 50, 35, 2, 1, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [7] = {-31, 6000, 50, 35, 2, 1, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [8] = {-32, 6000, 50, 35, 2, 1, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [9] = {-33, 6000, 50, 35, 2, 1, levelRequirement = 62, statInterpolation = {1}, cost = { }, }, [10] = {-34, 6000, 50, 35, 2, 1, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [11] = {-35, 6000, 50, 35, 2, 1, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [12] = {-36, 6000, 50, 35, 2, 1, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [13] = {-37, 6000, 50, 35, 2, 1, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [14] = {-38, 6000, 50, 35, 2, 1, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [15] = {-39, 6000, 50, 35, 2, 1, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [16] = {-40, 6000, 50, 35, 2, 1, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [17] = {-41, 6000, 50, 35, 2, 1, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [18] = {-42, 6000, 50, 35, 2, 1, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, [19] = {-43, 6000, 50, 35, 2, 1, levelRequirement = 86, statInterpolation = {1}, cost = { }, }, [20] = {-44, 6000, 50, 35, 2, 1, levelRequirement = 88, statInterpolation = {1}, cost = { }, }, }, }